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@nodots-llc/backgammon-types

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# @nodots-llc/backgammon-types Type definitions for the nodots-backgammon project. This package provides TypeScript type definitions and interfaces for representing backgammon game states, moves, and related functionality. ## Overview This package contains TypeScript type definitions for: - Game state and management - Board representation - Checker movements and positions - Dice rolls and cube decisions - Player information and states - Move validation and game rules - Game offers and decisions ## Installation Install the package from npm: ```bash npm install @nodots-llc/backgammon-types ``` ## Project Structure The type definitions are organized into the following modules: - `board.ts` - Board state and position types - `checker.ts` - Checker representation and movement - `checkercontainer.ts` - Container management for checkers - `cube.ts` - Doubling cube related types - `dice.ts` - Dice roll types and validation - `game.ts` - Core game state and management - `move.ts` - Move representation and validation - `offer.ts` - Game offers (double, resign, etc.) - `pip.ts` - Pip counting and management - `play.ts` - Play action types and validation - `player.ts` - Player state and management ## Usage Import the types you need in your TypeScript files: ```typescript import { Game, Move, Player, Board } from '@nodots-llc/backgammon-types' ``` ## Development ### Prerequisites - Node.js (Latest LTS recommended) - npm ### Setup 1. Clone the repository 2. Install dependencies: ```bash npm install ``` ### Building To compile the TypeScript files: ```bash npm run build ``` This will generate the compiled JavaScript and type definition files in the `dist` directory. ### Scripts - `npm run build` - Compiles the TypeScript code - `npm run prepare` - Runs automatically before the package is packed or installed ## License MIT License - See LICENSE file for details ## Author Ken Riley <kenr@nodots.com>