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@nodegui/nodegui

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A cross-platform library to build native desktop apps.

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"use strict"; Object.defineProperty(exports, "__esModule", { value: true }); exports.CursorShape = void 0; var CursorShape; (function (CursorShape) { CursorShape[CursorShape["ArrowCursor"] = 0] = "ArrowCursor"; CursorShape[CursorShape["UpArrowCursor"] = 1] = "UpArrowCursor"; CursorShape[CursorShape["CrossCursor"] = 2] = "CrossCursor"; CursorShape[CursorShape["WaitCursor"] = 3] = "WaitCursor"; CursorShape[CursorShape["IBeamCursor"] = 4] = "IBeamCursor"; CursorShape[CursorShape["SizeVerCursor"] = 5] = "SizeVerCursor"; CursorShape[CursorShape["SizeHorCursor"] = 6] = "SizeHorCursor"; CursorShape[CursorShape["SizeBDiagCursor"] = 7] = "SizeBDiagCursor"; CursorShape[CursorShape["SizeFDiagCursor"] = 8] = "SizeFDiagCursor"; CursorShape[CursorShape["SizeAllCursor"] = 9] = "SizeAllCursor"; CursorShape[CursorShape["BlankCursor"] = 10] = "BlankCursor"; CursorShape[CursorShape["SplitVCursor"] = 11] = "SplitVCursor"; CursorShape[CursorShape["SplitHCursor"] = 12] = "SplitHCursor"; CursorShape[CursorShape["PointingHandCursor"] = 13] = "PointingHandCursor"; CursorShape[CursorShape["ForbiddenCursor"] = 14] = "ForbiddenCursor"; CursorShape[CursorShape["OpenHandCursor"] = 17] = "OpenHandCursor"; CursorShape[CursorShape["ClosedHandCursor"] = 18] = "ClosedHandCursor"; CursorShape[CursorShape["WhatsThisCursor"] = 15] = "WhatsThisCursor"; CursorShape[CursorShape["BusyCursor"] = 16] = "BusyCursor"; CursorShape[CursorShape["DragMoveCursor"] = 20] = "DragMoveCursor"; CursorShape[CursorShape["DragCopyCursor"] = 19] = "DragCopyCursor"; CursorShape[CursorShape["DragLinkCursor"] = 21] = "DragLinkCursor"; CursorShape[CursorShape["BitmapCursor"] = 24] = "BitmapCursor"; })(CursorShape = exports.CursorShape || (exports.CursorShape = {}));