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@omnimedia/omnitool

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open source video processing tools

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import {GLTransition} from "./types.js" export const uniforms = { custom: (transition: GLTransition) => Object.fromEntries( Object.entries(transition.defaultParams).map(([name, value]) => [ name, { value, type: getUniformType(transition.paramsTypes[name]) } ]) ), basics: { _fromR: {value: 1, type: "f32"}, _toR: {value: 1, type: "f32"}, ratio: {value: 1, type: "f32"}, progress: {value: 0, type: "f32"}, customUniform: {value: 0, type: "f32"}, } } const getUniformType = (type: string) => { if(type === "f32" || type === "i32") { return type } else if(type === "float") { return "f32" } else return `${type}<f32>` }