@oceanicjs/builders
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Helpful builders for various Discord related things.
235 lines (213 loc) • 8.46 kB
text/typescript
import ActionRow from "./Structures/ActionRow";
import Button from "./Structures/Button";
import SelectMenu from "./Structures/SelectMenu";
import TextInput from "./Structures/TextInput";
import type { ButtonColors } from "./Constants";
import {
ButtonStyles,
ComponentTypes,
MessageActionRow,
ModalActionRow,
PartialEmoji,
RawMessageActionRow,
RawModalActionRow,
SelectMenuTypes,
SelectOption,
TextInputStyles
} from "oceanic.js";
type RowMax = 1 | 2 | 3 | 4 | 5;
type ValidComponents = Button | SelectMenu | TextInput;
const SelectMenuTypeValues = [ComponentTypes.STRING_SELECT, ComponentTypes.USER_SELECT, ComponentTypes.ROLE_SELECT, ComponentTypes.MENTIONABLE_SELECT, ComponentTypes.CHANNEL_SELECT];
const UniqueRowNeeded = [...SelectMenuTypeValues, ComponentTypes.TEXT_INPUT];
type ToRaw<T extends MessageActionRow | ModalActionRow> = T extends MessageActionRow ? RawMessageActionRow : RawModalActionRow;
export default class ComponentBuilder<T extends MessageActionRow | ModalActionRow = MessageActionRow | ModalActionRow> {
private currentIndex = 0;
private rows: Array<ActionRow> = [];
rowMax: RowMax = 5;
constructor(rowMax?: RowMax) {
if (rowMax) {
this.rowMax = rowMax;
}
}
/**
* Convert an emoji to a partial.
* @param emoji The unicode point of the emoji if default, else the fully qualified emoji.
* @param type `default` if built in (unicode), `custom` otherwise (this can be assumed from the format by us).
* @example emojiToPartial("🐾", "default")
* @example emojiToPartial("<:paws8:681748079778463796>", "custom")
*/
static emojiToPartial(emoji: string, type: "default" | "custom" = "custom"): PartialEmoji {
if (type === "default") {
return {
id: null,
name: emoji,
animated: false
};
} else {
const [, anim, name, id] = /^<?(a)?:(.*):([\d]{15,21})>?$/.exec(emoji) ?? [];
if (!name || !id) {
return this.emojiToPartial(emoji, "default");
}
return {
id,
name,
animated: anim === "a"
};
}
}
private getCurrentRow(): ActionRow {
return (this.rows[this.currentIndex] || (this.rows[this.currentIndex] = new ActionRow()));
}
/**
* Add a component to the current row, or a new row depending on certain conditions
* @param component The component to add.
*/
addComponent(component: ValidComponents): this {
const cur = this.getCurrentRow();
if (UniqueRowNeeded.includes(component.type)) {
if (cur.isEmpty()) {
cur.addComponent(component);
this.addRow();
} else {
this.addRow([component]).addRow();
}
} else {
if (cur.size >= this.rowMax) {
this.addRow([component]);
} else {
cur.addComponent(component);
}
}
return this;
}
/**
* Add several components.
* @param components The components to add.
*/
addComponents(...components: Array<ValidComponents>): this {
components.map(c => this.addComponent(c));
return this;
}
/**
* Add an interaction button to the current row.
* @param options The options for adding the interaction button.
*/
addInteractionButton(options: AddInteractionButtonOptions): this {
this.addComponent(new Button(options.style, options.customID)["load"](options.style, options.customID, options.label, options.emoji, options.disabled));
return this;
}
/**
* Start a new action row.
* @param components The components to start this new row with.
*/
addRow(components: Array<ValidComponents> = []): this {
this.currentIndex++;
this.rows.push(new ActionRow().addComponents(...components));
return this;
}
/**
* Add a select menu (to the current row, if empty - else as a new row).
* @param options The options for adding the select menu.
*/
addSelectMenu(options: AddSelectMenuOptions): this {
this.addComponent(new SelectMenu(options.type, options.customID)["load"](options.customID, options.options, options.placeholder, options.minValues, options.maxValues, options.disabled));
return this;
}
/**
* Add a text input to the current row.
* @param options The options for adding the text input.
* @returns
*/
addTextInput(options: AddTextMenuOptions): this {
this.addComponent(new TextInput(options.style, options.label, options.customID)["load"](options.style, options.label, options.customID, options.placeholder, options.value, options.minLength, options.maxLength, options.required));
return this;
}
/**
* Add a url button to the current row
* @param options The options for adding the url button.
*/
addURLButton(options: AddURLButtonOptions): this {
this.addComponent(new Button(ButtonStyles.LINK, options.url)["load"](ButtonStyles.LINK, options.url, options.label, options.emoji, options.disabled));
return this;
}
/**
* Remove all of the rows that are empty.
*/
removeEmptyRows(): this {
this.rows.forEach((row, index) => {
if (row.size === 0) {
this.rows.splice(index, 1);
}
});
this.currentIndex = this.rows.length - 1;
return this;
}
setRowMax(rowMax: RowMax): this {
this.rowMax = rowMax;
return this;
}
/** convert the current contents to JSON */
toJSON(): Array<T> {
return this.removeEmptyRows().rows.map(row => row.toJSON()) as Array<T>;
}
/** convert the current contents to JSON */
toJSONRaw(): Array<ToRaw<T>> {
return this.removeEmptyRows().rows.map(row => row.toJSONRaw()) as Array<ToRaw<T>>;
}
}
export interface AddInteractionButtonOptions {
/** A developer-defined identifier for the button, max 100 characters. */
customID: string;
/** If the button is disabled. */
disabled?: boolean;
/** An emoji that appears on the button. */
emoji?: PartialEmoji;
/** Text that appears on the button, max 80 characters. */
label?: string;
/** The [style](https://discord.com/developers/docs/interactions/message-components#button-object-button-styles) of the button. */
style: ButtonStyles | ButtonColors;
}
export interface AddSelectMenuOptions {
/** A developer-defined identifier for the button, max 100 characters. */
customID: string;
/** Disable the select, default false. */
disabled?: boolean;
/** The maximum number of items that can be chosen; default 1, max 25. */
maxValues?: number;
/** The minimum number of items that must be chosen; default 1, min 0, max 25. */
minValues?: number;
/** The choices in the select, max 25. */
options: Array<SelectOption>;
/** Custom placeholder text if nothing is selected, max 100 characters. */
placeholder?: string;
/** The type of select menu to add. */
type: SelectMenuTypes;
}
export interface AddTextMenuOptions {
/** A developer-defined identifier for the input, max 100 characters. */
customID: string;
/** The label for this text input. */
label: string;
/** The maximum input length for a text input, min 1, max 4000. */
maxLength?: number;
/** The minimum input length for a text input, min 0, max 4000. */
minLength?: number;
/** Custom placeholder text if the input is empty, max 100 characters. */
placeholder?: string;
/** If this component is required to be filled, default true. */
required?: boolean;
/** The [style](https://discord.com/developers/docs/interactions/message-components#text-inputs-text-input-styles) of the text input. */
style: TextInputStyles;
/** A pre-filled value for this component, max 4000 characters. */
value?: string;
}
export interface AddURLButtonOptions {
/** If the button is disabled. */
disabled?: boolean;
/** An emoji that appears on the button. */
emoji?: PartialEmoji;
/** Text that appears on the button, max 80 characters. */
label?: string;
/** The url to open when clicked. */
url: string;
}