@nodert-win11/windows.devices.haptics
Version:
Use the Windows.Devices.Haptics UWP API directly from Node.js
82 lines (55 loc) • 2.25 kB
TypeScript
declare module "windows.devices.haptics" {
export enum VibrationAccessStatus {
allowed,
deniedByUser,
deniedBySystem,
deniedByEnergySaver,
}
export class KnownSimpleHapticsControllerWaveforms {
static buzzContinuous: Number;
static click: Number;
static press: Number;
static release: Number;
static rumbleContinuous: Number;
static brushContinuous: Number;
static chiselMarkerContinuous: Number;
static eraserContinuous: Number;
static error: Number;
static galaxyPenContinuous: Number;
static hover: Number;
static inkContinuous: Number;
static markerContinuous: Number;
static pencilContinuous: Number;
static success: Number;
constructor();
}
export class SimpleHapticsController {
id: String;
isIntensitySupported: Boolean;
isPlayCountSupported: Boolean;
isPlayDurationSupported: Boolean;
isReplayPauseIntervalSupported: Boolean;
supportedFeedback: Object;
constructor();
stopFeedback(): void;
sendHapticFeedback(feedback: SimpleHapticsControllerFeedback): void;
sendHapticFeedback(feedback: SimpleHapticsControllerFeedback, intensity: Number): void;
sendHapticFeedbackForDuration(feedback: SimpleHapticsControllerFeedback, intensity: Number, playDuration: Number): void;
sendHapticFeedbackForPlayCount(feedback: SimpleHapticsControllerFeedback, intensity: Number, playCount: Number, replayPauseInterval: Number): void;
}
export class SimpleHapticsControllerFeedback {
duration: Number;
waveform: Number;
constructor();
}
export class VibrationDevice {
id: String;
simpleHapticsController: SimpleHapticsController;
constructor();
static requestAccessAsync(callback: (error: Error, result: VibrationAccessStatus) => void): void ;
static fromIdAsync(deviceId: String, callback: (error: Error, result: VibrationDevice) => void): void ;
static getDefaultAsync(callback: (error: Error, result: VibrationDevice) => void): void ;
static findAllAsync(callback: (error: Error, result: Object) => void): void ;
static getDeviceSelector(): String;
}
}