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@omneedia/socketcluster

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SocketCluster - A Highly parallelized WebSocket server cluster to make the most of multi-core machines/instances.

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var Emitter = require('component-emitter'); var SCChannel = require('sc-channel').SCChannel; var Response = require('./response').Response; var AuthEngine = require('./auth').AuthEngine; var formatter = require('sc-formatter'); var SCTransport = require('./sctransport').SCTransport; var querystring = require('querystring'); var LinkedList = require('linked-list'); var Buffer = require('buffer/').Buffer; var clone = require('clone'); var scErrors = require('sc-errors'); var InvalidArgumentsError = scErrors.InvalidArgumentsError; var InvalidMessageError = scErrors.InvalidMessageError; var InvalidActionError = scErrors.InvalidActionError; var SocketProtocolError = scErrors.SocketProtocolError; var TimeoutError = scErrors.TimeoutError; var BadConnectionError = scErrors.BadConnectionError; var isBrowser = typeof window !== 'undefined'; var SCClientSocket = function (opts) { var self = this; Emitter.call(this); this.id = null; this.state = this.CLOSED; this.authState = this.UNAUTHENTICATED; this.signedAuthToken = null; this.authToken = null; this.pendingReconnect = false; this.pendingReconnectTimeout = null; this.preparingPendingSubscriptions = false; this.clientId = opts.clientId; this.connectTimeout = opts.connectTimeout; this.ackTimeout = opts.ackTimeout; this.channelPrefix = opts.channelPrefix || null; this.disconnectOnUnload = opts.disconnectOnUnload == null ? true : opts.disconnectOnUnload; this.authTokenName = opts.authTokenName; // pingTimeout will be ackTimeout at the start, but it will // be updated with values provided by the 'connect' event this.pingTimeout = this.ackTimeout; this.pingTimeoutDisabled = !!opts.pingTimeoutDisabled; this.active = true; this._clientMap = opts.clientMap || {}; var maxTimeout = Math.pow(2, 31) - 1; var verifyDuration = function (propertyName) { if (self[propertyName] > maxTimeout) { throw new InvalidArgumentsError('The ' + propertyName + ' value provided exceeded the maximum amount allowed'); } }; verifyDuration('connectTimeout'); verifyDuration('ackTimeout'); this._localEvents = { 'connect': 1, 'connectAbort': 1, 'close': 1, 'disconnect': 1, 'message': 1, 'error': 1, 'raw': 1, 'kickOut': 1, 'subscribe': 1, 'unsubscribe': 1, 'subscribeStateChange': 1, 'authStateChange': 1, 'authenticate': 1, 'deauthenticate': 1, 'removeAuthToken': 1, 'subscribeRequest': 1 }; this.connectAttempts = 0; this._emitBuffer = new LinkedList(); this.channels = {}; this.options = opts; this._cid = 1; this.options.callIdGenerator = function () { return self._cid++; }; if (this.options.autoReconnect) { if (this.options.autoReconnectOptions == null) { this.options.autoReconnectOptions = {}; } // Add properties to the this.options.autoReconnectOptions object. // We assign the reference to a reconnectOptions variable to avoid repetition. var reconnectOptions = this.options.autoReconnectOptions; if (reconnectOptions.initialDelay == null) { reconnectOptions.initialDelay = 10000; } if (reconnectOptions.randomness == null) { reconnectOptions.randomness = 10000; } if (reconnectOptions.multiplier == null) { reconnectOptions.multiplier = 1.5; } if (reconnectOptions.maxDelay == null) { reconnectOptions.maxDelay = 60000; } } if (this.options.subscriptionRetryOptions == null) { this.options.subscriptionRetryOptions = {}; } if (this.options.authEngine) { this.auth = this.options.authEngine; } else { this.auth = new AuthEngine(); } if (this.options.codecEngine) { this.codec = this.options.codecEngine; } else { // Default codec engine this.codec = formatter; } if (this.options.protocol) { var protocolOptionError = new InvalidArgumentsError('The "protocol" option' + ' does not affect socketcluster-client. If you want to utilize SSL/TLS' + ' - use "secure" option instead'); this._onSCError(protocolOptionError); } this.options.path = this.options.path.replace(/\/$/, '') + '/'; this.options.query = opts.query || {}; if (typeof this.options.query === 'string') { this.options.query = querystring.parse(this.options.query); } this._channelEmitter = new Emitter(); this._unloadHandler = function () { self.disconnect(); }; if (isBrowser && this.disconnectOnUnload && global.addEventListener) { global.addEventListener('beforeunload', this._unloadHandler, false); } this._clientMap[this.clientId] = this; if (this.options.autoConnect) { this.connect(); } }; SCClientSocket.prototype = Object.create(Emitter.prototype); SCClientSocket.CONNECTING = SCClientSocket.prototype.CONNECTING = SCTransport.prototype.CONNECTING; SCClientSocket.OPEN = SCClientSocket.prototype.OPEN = SCTransport.prototype.OPEN; SCClientSocket.CLOSED = SCClientSocket.prototype.CLOSED = SCTransport.prototype.CLOSED; SCClientSocket.AUTHENTICATED = SCClientSocket.prototype.AUTHENTICATED = 'authenticated'; SCClientSocket.UNAUTHENTICATED = SCClientSocket.prototype.UNAUTHENTICATED = 'unauthenticated'; SCClientSocket.PENDING = SCClientSocket.prototype.PENDING = 'pending'; SCClientSocket.ignoreStatuses = scErrors.socketProtocolIgnoreStatuses; SCClientSocket.errorStatuses = scErrors.socketProtocolErrorStatuses; SCClientSocket.prototype._privateEventHandlerMap = { '#publish': function (data) { var undecoratedChannelName = this._undecorateChannelName(data.channel); var isSubscribed = this.isSubscribed(undecoratedChannelName, true); if (isSubscribed) { this._channelEmitter.emit(undecoratedChannelName, data.data); } }, '#kickOut': function (data) { var undecoratedChannelName = this._undecorateChannelName(data.channel); var channel = this.channels[undecoratedChannelName]; if (channel) { Emitter.prototype.emit.call(this, 'kickOut', data.message, undecoratedChannelName); channel.emit('kickOut', data.message, undecoratedChannelName); this._triggerChannelUnsubscribe(channel); } }, '#setAuthToken': function (data, response) { var self = this; if (data) { var triggerAuthenticate = function (err) { if (err) { // This is a non-fatal error, we don't want to close the connection // because of this but we do want to notify the server and throw an error // on the client. response.error(err); self._onSCError(err); } else { self._changeToAuthenticatedState(data.token); response.end(); } }; this.auth.saveToken(this.authTokenName, data.token, {}, triggerAuthenticate); } else { response.error(new InvalidMessageError('No token data provided by #setAuthToken event')); } }, '#removeAuthToken': function (data, response) { var self = this; this.auth.removeToken(this.authTokenName, function (err, oldToken) { if (err) { // Non-fatal error - Do not close the connection response.error(err); self._onSCError(err); } else { Emitter.prototype.emit.call(self, 'removeAuthToken', oldToken); self._changeToUnauthenticatedStateAndClearTokens(); response.end(); } }); }, '#disconnect': function (data) { this.transport.close(data.code, data.data); } }; SCClientSocket.prototype.getState = function () { return this.state; }; SCClientSocket.prototype.getBytesReceived = function () { return this.transport.getBytesReceived(); }; SCClientSocket.prototype.deauthenticate = function (callback) { var self = this; this.auth.removeToken(this.authTokenName, function (err, oldToken) { if (err) { // Non-fatal error - Do not close the connection self._onSCError(err); } else { Emitter.prototype.emit.call(self, 'removeAuthToken', oldToken); if (self.state !