@nxg-org/mineflayer-util-plugin
Version:
mineflayer utils for NextGEN mineflayer plugins.
25 lines (24 loc) • 929 B
TypeScript
import type { Bot } from "mineflayer";
import type { Entity } from "prismarine-entity";
import { Vec3 } from "vec3";
import { Overwrites, PredictiveWorld } from "./worldRelated/predictiveWorld";
export declare class PredictiveFunctions {
private bot;
private damageMultiplier;
private armorToughnessKey;
private armorProtectionKey;
private resistanceIndex;
world: PredictiveWorld;
constructor(bot: Bot);
getDamageWithEffects(damage: number, effects: {
[id: string]: {
id: number;
amplifier: number;
duration: number;
};
}): number;
placeBlocks(blocks: Overwrites): void;
removePredictedBlocks(positions: Vec3[], force?: boolean): void;
selfExplosionDamage(sourcePos: Vec3, power: number, rawDamages?: boolean): number;
getExplosionDamage(targetEntity: Entity, sourcePos: Vec3, power: number, rawDamages?: boolean): number;
}