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@nuintun/qrcode

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A pure JavaScript QRCode encode and decode library.

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/** * @module QRCode * @package @nuintun/qrcode * @license MIT * @version 5.0.2 * @author nuintun <nuintun@qq.com> * @description A pure JavaScript QRCode encode and decode library. * @see https://github.com/nuintun/qrcode#readme */ import { toInt32 } from '../common/utils.js'; import { BitMatrix } from '../common/BitMatrix.js'; /** * @module histogram */ const LUMINANCE_BITS = 5; const LUMINANCE_SHIFT = 8 - LUMINANCE_BITS; const LUMINANCE_BUCKETS = 1 << LUMINANCE_BITS; function calculateBlackPoint(buckets) { let firstPeak = 0; let firstPeakSize = 0; let maxBucketCount = 0; // Find the tallest peak in the histogram. const { length } = buckets; for (let x = 0; x < length; x++) { if (buckets[x] > firstPeakSize) { firstPeak = x; firstPeakSize = buckets[x]; } if (buckets[x] > maxBucketCount) { maxBucketCount = buckets[x]; } } // Find the second-tallest peak which is somewhat far from the tallest peak. let secondPeak = 0; let secondPeakScore = 0; for (let x = 0; x < length; x++) { const distanceToBiggest = x - firstPeak; // Encourage more distant second peaks by multiplying by square of distance. const score = buckets[x] * distanceToBiggest * distanceToBiggest; if (score > secondPeakScore) { secondPeak = x; secondPeakScore = score; } } // Make sure firstPeak corresponds to the black peak. if (firstPeak > secondPeak) { [firstPeak, secondPeak] = [secondPeak, firstPeak]; } // If there is too little contrast in the image to pick a meaningful black point, throw rather // than waste time trying to decode the image, and risk false positives. if (secondPeak - firstPeak <= LUMINANCE_BUCKETS / 16) { return -1; } // Find a valley between them that is low and closer to the white peak. let bestValleyScore = -1; let bestValley = secondPeak - 1; for (let x = secondPeak - 1; x > firstPeak; x--) { const fromFirst = x - firstPeak; const score = fromFirst * fromFirst * (secondPeak - x) * (maxBucketCount - buckets[x]); if (score > bestValleyScore) { bestValley = x; bestValleyScore = score; } } return bestValley << LUMINANCE_SHIFT; } function histogram(luminances, width, height) { const matrix = new BitMatrix(width, height); const buckets = new Int32Array(LUMINANCE_BUCKETS); for (let y = 1; y < 5; y++) { const right = toInt32((width * 4) / 5); const offset = toInt32((height * y) / 5) * width; for (let x = toInt32(width / 5); x < right; x++) { const pixel = luminances[offset + x]; buckets[pixel >> LUMINANCE_SHIFT]++; } } const blackPoint = calculateBlackPoint(buckets); // We delay reading the entire image luminance until the black point estimation succeeds. // Although we end up reading four rows twice, it is consistent with our motto of // "fail quickly" which is necessary for continuous scanning. if (blackPoint > 0) { for (let y = 0; y < height; y++) { const offset = y * width; for (let x = 0; x < width; x++) { const pixel = luminances[offset + x]; if (pixel < blackPoint) { matrix.set(x, y); } } } } return matrix; } export { histogram };