== self.CLOSED) { self.emit('#removeAuthToken'); } self._changeToUnauthenticatedStateAndClearTokens(); } callback && callback(err); }); }; SCClientSocket.prototype.connect = SCClientSocket.prototype.open = function () { var self = this; if (!this.active) { var error = new InvalidActionError('Cannot connect a destroyed client'); this._onSCError(error); return; } if (this.state === this.CLOSED) { this.pendingReconnect = false; this.pendingReconnectTimeout = null; clearTimeout(this._reconnectTimeoutRef); this.state = this.CONNECTING; Emitter.prototype.emit.call(this, 'connecting'); if (this.transport) { this.transport.off(); } this.transport = new SCTransport(this.auth, this.codec, this.options); this.transport.on('open', function (status) { self.state = self.OPEN; self._onSCOpen(status); }); this.transport.on('error', function (err) { self._onSCError(err); }); this.transport.on('close', function (code, data) { self.state = self.CLOSED; self._onSCClose(code, data); }); this.transport.on('openAbort', function (code, data) { self.state = self.CLOSED; self._onSCClose(code, data, true); }); this.transport.on('event', function (event, data, res) { self._onSCEvent(event, data, res); }); } }; SCClientSocket.prototype.reconnect = function (code, data) { this.disconnect(code, data); this.connect(); }; SCClientSocket.prototype.disconnect = function (code, data) { code = code || 1000; if (typeof code !== 'number') { throw new InvalidArgumentsError('If specified, the code argument must be a number'); } if (this.state === this.OPEN || this.state === this.CONNECTING) { this.transport.close(code, data); } else { this.pendingReconnect = false; this.pendingReconnectTimeout = null; clearTimeout(this._reconnectTimeoutRef); } }; SCClientSocket.prototype.destroy = function (code, data) { if (isBrowser && global.removeEventListener) { global.removeEventListener('beforeunload', this._unloadHandler, false); } this.active = false; this.disconnect(code, data); delete this._clientMap[this.clientId]; }; SCClientSocket.prototype._changeToUnauthenticatedStateAndClearTokens = function () { if (this.authState !== this.UNAUTHENTICATED) { var oldState = this.authState; var oldSignedToken = this.signedAuthToken; this.authState = this.UNAUTHENTICATED; this.signedAuthToken = null; this.authToken = null; var stateChangeData = { oldState: oldState, newState: this.authState }; Emitter.prototype.emit.call(this, 'authStateChange', stateChangeData); Emitter.prototype.emit.call(this, 'deauthenticate', oldSignedToken); } }; SCClientSocket.prototype._changeToAuthenticatedState = function (signedAuthToken) { this.signedAuthToken = signedAuthToken; this.authToken = this._extractAuthTokenData(signedAuthToken); if (this.authState !== this.AUTHENTICATED) { var oldState = this.authState; this.authState = this.AUTHENTICATED; var stateChangeData = { oldState: oldState, newState: this.authState, signedAuthToken: signedAuthToken, authToken: this.authToken }; if (!this.preparingPendingSubscriptions) { this.processPendingSubscriptions(); } Emitter.prototype.emit.call(this, 'authStateChange', stateChangeData); } Emitter.prototype.emit.call(this, 'authenticate', signedAuthToken); }; SCClientSocket.prototype.decodeBase64 = function (encodedString) { return Buffer.from(encodedString, 'base64').toString('utf8'); }; SCClientSocket.prototype.encodeBase64 = function (decodedString) { return Buffer.from(decodedString, 'utf8').toString('base64'); }; SCClientSocket.prototype._extractAuthTokenData = function (signedAuthToken) { var tokenParts = (signedAuthToken || '').split('.'); var encodedTokenData = tokenParts[1]; if (encodedTokenData != null) { var tokenData = encodedTokenData; try { tokenData = this.decodeBase64(tokenData); return JSON.parse(tokenData); } catch (e) { return tokenData; } } return null; }; SCClientSocket.prototype.getAuthToken = function () { return this.authToken; }; SCClientSocket.prototype.getSignedAuthToken = function () { return this.signedAuthToken; }; // Perform client-initiated authentication by providing an encrypted token string. SCClientSocket.prototype.authenticate = function (signedAuthToken, callback) { var self = this; this.emit('#authenticate', signedAuthToken, function (err, authStatus) { if (authStatus && authStatus.isAuthenticated != null) { // If authStatus is correctly formatted (has an isAuthenticated property), // then we will rehydrate the authError. if (authStatus.authError) { authStatus.authError = scErrors.hydrateError(authStatus.authError); } } else { // Some errors like BadConnectionError and TimeoutError will not pass a valid // authStatus object to the current function, so we need to create it ourselves. authStatus = { isAuthenticated: self.authState, authError: null }; } if (err) { if (err.name !