@nodert-win10-rs4/windows.media.capture.core
Version:
Use the Windows.Media.Capture.Core UWP API directly from Node.js
55 lines (40 loc) • 1.54 kB
JavaScript
VariablePhotoSequenceCapture = (function () {
var cls = function VariablePhotoSequenceCapture() {
};
cls.prototype.startAsync = function startAsync(callback) {
/// <signature>
/// <summary>Function summary.</summary>
/// </signature>
}
cls.prototype.stopAsync = function stopAsync(callback) {
/// <signature>
/// <summary>Function summary.</summary>
/// </signature>
}
cls.prototype.finishAsync = function finishAsync(callback) {
/// <signature>
/// <summary>Function summary.</summary>
/// </signature>
}
cls.prototype.updateSettingsAsync = function updateSettingsAsync(callback) {
/// <signature>
/// <summary>Function summary.</summary>
/// </signature>
}
cls.prototype.addListener = function addListener(eventName, callback){}
cls.prototype.removeListener = function removeListener(eventName, callback){}
cls.prototype.on = function on(eventName, callback){}
cls.prototype.off = function off(eventName, callback){}
return cls;
}) ();
exports.VariablePhotoSequenceCapture = VariablePhotoSequenceCapture;
VariablePhotoCapturedEventArgs = (function () {
var cls = function VariablePhotoCapturedEventArgs() {
this.captureTimeOffset = new Number();
this.capturedFrameControlValues = new Object();
this.frame = new Object();
this.usedFrameControllerIndex = new Number();
};
return cls;
}) ();
exports.VariablePhotoCapturedEventArgs = VariablePhotoCapturedEventArgs;