@nodert-win11-22h2/windows.gaming.input
Version:
Use the Windows.Gaming.Input UWP API directly from Node.js
613 lines (495 loc) • 20.3 kB
TypeScript
declare module "windows.gaming.input" {
export class ArcadeStickReading {
timestamp: Number;
buttons: ArcadeStickButtons;
constructor();
}
export class FlightStickReading {
timestamp: Number;
buttons: FlightStickButtons;
hatSwitch: GameControllerSwitchPosition;
roll: Number;
pitch: Number;
yaw: Number;
throttle: Number;
constructor();
}
export class GamepadReading {
timestamp: Number;
buttons: GamepadButtons;
leftTrigger: Number;
rightTrigger: Number;
leftThumbstickX: Number;
leftThumbstickY: Number;
rightThumbstickX: Number;
rightThumbstickY: Number;
constructor();
}
export class GamepadVibration {
leftMotor: Number;
rightMotor: Number;
leftTrigger: Number;
rightTrigger: Number;
constructor();
}
export class GamingInputPreviewContract {
constructor();
}
export class RacingWheelReading {
timestamp: Number;
buttons: RacingWheelButtons;
patternShifterGear: Number;
wheel: Number;
throttle: Number;
brake: Number;
clutch: Number;
handbrake: Number;
constructor();
}
export class UINavigationReading {
timestamp: Number;
requiredButtons: RequiredUINavigationButtons;
optionalButtons: OptionalUINavigationButtons;
constructor();
}
export enum ArcadeStickButtons {
none,
stickUp,
stickDown,
stickLeft,
stickRight,
action1,
action2,
action3,
action4,
action5,
action6,
special1,
special2,
}
export enum FlightStickButtons {
none,
firePrimary,
fireSecondary,
}
export enum GameControllerButtonLabel {
none,
xboxBack,
xboxStart,
xboxMenu,
xboxView,
xboxUp,
xboxDown,
xboxLeft,
xboxRight,
xboxA,
xboxB,
xboxX,
xboxY,
xboxLeftBumper,
xboxLeftTrigger,
xboxLeftStickButton,
xboxRightBumper,
xboxRightTrigger,
xboxRightStickButton,
xboxPaddle1,
xboxPaddle2,
xboxPaddle3,
xboxPaddle4,
mode,
select,
menu,
view,
back,
start,
options,
share,
up,
down,
left,
right,
letterA,
letterB,
letterC,
letterL,
letterR,
letterX,
letterY,
letterZ,
cross,
circle,
square,
triangle,
leftBumper,
leftTrigger,
leftStickButton,
left1,
left2,
left3,
rightBumper,
rightTrigger,
rightStickButton,
right1,
right2,
right3,
paddle1,
paddle2,
paddle3,
paddle4,
plus,
minus,
downLeftArrow,
dialLeft,
dialRight,
suspension,
}
export enum GameControllerSwitchKind {
twoWay,
fourWay,
eightWay,
}
export enum GameControllerSwitchPosition {
center,
up,
upRight,
right,
downRight,
down,
downLeft,
left,
upLeft,
}
export enum GamepadButtons {
none,
menu,
view,
a,
b,
x,
y,
dPadUp,
dPadDown,
dPadLeft,
dPadRight,
leftShoulder,
rightShoulder,
leftThumbstick,
rightThumbstick,
paddle1,
paddle2,
paddle3,
paddle4,
}
export enum OptionalUINavigationButtons {
none,
context1,
context2,
context3,
context4,
pageUp,
pageDown,
pageLeft,
pageRight,
scrollUp,
scrollDown,
scrollLeft,
scrollRight,
}
export enum RacingWheelButtons {
none,
previousGear,
nextGear,
dPadUp,
dPadDown,
dPadLeft,
dPadRight,
button1,
button2,
button3,
button4,
button5,
button6,
button7,
button8,
button9,
button10,
button11,
button12,
button13,
button14,
button15,
button16,
}
export enum RequiredUINavigationButtons {
none,
menu,
view,
accept,
cancel,
up,
down,
left,
right,
}
export class ArcadeStick {
static arcadeSticks: Object;
headset: Headset;
isWireless: Boolean;
user: Object;
constructor();
static fromGameController(gameController: IGameController): ArcadeStick;
getButtonLabel(button: ArcadeStickButtons): GameControllerButtonLabel;
getCurrentReading(): ArcadeStickReading;
tryGetBatteryReport(): Object;
