@omneedia/client-js
Version:
Isomorphic Javascript client for Omneedia
33 lines • 1.45 kB
JavaScript
var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {
function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }
return new (P || (P = Promise))(function (resolve, reject) {
function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }
function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } }
function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }
step((generator = generator.apply(thisArg, _arguments || [])).next());
});
};
export default class OmneediaRealtime {
constructor(channel, ref) {
this.Channel = '';
this.ref = null;
this.Channel = channel;
this.ref = ref;
}
send(message) {
return __awaiter(this, void 0, void 0, function* () {
this.ref.socket.emit(this.Channel + '::' + message.type + '::' + message.event, message.payload);
return this;
});
}
on(type, event, cb) {
this.ref.socket.on(`${this.Channel}::${type}::${event.event}`, cb);
return this;
}
subscribe(callback) {
this.ref.socket.on(`${this.Channel}:SUBSCRIBED`, callback);
this.ref.socket.emit('subscribe', this.Channel);
return this;
}
}
//# sourceMappingURL=realtime.js.map