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@nmscd/coordinate-conversion

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import { IConverterMethods } from '../../types/converter'; import { VoxelInput } from '../../types/voxelTypes'; /** * A converter that takes a Voxel coordinate and returns functions to convert to other portal types. * @param input should be of type {@link VoxelCoordinates| VoxelCoordinates} * @returns functions defined in {@link IConverterMethods| IConverterMethods} */ export declare const VoxelCoordinate: (input: VoxelInput) => Omit<IConverterMethods, "toVoxel">;