@nodots-llc/backgammon-ai
Version:
AI and integration for nodots-backgammon using gnubg as a backend engine.
37 lines (36 loc) • 1.84 kB
JavaScript
;
var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {
function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }
return new (P || (P = Promise))(function (resolve, reject) {
function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }
function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } }
function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }
step((generator = generator.apply(thisArg, _arguments || [])).next());
});
};
var __importDefault = (this && this.__importDefault) || function (mod) {
return (mod && mod.__esModule) ? mod : { "default": mod };
};
Object.defineProperty(exports, "__esModule", { value: true });
exports.getBestMoveFromGnubg = getBestMoveFromGnubg;
const axios_1 = __importDefault(require("axios"));
/**
* Calls the GNUBG FastAPI server to get the best move for a given position.
* @param position - The board position (e.g., XGID string)
* @returns The raw output from GNUBG as a string
*/
function getBestMoveFromGnubg(position) {
return __awaiter(this, void 0, void 0, function* () {
var _a, _b;
try {
const response = yield axios_1.default.post('http://localhost:8000/best-move', { position });
return response.data.output;
}
catch (error) {
// You may want to handle errors more gracefully in production
throw new Error(((_b = (_a = error.response) === null || _a === void 0 ? void 0 : _a.data) === null || _b === void 0 ? void 0 : _b.detail) ||
error.message ||
'Unknown error from GNUBG API');
}
});
}