addListener(type: "HeadsetConnected", listener: (ev: Event) => void): void ;
removeListener(type: "HeadsetConnected", listener: (ev: Event) => void): void ;
on(type: "HeadsetConnected", listener: (ev: Event) => void): void ;
off(type: "HeadsetConnected", listener: (ev: Event) => void): void ;
addListener(type: "HeadsetDisconnected", listener: (ev: Event) => void): void ;
removeListener(type: "HeadsetDisconnected", listener: (ev: Event) => void): void ;
on(type: "HeadsetDisconnected", listener: (ev: Event) => void): void ;
off(type: "HeadsetDisconnected", listener: (ev: Event) => void): void ;
addListener(type: "UserChanged", listener: (ev: Event) => void): void ;
removeListener(type: "UserChanged", listener: (ev: Event) => void): void ;
on(type: "UserChanged", listener: (ev: Event) => void): void ;
off(type: "UserChanged", listener: (ev: Event) => void): void ;
addListener(type: "ArcadeStickAdded", listener: (ev: Event) => void): void ;
removeListener(type: "ArcadeStickAdded", listener: (ev: Event) => void): void ;
on(type: "ArcadeStickAdded", listener: (ev: Event) => void): void ;
off(type: "ArcadeStickAdded", listener: (ev: Event) => void): void ;
addListener(type: "ArcadeStickRemoved", listener: (ev: Event) => void): void ;
removeListener(type: "ArcadeStickRemoved", listener: (ev: Event) => void): void ;
on(type: "ArcadeStickRemoved", listener: (ev: Event) => void): void ;
off(type: "ArcadeStickRemoved", listener: (ev: Event) => void): void ;
addListener(type: string, listener: (ev: Event) => void): void ;
removeListener(type: string, listener: (ev: Event) => void): void ;
on(type: string, listener: (ev: Event) => void): void ;
off(type: string, listener: (ev: Event) => void): void ;
}
export class FlightStick {
static flightSticks: Object;
hatSwitchKind: GameControllerSwitchKind;
headset: Headset;
isWireless: Boolean;
user: Object;
constructor();
static fromGameController(gameController: IGameController): FlightStick;
getButtonLabel(button: FlightStickButtons): GameControllerButtonLabel;
getCurrentReading(): FlightStickReading;
tryGetBatteryReport(): Object;
addListener(type: "HeadsetConnected", listener: (ev: Event) => void): void ;
removeListener(type: "HeadsetConnected", listener: (ev: Event) => void): void ;
on(type: "HeadsetConnected", listener: (ev: Event) => void): void ;
off(type: "HeadsetConnected", listener: (ev: Event) => void): void ;
addListener(type: "HeadsetDisconnected", listener: (ev: Event) => void): void ;
removeListener(type: "HeadsetDisconnected", listener: (ev: Event) => void): void ;
on(type: "HeadsetDisconnected", listener: (ev: Event) => void): void ;
off(type: "HeadsetDisconnected", listener: (ev: Event) => void): void ;
addListener(type: "UserChanged", listener: (ev: Event) => void): void ;
removeListener(type: "UserChanged", listener: (ev: Event) => void): void ;
on(type: "UserChanged", listener: (ev: Event) => void): void ;
off(type: "UserChanged", listener: (ev: Event) => void): void ;
addListener(type: "FlightStickAdded", listener: (ev: Event) => void): void ;
removeListener(type: "FlightStickAdded", listener: (ev: Event) => void): void ;
on(type: "FlightStickAdded", listener: (ev: Event) => void): void ;
off(type: "FlightStickAdded", listener: (ev: Event) => void): void ;
addListener(type: "FlightStickRemoved", listener: (ev: Event) => void): void ;
removeListener(type: "FlightStickRemoved", listener: (ev: Event) => void): void ;
on(type: "FlightStickRemoved", listener: (ev: Event) => void): void ;
off(type: "FlightStickRemoved", listener: (ev: Event) => void): void ;