== 'BadConnectionError' && err.name !== 'TimeoutError') { // In case of a bad/closed connection or a timeout, we maintain the last // known auth state since those errors don't mean that the token is invalid. self._changeToUnauthenticatedStateAndClearTokens(); } callback && callback(err, authStatus); } else { self.auth.saveToken(self.authTokenName, signedAuthToken, {}, function (err) { if (err) { self._onSCError(err); } if (authStatus.isAuthenticated) { self._changeToAuthenticatedState(signedAuthToken); } else { self._changeToUnauthenticatedStateAndClearTokens(); } callback && callback(err, authStatus); }); } }); }; SCClientSocket.prototype._tryReconnect = function (initialDelay) { var self = this; var exponent = this.connectAttempts++; var reconnectOptions = this.options.autoReconnectOptions; var timeout; if (initialDelay == null || exponent > 0) { var initialTimeout = Math.round(reconnectOptions.initialDelay + (reconnectOptions.randomness || 0) * Math.random()); timeout = Math.round(initialTimeout * Math.pow(reconnectOptions.multiplier, exponent)); } else { timeout = initialDelay; } if (timeout > reconnectOptions.maxDelay) { timeout = reconnectOptions.maxDelay; } clearTimeout(this._reconnectTimeoutRef); this.pendingReconnect = true; this.pendingReconnectTimeout = timeout; this._reconnectTimeoutRef = setTimeout(function () { self.connect(); }, timeout); }; SCClientSocket.prototype._onSCOpen = function (status) { var self = this; this.preparingPendingSubscriptions = true; if (status) { this.id = status.id; this.pingTimeout = status.pingTimeout; this.transport.pingTimeout = this.pingTimeout; if (status.isAuthenticated) { this._changeToAuthenticatedState(status.authToken); } else { this._changeToUnauthenticatedStateAndClearTokens(); } } else { // This can happen if auth.loadToken (in sctransport.js) fails with // an error - This means that the signedAuthToken cannot be loaded by // the auth engine and therefore, we need to unauthenticate the client. this._changeToUnauthenticatedStateAndClearTokens(); } this.connectAttempts = 0; if (this.options.autoSubscribeOnConnect) { this.processPendingSubscriptions(); } // If the user invokes the callback while in autoSubscribeOnConnect mode, it // won't break anything. Emitter.prototype.emit.call(this, 'connect', status, function () { self.processPendingSubscriptions(); }); if (this.state === this.OPEN) { this._flushEmitBuffer(); } }; SCClientSocket.prototype._onSCError = function (err) { var self = this; // Throw error in different stack frame so that error handling // cannot interfere with a reconnect action. setTimeout(function () { if (self.listeners('error').length < 1) { throw err; } else { Emitter.prototype.emit.call(self, 'error', err); } }, 0); }; SCClientSocket.prototype._suspendSubscriptions = function () { var channel, newState; for (var channelName in this.channels) { if (this.channels.hasOwnProperty(channelName)) { channel = this.channels[channelName]; if (channel.state === channel.SUBSCRIBED || channel.state === channel.PENDING) { newState = channel.PENDING; } else { newState = channel.UNSUBSCRIBED; } this._triggerChannelUnsubscribe(channel, newState); } } }; SCClientSocket.prototype._abortAllPendingEventsDueToBadConnection = function (failureType) { var currentNode = this._emitBuffer.head; var nextNode; while (currentNode) { nextNode = currentNode.next; var eventObject = currentNode.data; clearTimeout(eventObject.timeout); delete eventObject.timeout; currentNode.detach(); currentNode = nextNode; var callback = eventObject.callback; if (callback) { delete eventObject.callback; var errorMessage = "Event '" + eventObject.event + "' was aborted due to a bad connection"; var error = new BadConnectionError(errorMessage, failureType); callback.call(eventObject, error, eventObject); } // Cleanup any pending response callback in the transport layer too. if (eventObject.cid) { this.transport.cancelPendingResponse(eventObject.cid); } } }; SCClientSocket.prototype._onSCClose = function (code, data, openAbort) { var self = this; this.id = null; if (this.transport) { this.transport.off(); } this.pendingReconnect = false; this.pendingReconnectTimeout = null; clearTimeout(this._reconnectTimeoutRef); this._suspendSubscriptions(); this._abortAllPendingEventsDueToBadConnection(openAbort ? 