@openglobus/og
Version:
[openglobus](https://www.openglobus.org/) is a javascript/typescript library designed to display interactive 3d maps and planets with map tiles, imagery and vector data, markers, and 3D objects. It uses the WebGL technology, open source, and completely fr
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TypeScript
import { BaseWorker } from "./BaseWorker";
import { Segment } from "../segment/Segment";
import type { NumberArray6 } from "../bv/Sphere";
interface TerrainInfo {
segment: Segment;
elevations: Float32Array;
}
export interface ITerrainWorkerData {
id: number;
normalMapNormals: Float32Array | null;
normalMapVertices: Float64Array | null;
normalMapVerticesHigh: Float32Array | null;
normalMapVerticesLow: Float32Array | null;
terrainVertices: Float64Array | null;
terrainVerticesHigh: Float32Array | null;
terrainVerticesLow: Float32Array | null;
noDataVertices: Uint8Array | null;
bounds: NumberArray6;
}
type MessageEventExt = MessageEvent & {
data: ITerrainWorkerData;
};
declare class TerrainWorker extends BaseWorker<TerrainInfo> {
constructor(numWorkers?: number);
protected _onMessage(e: MessageEventExt): void;
make(info: TerrainInfo): void;
}
export { TerrainWorker };