addListener(type: string, listener: (ev: Event) => void): void ;
removeListener(type: string, listener: (ev: Event) => void): void ;
on(type: string, listener: (ev: Event) => void): void ;
off(type: string, listener: (ev: Event) => void): void ;
}
export class Gamepad {
static gamepads: Object;
headset: Headset;
isWireless: Boolean;
user: Object;
vibration: GamepadVibration;
constructor();
static fromGameController(gameController: IGameController): Gamepad;
getCurrentReading(): GamepadReading;
getButtonLabel(button: GamepadButtons): GameControllerButtonLabel;
tryGetBatteryReport(): Object;
addListener(type: "HeadsetConnected", listener: (ev: Event) => void): void ;
removeListener(type: "HeadsetConnected", listener: (ev: Event) => void): void ;
on(type: "HeadsetConnected", listener: (ev: Event) => void): void ;
off(type: "HeadsetConnected", listener: (ev: Event) => void): void ;
addListener(type: "HeadsetDisconnected", listener: (ev: Event) => void): void ;
removeListener(type: "HeadsetDisconnected", listener: (ev: Event) => void): void ;
on(type: "HeadsetDisconnected", listener: (ev: Event) => void): void ;
off(type: "HeadsetDisconnected", listener: (ev: Event) => void): void ;
addListener(type: "UserChanged", listener: (ev: Event) => void): void ;
removeListener(type: "UserChanged", listener: (ev: Event) => void): void ;
on(type: "UserChanged", listener: (ev: Event) => void): void ;
off(type: "UserChanged", listener: (ev: Event) => void): void ;
addListener(type: "GamepadAdded", listener: (ev: Event) => void): void ;
removeListener(type: "GamepadAdded", listener: (ev: Event) => void): void ;
on(type: "GamepadAdded", listener: (ev: Event) => void): void ;
off(type: "GamepadAdded", listener: (ev: Event) => void): void ;
addListener(type: "GamepadRemoved", listener: (ev: Event) => void): void ;
removeListener(type: "GamepadRemoved", listener: (ev: Event) => void): void ;
on(type: "GamepadRemoved", listener: (ev: Event) => void): void ;
off(type: "GamepadRemoved", listener: (ev: Event) => void): void ;
addListener(type: string, listener: (ev: Event) => void): void ;
removeListener(type: string, listener: (ev: Event) => void): void ;
on(type: string, listener: (ev: Event) => void): void ;
off(type: string, listener: (ev: Event) => void): void ;
}
export class Headset {
captureDeviceId: String;
renderDeviceId: String;
constructor();
tryGetBatteryReport(): Object;
}
export class IGameController {
headset: Headset;
isWireless: Boolean;
user: Object;
constructor();
addListener(type: "HeadsetConnected", listener: (ev: Event) => void): void ;
removeListener(type: "HeadsetConnected", listener: (ev: Event) => void): void ;
on(type: "HeadsetConnected", listener: (ev: Event) => void): void ;
off(type: "HeadsetConnected", listener: (ev: Event) => void): void ;
addListener(type: "HeadsetDisconnected", listener: (ev: Event) => void): void ;
removeListener(type: "HeadsetDisconnected", listener: (ev: Event) => void): void ;
on(type: "HeadsetDisconnected", listener: (ev: Event) => void): void ;
off(type: "HeadsetDisconnected", listener: (ev: Event) => void): void ;
addListener(type: "UserChanged", listener: (ev: Event) => void): void ;
removeListener(type: "UserChanged", listener: (ev: Event) => void): void ;
on(type: "UserChanged", listener: (ev: Event) => void): void ;
off(type: "UserChanged", listener: (ev: Event) => void): void ;
addListener(type: string, listener: (ev: Event) => void): void ;
removeListener(type: string, listener: (ev: Event) => void): void ;