'connectAbort' : 'disconnect'); // Try to reconnect // on server ping timeout (4000) // or on client pong timeout (4001) // or on close without status (1005) // or on handshake failure (4003) // or on handshake rejection (4008) // or on socket hung up (1006) if (this.options.autoReconnect) { if (code === 4000 || code === 4001 || code === 1005) { // If there is a ping or pong timeout or socket closes without // status, don't wait before trying to reconnect - These could happen // if the client wakes up after a period of inactivity and in this case we // want to re-establish the connection as soon as possible. this._tryReconnect(0); // Codes 4500 and above will be treated as permanent disconnects. // Socket will not try to auto-reconnect. } else if (code !== 1000 && code < 4500) { this._tryReconnect(); } } if (openAbort) { Emitter.prototype.emit.call(self, 'connectAbort', code, data); } else { Emitter.prototype.emit.call(self, 'disconnect', code, data); } Emitter.prototype.emit.call(self, 'close', code, data); if (!SCClientSocket.ignoreStatuses[code]) { var closeMessage; if (data) { closeMessage = 'Socket connection closed with status code ' + code + ' and reason: ' + data; } else { closeMessage = 'Socket connection closed with status code ' + code; } var err = new SocketProtocolError(SCClientSocket.errorStatuses[code] || closeMessage, code); this._onSCError(err); } }; SCClientSocket.prototype._onSCEvent = function (event, data, res) { var handler = this._privateEventHandlerMap[event]; if (handler) { handler.call(this, data, res); } else { Emitter.prototype.emit.call(this, event, data, function () { res && res.callback.apply(res, arguments); }); } }; SCClientSocket.prototype.decode = function (message) { return this.transport.decode(message); }; SCClientSocket.prototype.encode = function (object) { return this.transport.encode(object); }; SCClientSocket.prototype._flushEmitBuffer = function () { var currentNode = this._emitBuffer.head; var nextNode; while (currentNode) { nextNode = currentNode.next; var eventObject = currentNode.data; currentNode.detach(); this.transport.emitObject(eventObject); currentNode = nextNode; } }; SCClientSocket.prototype._handleEventAckTimeout = function (eventObject, eventNode) { if (eventNode) { eventNode.detach(); } delete eventObject.timeout; var callback = eventObject.callback; if (callback) { delete eventObject.callback; var error = new TimeoutError("Event response for '" + eventObject.event + "' timed out"); callback.call(eventObject, error, eventObject); } // Cleanup any pending response callback in the transport layer too. if (eventObject.cid) { this.transport.cancelPendingResponse(eventObject.cid); } }; SCClientSocket.prototype._emit = function (event, data, callback) { var self = this; if (this.state === this.CLOSED) { this.connect(); } var eventObject = { event: event, callback: callback }; var eventNode = new LinkedList.Item(); if (this.options.cloneData) { eventObject.data = clone(data); } else { eventObject.data = data; } eventNode.data = eventObject; eventObject.timeout = setTimeout(function () { self._handleEventAckTimeout(eventObject, eventNode); }, this.ackTimeout); this._emitBuffer.append(eventNode); if (this.state === this.OPEN) { this._flushEmitBuffer(); } }; SCClientSocket.prototype.send = function (data) { this.transport.send(data); }; SCClientSocket.prototype.emit = function (event, data, callback) { if (this._localEvents[event] == null) { this._emit(event, data, callback); } else if (event === 'error') { Emitter.prototype.emit.call(this, event, data); } else { var error = new InvalidActionError('The "' + event + '" event is reserved and cannot be emitted on a client socket'); this._onSCError(error); } }; SCClientSocket.prototype.publish = function (channelName, data, callback) { var pubData = { channel: this._decorateChannelName(channelName), data: data }; this.emit('#publish', pubData, callback); }; SCClientSocket.prototype._triggerChannelSubscribe = function (channel, subscriptionOptions) { var channelName = channel.name; if (channel.state !== channel.SUBSCRIBED) { var oldState = channel.state; channel.state = channel.SUBSCRIBED; var stateChangeData = { channel: channelName, oldState: oldState, newState: channel.state, subscriptionOptions: subscriptionOptions }; channel.emit('subscribeStateChange', stateChangeData); channel.emit('subscribe', channelName, subscriptionOptions); Emitter.prototype.emit.call(this, 'subscribeStateChange', stateChangeData); Emitter.prototype.emit.call(this, 'subscribe', channelName, subscriptionOptions); } }; SCClientSocket.prototype._triggerChannelSubscribeFail = function (err, channel, subscriptionOptions) { var channelName = channel.name; var meetsAuthRequirements = !channel.waitForAuth || this.authState === this.AUTHENTICATED; if (channel.state !== channel.UNSUBSCRIBED && meetsAuthRequirements) { channel.state = channel.UNSUBSCRIBED; channel.emit('subscribeFail', err, channelName, subscriptionOptions); Emitter.prototype.emit.call(this, 'subscribeFail', err, channelName, subscriptionOptions); } }; // Cancel any pending subscribe callback SCClientSocket.prototype._cancelPendingSubscribeCallback = function (channel) { if (channel._pendingSubscriptionCid != null) { this.transport.cancelPendingResponse(channel._pendingSubscriptionCid); delete channel._pendingSubscriptionCid; } }; SCClientSocket.prototype._decorateChannelName = function (channelName) { if (this.channelPrefix) { channelName = this.channelPrefix + channelName; } return channelName; }; SCClientSocket.prototype._undecorateChannelName = function (decoratedChannelName) { if (this.channelPrefix && decoratedChannelName.indexOf(this.channelPrefix) === 0) { return decoratedChannelName.replace(this.channelPrefix, ''); } return decoratedChannelName; }; SCClientSocket.prototype._trySubscribe = function (channel) { var self = this; var meetsAuthRequirements = !channel.waitForAuth || this.authState === this.AUTHENTICATED; // We can only ever have one pending subscribe action at any given time on a channel if (this.state === this.OPEN && !this.preparingPendingSubscriptions && channel._pendingSubscriptionCid == null && meetsAuthRequirements) { var options = { noTimeout: true }; var subscriptionOptions = { channel: this._decorateChannelName(channel.name) }; if (channel.waitForAuth) { options.waitForAuth = true; subscriptionOptions.waitForAuth = options.waitForAuth; } if (channel.data) { subscriptionOptions.data = channel.data; } if (channel.batch) { options.batch = true; subscriptionOptions.batch = true; } channel._pendingSubscriptionCid = this.transport.emit( '#subscribe', subscriptionOptions, options, function (err) { delete channel._pendingSubscriptionCid; if (err) { self._triggerChannelSubscribeFail(err, channel, subscriptionOptions); } else { self._triggerChannelSubscribe(channel, subscriptionOptions); } } ); Emitter.prototype.emit.call(this, 'subscribeRequest', channel.name, subscriptionOptions); } }; SCClientSocket.prototype.subscribe = function (channelName, options) { var channel = this.channels[channelName]; if (!channel) { channel = new SCChannel(channelName, this, options); this.channels[channelName] = channel; } else if (options) { channel.setOptions(options); } if (channel.state === channel.UNSUBSCRIBED) { channel.state = channel.PENDING; this._trySubscribe(channel); } return channel; }; SCClientSocket.prototype._triggerChannelUnsubscribe = function (channel, newState) { var channelName = channel.name; var oldState = channel.state; if (newState) { channel.state = newState; } else { channel.state = channel.UNSUBSCRIBED; } this._cancelPendingSubscribeCallback(channel); if (oldState === channel.SUBSCRIBED) { var stateChangeData = { channel: channelName, oldState: oldState, newState: channel.state }; channel.emit('subscribeStateChange', stateChangeData); channel.emit('unsubscribe', channelName); Emitter.prototype.emit.call(this, 'subscribeStateChange', stateChangeData); Emitter.prototype.emit.call(this, 'unsubscribe', channelName); } }; SCClientSocket.prototype._tryUnsubscribe = function (channel) { var self = this; if (this.state === this.OPEN) { var options = { noTimeout: true }; if (channel.batch) { options.batch = true; } // If there is a pending subscribe action, cancel the callback this._cancelPendingSubscribeCallback(channel); // This operation cannot fail because the TCP protocol guarantees delivery // so long as the connection remains open. If the connection closes, // the server will automatically unsubscribe the client and thus complete // the operation on the server side. var decoratedChannelName = this._decorateChannelName(channel.name); this.transport.emit('#unsubscribe', decoratedChannelName, options); } }; SCClientSocket.prototype.unsubscribe = function (channelName) { var channel = this.channels[channelName]; if (channel) { if (channel.state !== channel.UNSUBSCRIBED) { this._triggerChannelUnsubscribe(channel); this._tryUnsubscribe(channel); } } }; SCClientSocket.prototype.channel = function (channelName, options) { var currentChannel = this.channels[channelName]; if (!currentChannel) { currentChannel = new SCChannel(channelName, this, options); this.channels[channelName] = currentChannel; } return currentChannel; }; SCClientSocket.prototype.destroyChannel = function (channelName) { var channel = this.channels[channelName]; if (channel) { channel.unwatch(); channel.unsubscribe(); delete this.channels[channelName]; } }; SCClientSocket.prototype.subscriptions = function (includePending) { var subs = []; var channel, includeChannel; for (var channelName in this.channels) { if (this.channels.hasOwnProperty(channelName)) { channel = this.channels[channelName]; if (includePending) { includeChannel = channel && (channel.state === channel.SUBSCRIBED || channel.state === channel.PENDING); } else { includeChannel = channel && channel.state === channel.SUBSCRIBED; } if (includeChannel) { subs.push(channelName); } } } return subs; }; SCClientSocket.prototype.isSubscribed = function (channelName, includePending) { var channel = this.channels[channelName]; if (includePending) { return !!channel && (channel.state === channel.SUBSCRIBED || channel.state === channel.PENDING); } return !!channel && channel.state === channel.SUBSCRIBED; }; SCClientSocket.prototype.processPendingSubscriptions = function () { var self = this; this.preparingPendingSubscriptions = false; var pendingChannels = []; for (var i in this.channels) { if (this.channels.hasOwnProperty(i)) { var channel = this.channels[i]; if (channel.state === channel.PENDING) { pendingChannels.push(channel); } } } pendingChannels.sort(function (a, b) { var ap = a.priority || 0; var bp = b.priority || 0; if (ap > bp) { return -1; } if (ap < bp) { return 1; } return 0; }); pendingChannels.forEach(function (channel) { self._trySubscribe(channel); }); }; SCClientSocket.prototype.watch = function (channelName, handler) { if (typeof handler !== 'function') { throw new InvalidArgumentsError('No handler function was provided'); } this._channelEmitter.on(channelName, handler); }; SCClientSocket.prototype.unwatch = function (channelName, handler) { if (handler) { this._channelEmitter.removeListener(channelName, handler); } else { this._channelEmitter.removeAllListeners(channelName); } }; SCClientSocket.prototype.watchers = function (channelName) { return this._channelEmitter.listeners(channelName); }; module.exports = SCClientSocket;