@oat-sa/tao-item-runner-qti
Version:
TAO QTI Item Runner modules
68 lines (55 loc) • 2.59 kB
JavaScript
define(['lodash', 'taoQtiItem/scoring/processor/errorHandler'], function (_, errorHandler) { 'use strict';
_ = _ && Object.prototype.hasOwnProperty.call(_, 'default') ? _['default'] : _;
errorHandler = errorHandler && Object.prototype.hasOwnProperty.call(errorHandler, 'default') ? errorHandler['default'] : errorHandler;
/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; under version 2
* of the License (non-upgradable).
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* Copyright (c) 2015-2019 (original work) Open Assessment Technlogies SA (under the project TAO-PRODUCT);
*
*/
/**
* Correct expression
* @type {ExpressionProcesssor}
* @exports taoQtiItem/scoring/processor/expressions/randomFloat
*/
var randomFloatProcessor = {
/**
* Process the expression
* @returns {ProcessingValue} the value from the expression
*/
process: function() {
var min = this.preProcessor.parseValue(this.expression.attributes.min, 'floatOrVariableRef');
var max = this.preProcessor.parseValue(this.expression.attributes.max, 'floatOrVariableRef');
var result = {
cardinality: 'single',
baseType: 'float'
};
//verfiy attributes
if (_.isNaN(min) || !_.isFinite(min)) {
min = 0;
}
if (_.isNaN(max) || !_.isFinite(max)) {
return errorHandler.throw('scoring', new Error('The max value of a randomFloat expresssion should be a finite integer.'));
}
if (min > max) {
return errorHandler.throw('scoring', new Error('Come on! How am I supposed to generate a random number from a negative range : min > max'));
}
//get the random value
result.value = _.random(min, max, true);
return result;
}
};
return randomFloatProcessor;
});