@openai/agents-core
Version:
The OpenAI Agents SDK is a lightweight yet powerful framework for building multi-agent workflows.
128 lines • 5.61 kB
JavaScript
;
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}) : function(o, v) {
o["default"] = v;
});
var __importStar = (this && this.__importStar) || (function () {
var ownKeys = function(o) {
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Object.defineProperty(exports, "__esModule", { value: true });
exports.prepareSandboxInterruptedTurnResume = prepareSandboxInterruptedTurnResume;
exports.finalizeSandboxRuntime = finalizeSandboxRuntime;
exports.rehydrateInterruptedTurnExecutionTools = rehydrateInterruptedTurnExecutionTools;
exports.isSandboxRuntimeAgent = isSandboxRuntimeAgent;
const errors_1 = require("../errors.js");
const logger_1 = __importStar(require("../logger.js"));
const runState_1 = require("../runState.js");
const agentKeys_1 = require("../sandbox/runtime/agentKeys.js");
const toolRehydration_1 = require("../sandbox/runtime/toolRehydration.js");
const tool_1 = require("../tool.js");
const context_1 = require("../tracing/context.js");
const modelPreparation_1 = require("./modelPreparation.js");
async function prepareSandboxInterruptedTurnResume(args) {
const { startingAgent, state, sandboxRuntime, runConfigModel, toolNameCollisionPolicy, tracingParent, } = args;
logger_1.default.debug('Continuing from interruption');
if (!state._lastTurnResponse || !state._lastProcessedResponse) {
throw new errors_1.UserError('No model response found in previous state', state);
}
const requiresExecutionToolRehydration = (0, toolRehydration_1.processedResponseRequiresExecutionToolRehydration)(state._lastProcessedResponse);
if (!(0, agentKeys_1.isSandboxAgent)(state._currentAgent) &&
!requiresExecutionToolRehydration) {
return;
}
const resumedPreservedSessions = await sandboxRuntime.adoptPreservedOwnedSessions(tracingParent);
if (resumedPreservedSessions || requiresExecutionToolRehydration) {
await rehydrateInterruptedTurnExecutionTools({
startingAgent,
state,
sandboxRuntime,
runConfigModel,
toolNameCollisionPolicy,
force: resumedPreservedSessions,
tracingParent,
});
}
}
async function finalizeSandboxRuntime(args) {
const { state, sandboxRuntime, preserveSessionsForInterruption, finishAgentSpanForInterruption = false, runError, groupId, memoryContext, runAgent, tracingParent, } = args;
if (!preserveSessionsForInterruption) {
try {
await (0, tool_1.disposeResolvedComputers)({ runContext: state._context });
}
catch (error) {
(0, logger_1.logToolActionWarning)(logger_1.default, 'Failed to dispose computers after run:', error);
}
}
await sandboxRuntime.enqueueMemoryGeneration(state, {
exception: runError,
groupId,
inputOverride: memoryContext?.inputOverride?.(),
sdkSessionId: memoryContext?.sdkSessionId,
runAgent: async (agent, input, runOptions) => await runAgent(agent, input, runOptions),
tracingParent,
});
try {
await sandboxRuntime.cleanup(state, {
preserveOwnedSessions: preserveSessionsForInterruption,
tracingParent,
});
}
finally {
if (state._currentAgentSpan) {
try {
if (!preserveSessionsForInterruption ||
finishAgentSpanForInterruption) {
state._currentAgentSpan.end();
}
}
finally {
(0, context_1.resetCurrentSpan)();
}
}
}
}
async function rehydrateInterruptedTurnExecutionTools(args) {
const { startingAgent, state, sandboxRuntime, runConfigModel, toolNameCollisionPolicy, force, tracingParent, } = args;
if (!force &&
!(0, toolRehydration_1.processedResponseRequiresExecutionToolRehydration)(state._lastProcessedResponse)) {
return;
}
const preparedSandboxAgent = await sandboxRuntime.prepareAgent({
currentAgent: state._currentAgent,
turnInput: [],
runConfigModel,
tracingParent,
});
const artifacts = await (0, modelPreparation_1.prepareAgentArtifacts)(state, preparedSandboxAgent.executionAgent, toolNameCollisionPolicy);
await (0, runState_1.rehydrateProcessedResponseTools)(startingAgent, state, artifacts.tools);
}
function isSandboxRuntimeAgent(agent) {
return (0, agentKeys_1.isSandboxAgent)(agent);
}
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