@nxg-org/mineflayer-custom-pvp
Version:
Intermediate functionality for bow and sword pvp.
27 lines (26 loc) • 919 B
TypeScript
import { Entity } from "prismarine-entity";
import { goals } from "mineflayer-pathfinder";
import { Bot } from "mineflayer";
import { Vec3 } from "vec3";
import { FollowConfig, FullConfig } from "./swordconfigs";
declare class PredictiveGoal extends goals.GoalFollow {
readonly bot: Bot;
predictTicks: number;
constructor(bot: Bot, entity: Entity, range: number, predictTicks: number);
heuristic(node: {
x: number;
y: number;
z: number;
}): number;
isEnd(node: {
x: number;
y: number;
z: number;
}): boolean;
hasChanged(): boolean;
predictiveFunction(delta: Vec3, pos: Vec3, vel: Vec3): Vec3;
distanceXZ(dx: number, dz: number): number;
}
export declare function followEntity(bot: Bot, entity: Entity, options: FullConfig): PredictiveGoal;
export declare function stopFollow(bot: Bot, mode: FollowConfig["mode"]): void;
export {};