@node-lightning/wire
Version:
Lightning Network Wire Protocol
52 lines (51 loc) • 2.25 kB
TypeScript
/// <reference types="node" />
import { ChannelId, Value } from "@node-lightning/core";
import { MessageType } from "../MessageType";
import { IWireMessage } from "./IWireMessage";
/**
* The `closing_signed` message is sent by the channel funder after
* the `shutdown_message`. The funder chooses a fee it thinks
* is fair, and signs the closing transaction with the scriptpubkey fields from
* the shutdown messages (along with its chosen fee) and sends the signature.
* The other node then replies similarly, using a fee it thinks is fair.
* One of the benefits of mutual close is that the fee rate can be negotiated
* down from the existing fee rate(which is generally expensive) to a more reasonable one.
* In order for fee rate to converge, it has to be strictly between the last proposed
* and the counterparty's last proposed value. This exchange continues using the
* channelID until both agree on the same fee or when one side fails the channel.
*/
export declare class ClosingSignedMessage implements IWireMessage {
static type: MessageType;
/**
* Deserializes the closing_signed message
* @param buf
* @returns
*/
static deserialize(buf: Buffer): ClosingSignedMessage;
/**
* The type for message. Closing_Signed = 39
*/
readonly type: MessageType;
/**
* ChannelId generated from the funding transactions outpoint.
*/
channelId: ChannelId;
/**
* Expected value for fee_satoshis could vary how fee rate negotiations happens between the
* two nodes.Assuming initially both nodes have different fee estimates, in every iteration
* they should ensure fee rate is strictly between their last proposed and the counterparty's
* last proposed value. Hence changes are made accordingly on both ends and communicated
* between the channel until both of them comes to an agreement or when one side fails the
* channel.
*/
feeSatoshis: Value;
/**
* Sender signs the closing transaction with the scriptpubkey fields from the
* shutdown messages (along with its chosen fee) and sends the signature;
*/
signature: Buffer;
/**
* Serializes the message into a Buffer
*/
serialize(): Buffer;
}