@nodert-win10/windows.gaming.ui
Version:
Use the Windows.Gaming.UI UWP API directly from Node.js
29 lines (19 loc) • 1.12 kB
TypeScript
declare module "windows.gaming.ui" {
export class GameBar {
static isInputRedirected: Boolean;
static visible: Boolean;
constructor();
addListener(type: "IsInputRedirectedChanged", listener: (ev: Event) => void): void ;
removeListener(type: "IsInputRedirectedChanged", listener: (ev: Event) => void): void ;
on(type: "IsInputRedirectedChanged", listener: (ev: Event) => void): void ;
off(type: "IsInputRedirectedChanged", listener: (ev: Event) => void): void ;
addListener(type: "VisibilityChanged", listener: (ev: Event) => void): void ;
removeListener(type: "VisibilityChanged", listener: (ev: Event) => void): void ;
on(type: "VisibilityChanged", listener: (ev: Event) => void): void ;
off(type: "VisibilityChanged", listener: (ev: Event) => void): void ;
addListener(type: string, listener: (ev: Event) => void): void ;
removeListener(type: string, listener: (ev: Event) => void): void ;
on(type: string, listener: (ev: Event) => void): void ;
off(type: string, listener: (ev: Event) => void): void ;
}
}