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@novely/solid-renderer

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import type { Character, Context, Lang, RendererInit } from '@novely/core'; import type { CreateSolidRendererOptions, EmitterEventsMap, SolidRendererStore, StateMainmenuItem, StateScreen, StateScreens } from './types'; declare const createRenderer: ({ fullscreen, controls, target, showAudioSettings, }?: CreateSolidRendererOptions) => { emitter: import("./emitter").Emitter<EmitterEventsMap>; renderer<$Language extends Lang, $Characters extends Record<string, Character<$Language>>>(options: RendererInit<$Language, $Characters>): { getContext: (key: string) => Context; removeContext(name: string): void; ui: { showScreen(name: import("@novely/core").NovelyScreen): void; getScreen(): import("@novely/core").NovelyScreen; showLoading(): void; hideLoading(): void; showExitPrompt(): void; start: () => { unmount: () => void; }; }; misc: { preloadImage: <T extends string>(src: T) => T; preloadImageBlocking: (src: string) => Promise<void>; preloadAudioBlocking: (source: string) => Promise<void>; }; actions: { showImage: (asset: import("@novely/core").NovelyAsset, { classesBase, classesIn, wait }?: { classesBase?: string; classesIn?: string; wait?: boolean; }) => import("@novely/core").ValidAction; hideImage: (asset: import("@novely/core").NovelyAsset, { classesOut, wait }?: { classesOut?: string; wait?: boolean; }) => import("@novely/core").ValidAction; setMood: (mood: string | import("@novely/core").TextContent<Lang, import("@novely/core").State>) => import("@novely/core").ValidAction; }; }; registerScreen(name: string, screen: StateScreen): void; registerMainmenuItem(fn: StateMainmenuItem): void; }; /** * @deprecated import `createRenderer` instead */ export declare const createSolidRenderer: ({ fullscreen, controls, target, showAudioSettings, }?: CreateSolidRendererOptions) => { emitter: import("./emitter").Emitter<EmitterEventsMap>; renderer<$Language extends Lang, $Characters extends Record<string, Character<$Language>>>(options: RendererInit<$Language, $Characters>): { getContext: (key: string) => Context; removeContext(name: string): void; ui: { showScreen(name: import("@novely/core").NovelyScreen): void; getScreen(): import("@novely/core").NovelyScreen; showLoading(): void; hideLoading(): void; showExitPrompt(): void; start: () => { unmount: () => void; }; }; misc: { preloadImage: <T extends string>(src: T) => T; preloadImageBlocking: (src: string) => Promise<void>; preloadAudioBlocking: (source: string) => Promise<void>; }; actions: { showImage: (asset: import("@novely/core").NovelyAsset, { classesBase, classesIn, wait }?: { classesBase?: string; classesIn?: string; wait?: boolean; }) => import("@novely/core").ValidAction; hideImage: (asset: import("@novely/core").NovelyAsset, { classesOut, wait }?: { classesOut?: string; wait?: boolean; }) => import("@novely/core").ValidAction; setMood: (mood: string | import("@novely/core").TextContent<Lang, import("@novely/core").State>) => import("@novely/core").ValidAction; }; }; registerScreen(name: string, screen: StateScreen): void; registerMainmenuItem(fn: StateMainmenuItem): void; }; export { createRenderer }; export type { StateScreen, StateScreens, SolidRendererStore };