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@oiij/use

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Som Composable Functions for Vue 3

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import * as vue30 from "vue"; import * as _vueuse_core7 from "@vueuse/core"; //#region src/composables/use-audio-context-buffer.d.ts type AudioContextBufferOptions = { analyser?: boolean; volume?: number; playbackRate?: number; fadeOptions?: AudioContextBufferFadeOptions | boolean; }; type AudioContextBufferFadeOptions = { fade?: boolean; duration?: number; }; declare function useAudioContextBuffer(options?: AudioContextBufferOptions): { eqFrequencies: number[]; audioContext: AudioContext; audioBuffer: vue30.ShallowRef<AudioBuffer | undefined, AudioBuffer | undefined>; bufferSource: vue30.ShallowRef<AudioBufferSourceNode | null, AudioBufferSourceNode | null>; gainNode: GainNode; analyserNode: AnalyserNode; filters: BiquadFilterNode[]; filterNode: BiquadFilterNode; status: vue30.Ref<AudioContextState, AudioContextState>; volume: vue30.Ref<number, number>; setVolume: (volume: number) => void; playbackRate: vue30.Ref<number, number>; setPlaybackRate: (playbackRate: number) => void; detune: vue30.Ref<number, number>; playing: vue30.Ref<boolean, boolean>; paused: vue30.Ref<boolean, boolean>; ended: vue30.Ref<boolean, boolean>; startFlag: vue30.Ref<number, number>; pauseFlag: vue30.Ref<number, number>; currentTimeRaw: vue30.Ref<number, number>; currentTime: vue30.ComputedRef<string>; currentTimeText: vue30.ComputedRef<string>; setCurrentTime: (time: number) => void; durationRaw: vue30.Ref<number, number>; duration: vue30.ComputedRef<string>; durationText: vue30.ComputedRef<string>; progressRaw: vue30.Ref<number, number>; progress: vue30.ComputedRef<number>; setProgress: (val: number) => void; cachedDuration: vue30.Ref<number, number>; cachedDurationText: vue30.ComputedRef<string>; cachedProgress: vue30.Ref<number, number>; playBuffer: (arrayBuffer: Uint8Array) => Promise<void>; play: () => void; pause: (options?: AudioContextBufferFadeOptions) => void; resume: (options?: AudioContextBufferFadeOptions) => void; stop: () => void; toggle: () => void; getFrequencyData: () => Uint8Array<ArrayBuffer>; setEQFrequency: (index: number, value: number) => void; getEQFrequency: (index: number) => number; getEQFrequencies: () => { frequency: number; gain: number; }[]; destroy: () => void; onVolumeUpdate: _vueuse_core7.EventHookOn<void>; onRateUpdate: _vueuse_core7.EventHookOn<void>; onTimeUpdate: _vueuse_core7.EventHookOn<void>; onDurationUpdate: _vueuse_core7.EventHookOn<void>; onPlaying: _vueuse_core7.EventHookOn<void>; onPaused: _vueuse_core7.EventHookOn<void>; onEnded: _vueuse_core7.EventHookOn<void>; onByteTimeDomainData: _vueuse_core7.EventHookOn<Uint8Array<ArrayBufferLike>>; }; type UseAudioContextBufferReturns = ReturnType<typeof useAudioContextBuffer>; //#endregion export { AudioContextBufferFadeOptions, AudioContextBufferOptions, UseAudioContextBufferReturns, useAudioContextBuffer };