@nova-ui/bits
Version:
SolarWinds Nova Framework
54 lines • 2.59 kB
JavaScript
"use strict";
// © 2022 SolarWinds Worldwide, LLC. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
Object.defineProperty(exports, "__esModule", { value: true });
exports.Camera = void 0;
const tslib_1 = require("tslib");
const camera_engine_1 = require("./camera-engine");
const camera_settings_1 = require("./camera-settings");
const camera_toggle_1 = require("./camera-toggle");
class Camera {
constructor() {
this.say = { cheese: this.cheese.bind(this) };
this.lens = { configure: this.configure.bind(this) };
}
loadFilm(browser, testName, suiteName = "NUI") {
this.currentBrowser = browser;
this.cameraSettings = new camera_settings_1.CameraSettings();
this.cameraSettings.currentSettings.currentTestName = testName;
this.cameraSettings.currentSettings.currentSuiteName = suiteName;
this.be = Object.assign({}, this.cameraSettings.actions);
this.info = this.cameraSettings.currentSettings;
this.engine = new camera_engine_1.CameraEngine(this.currentBrowser, this.cameraSettings.currentSettings);
this.turn = new camera_toggle_1.CameraToggle(this.engine);
return this;
}
cheese(label, timeout = 700) {
return tslib_1.__awaiter(this, void 0, void 0, function* () {
yield this.currentBrowser.sleep(timeout);
yield this.engine.takePhoto(label);
});
}
configure() {
return this.engine.getToolConfig();
}
}
exports.Camera = Camera;
//# sourceMappingURL=Camera.js.map