on(type: string, listener: (ev: Event) => void): void ;
off(type: string, listener: (ev: Event) => void): void ;
}
export class IGameControllerBatteryInfo {
constructor();
tryGetBatteryReport(): Object;
}
export class RacingWheel {
static racingWheels: Object;
headset: Headset;
isWireless: Boolean;
user: Object;
hasClutch: Boolean;
hasHandbrake: Boolean;
hasPatternShifter: Boolean;
maxPatternShifterGear: Number;
maxWheelAngle: Number;
wheelMotor: Object;
constructor();
static fromGameController(gameController: IGameController): RacingWheel;
getButtonLabel(button: RacingWheelButtons): GameControllerButtonLabel;
getCurrentReading(): RacingWheelReading;
tryGetBatteryReport(): Object;
addListener(type: "HeadsetConnected", listener: (ev: Event) => void): void ;
removeListener(type: "HeadsetConnected", listener: (ev: Event) => void): void ;
on(type: "HeadsetConnected", listener: (ev: Event) => void): void ;
off(type: "HeadsetConnected", listener: (ev: Event) => void): void ;
addListener(type: "HeadsetDisconnected", listener: (ev: Event) => void): void ;
removeListener(type: "HeadsetDisconnected", listener: (ev: Event) => void): void ;
on(type: "HeadsetDisconnected", listener: (ev: Event) => void): void ;
off(type: "HeadsetDisconnected", listener: (ev: Event) => void): void ;
addListener(type: "UserChanged", listener: (ev: Event) => void): void ;
removeListener(type: "UserChanged", listener: (ev: Event) => void): void ;
on(type: "UserChanged", listener: (ev: Event) => void): void ;
off(type: "UserChanged", listener: (ev: Event) => void): void ;
addListener(type: "RacingWheelAdded", listener: (ev: Event) => void): void ;
removeListener(type: "RacingWheelAdded", listener: (ev: Event) => void): void ;
on(type: "RacingWheelAdded", listener: (ev: Event) => void): void ;
off(type: "RacingWheelAdded", listener: (ev: Event) => void): void ;
addListener(type: "RacingWheelRemoved", listener: (ev: Event) => void): void ;
removeListener(type: "RacingWheelRemoved", listener: (ev: Event) => void): void ;
on(type: "RacingWheelRemoved", listener: (ev: Event) => void): void ;
off(type: "RacingWheelRemoved", listener: (ev: Event) => void): void ;
addListener(type: string, listener: (ev: Event) => void): void ;
removeListener(type: string, listener: (ev: Event) => void): void ;
on(type: string, listener: (ev: Event) => void): void ;
off(type: string, listener: (ev: Event) => void): void ;
}
export class RawGameController {
static rawGameControllers: Object;
headset: Headset;
isWireless: Boolean;
user: Object;
axisCount: Number;
buttonCount: Number;
forceFeedbackMotors: Object;
hardwareProductId: Number;
hardwareVendorId: Number;
switchCount: Number;
displayName: String;
nonRoamableId: String;
simpleHapticsControllers: Object;
constructor();
static fromGameController(gameController: IGameController): RawGameController;
getButtonLabel(buttonIndex: Number): GameControllerButtonLabel;
getCurrentReading();
getSwitchKind(switchIndex: Number): GameControllerSwitchKind;
tryGetBatteryReport(): Object;
addListener(type: "HeadsetConnected", listener: (ev: Event) => void): void ;
removeListener(type: "HeadsetConnected", listener: (ev: Event) => void): void ;
on(type: "HeadsetConnected", listener: (ev: Event) => void): void ;
off(type: "HeadsetConnected", listener: (ev: Event) => void): void ;
addListener(type: "HeadsetDisconnected", listener: (ev: Event) => void): void ;
removeListener(type: "HeadsetDisconnected", listener: (ev: Event) => void): void ;
on(type: "HeadsetDisconnected", listener: (ev: Event) => void): void ;
