@omnia/fx-models
Version: 
Provide Omnia Fx Models Stuffs.
22 lines (21 loc) • 1.02 kB
JavaScript
;
Object.defineProperty(exports, "__esModule", { value: true });
exports.LayoutContextType = exports.JsonNullValueHandling = exports.SectionTypes = void 0;
var SectionTypes;
(function (SectionTypes) {
    SectionTypes[SectionTypes["Column"] = 1] = "Column";
    SectionTypes[SectionTypes["Tab"] = 2] = "Tab";
    SectionTypes[SectionTypes["Accordion"] = 3] = "Accordion";
    SectionTypes[SectionTypes["Stepper"] = 4] = "Stepper";
})(SectionTypes = exports.SectionTypes || (exports.SectionTypes = {}));
var JsonNullValueHandling;
(function (JsonNullValueHandling) {
    JsonNullValueHandling[JsonNullValueHandling["include"] = 0] = "include";
    JsonNullValueHandling[JsonNullValueHandling["ignore"] = 1] = "ignore";
})(JsonNullValueHandling = exports.JsonNullValueHandling || (exports.JsonNullValueHandling = {}));
/**
 * Define different context extending this so that Layout can different multiple media provider per context
 * */
class LayoutContextType {
}
exports.LayoutContextType = LayoutContextType;