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@nodegui/nodegui

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A cross-platform library to build native desktop apps.

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import { NativeElement } from '../core/Component'; import { QClipboard } from './QClipboard'; import { QStyle } from './QStyle'; import { QObjectSignals, QObject } from '../QtCore/QObject'; import { QPalette } from './QPalette'; import { QScreen } from './QScreen'; import { QIcon } from './QIcon'; /** > QApplication is the root object for the entire application. It manages app level settings. * **This class is a JS wrapper around Qt's [QApplication class](https://doc.qt.io/qt-5/qapplication.html)** The QApplication class manages the GUI application's control flow and main settings. In NodeGui you will never create an instance of it manually. NodeGui's internal runtime `Qode` does it for you on app start. You can access the initialised QApplication though if needed. ### Example ```js const { QApplication } = require("@nodegui/nodegui"); const qApp = QApplication.instance(); qApp.quit(); ``` */ export declare class QApplication extends QObject<QApplicationSignals> { constructor(arg?: QObject | NativeElement); devicePixelRatio(): number; exec(): number; exit(exitCode: number): number; palette(): QPalette; processEvents(): void; quit(): number; quitOnLastWindowClosed(): boolean; setQuitOnLastWindowClosed(quit: boolean): void; setStyleSheet(styleSheet: string, postprocess?: boolean): void; static instance(): QApplication; static applicationDisplayName(): string; static clipboard(): QClipboard | null; static desktopFileName(): string; static desktopSettingsAware(): boolean; static platformName(): string; static primaryScreen(): QScreen | null; static screens(): QScreen[]; static setApplicationDisplayName(name: string): void; static setDesktopFileName(name: string): void; static setDesktopSettingsAware(on: boolean): void; static setWindowIcon(icon: QIcon): void; static windowIcon(): QIcon; static setStyle(style: QStyle): void; static style(): QStyle; } export interface QApplicationSignals extends QObjectSignals { applicationDisplayNameChanged: () => void; focusWindowChanged: () => void; lastWindowClosed: () => void; primaryScreenChanged: (screen: QScreen) => void; screenAdded: (screen: QScreen) => void; screenRemoved: (screen: QScreen) => void; }