off(type: "HeadsetDisconnected", listener: (ev: Event) => void): void ;
addListener(type: "UserChanged", listener: (ev: Event) => void): void ;
removeListener(type: "UserChanged", listener: (ev: Event) => void): void ;
on(type: "UserChanged", listener: (ev: Event) => void): void ;
off(type: "UserChanged", listener: (ev: Event) => void): void ;
addListener(type: "RawGameControllerAdded", listener: (ev: Event) => void): void ;
removeListener(type: "RawGameControllerAdded", listener: (ev: Event) => void): void ;
on(type: "RawGameControllerAdded", listener: (ev: Event) => void): void ;
off(type: "RawGameControllerAdded", listener: (ev: Event) => void): void ;
addListener(type: "RawGameControllerRemoved", listener: (ev: Event) => void): void ;
removeListener(type: "RawGameControllerRemoved", listener: (ev: Event) => void): void ;
on(type: "RawGameControllerRemoved", listener: (ev: Event) => void): void ;
off(type: "RawGameControllerRemoved", listener: (ev: Event) => void): void ;
addListener(type: string, listener: (ev: Event) => void): void ;
removeListener(type: string, listener: (ev: Event) => void): void ;
on(type: string, listener: (ev: Event) => void): void ;
off(type: string, listener: (ev: Event) => void): void ;
}
export class UINavigationController {
static uINavigationControllers: Object;
headset: Headset;
isWireless: Boolean;
user: Object;
constructor();
static fromGameController(gameController: IGameController): UINavigationController;
getCurrentReading(): UINavigationReading;
getOptionalButtonLabel(button: OptionalUINavigationButtons): GameControllerButtonLabel;
getRequiredButtonLabel(button: RequiredUINavigationButtons): GameControllerButtonLabel;
tryGetBatteryReport(): Object;
addListener(type: "HeadsetConnected", listener: (ev: Event) => void): void ;
removeListener(type: "HeadsetConnected", listener: (ev: Event) => void): void ;
on(type: "HeadsetConnected", listener: (ev: Event) => void): void ;
off(type: "HeadsetConnected", listener: (ev: Event) => void): void ;
addListener(type: "HeadsetDisconnected", listener: (ev: Event) => void): void ;
removeListener(type: "HeadsetDisconnected", listener: (ev: Event) => void): void ;
on(type: "HeadsetDisconnected", listener: (ev: Event) => void): void ;
off(type: "HeadsetDisconnected", listener: (ev: Event) => void): void ;
addListener(type: "UserChanged", listener: (ev: Event) => void): void ;
removeListener(type: "UserChanged", listener: (ev: Event) => void): void ;
on(type: "UserChanged", listener: (ev: Event) => void): void ;
off(type: "UserChanged", listener: (ev: Event) => void): void ;
addListener(type: "UINavigationControllerAdded", listener: (ev: Event) => void): void ;
removeListener(type: "UINavigationControllerAdded", listener: (ev: Event) => void): void ;
on(type: "UINavigationControllerAdded", listener: (ev: Event) => void): void ;
off(type: "UINavigationControllerAdded", listener: (ev: Event) => void): void ;
addListener(type: "UINavigationControllerRemoved", listener: (ev: Event) => void): void ;
removeListener(type: "UINavigationControllerRemoved", listener: (ev: Event) => void): void ;
on(type: "UINavigationControllerRemoved", listener: (ev: Event) => void): void ;
off(type: "UINavigationControllerRemoved", listener: (ev: Event) => void): void ;
addListener(type: string, listener: (ev: Event) => void): void ;
removeListener(type: string, listener: (ev: Event) => void): void ;
on(type: string, listener: (ev: Event) => void): void ;
off(type: string, listener: (ev: Event) => void): void ;
}
}