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@nmmty/lazycanvas

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A simple way to interact with @napi-rs/canvas in an advanced way!

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import { BaseLayer, IBaseLayer, IBaseLayerMisc, IBaseLayerProps } from "./BaseLayer"; import { ColorType, ScaleType, LayerType, RadiusCorner } from "../../types"; import { Canvas, SKRSContext2D, SvgCanvas } from "@napi-rs/canvas"; import { LayersManager } from "../managers"; /** * Interface representing a Morph Layer. */ export interface IMorphLayer extends IBaseLayer { /** * The type of the layer, which is `Morph`. */ type: LayerType.Morph; /** * The properties specific to the Morph Layer. */ props: IMorphLayerProps; } /** * Interface representing the properties of a Morph Layer. */ export interface IMorphLayerProps extends IBaseLayerProps { /** * The size of the Morph Layer, including width, height, and radius. */ size: { /** * The width of the Morph Layer. */ width: ScaleType; /** * The height of the Morph Layer. */ height: ScaleType; /** * The radius of the Morph Layer. */ radius: { [corner in RadiusCorner]?: ScaleType; }; }; /** * Whether the layer is filled. */ filled: boolean; /** * The fill style (color or pattern) of the layer. */ fillStyle: ColorType; /** * The stroke properties of the morph. */ stroke: { /** * The width of the stroke. */ width: number; /** * The cap style of the stroke. */ cap: CanvasLineCap; /** * The join style of the stroke. */ join: CanvasLineJoin; /** * The dash offset of the stroke. */ dashOffset: number; /** * The dash pattern of the stroke. */ dash: number[]; /** * The miter limit of the stroke. */ miterLimit: number; }; } /** * Class representing a Morph Layer, extending the BaseLayer class. */ export declare class MorphLayer extends BaseLayer<IMorphLayerProps> { /** * The properties of the Morph Layer. */ props: IMorphLayerProps; /** * Constructs a new MorphLayer instance. * @param {IMorphLayerProps} [props] - The properties of the Morph Layer. * @param {IBaseLayerMisc} [misc] - Miscellaneous options for the layer. */ constructor(props?: IMorphLayerProps, misc?: IBaseLayerMisc); /** * Sets the size of the Morph Layer. * @param {ScaleType} [width] - The width of the Morph Layer. * @param {ScaleType} [height] - The height of the Morph Layer. * @param {{ [corner in radiusCorner]?: ScaleType }} [radius] - The radius of the Morph Layer (optional). * @returns {this} The current instance for chaining. */ setSize(width: ScaleType, height: ScaleType, radius?: { [corner in RadiusCorner]?: ScaleType; }): this; /** * Sets the color of the Morph Layer. * @param {ColorType} [color] - The color of the layer. * @returns {this} The current instance for chaining. * @throws {LazyError} If the color is not provided or invalid. */ setColor(color: ColorType): this; /** * Sets the stroke properties of the Morph Layer. * @param {number} [width] - The width of the stroke. * @param {string} [cap] - The cap style of the stroke. * @param {string} [join] - The join style of the stroke. * @param {number[]} [dash] - The dash pattern of the stroke. * @param {number} [dashOffset] - The dash offset of the stroke. * @param {number} [miterLimit] - The miter limit of the stroke. * @returns {this} The current instance for chaining. */ setStroke(width: number, cap?: CanvasLineCap, join?: CanvasLineJoin, dash?: number[], dashOffset?: number, miterLimit?: number): this; /** * Draws the Morph Layer on the canvas. * @param {SKRSContext2D} [ctx] - The canvas rendering context. * @param {Canvas | SvgCanvas} [canvas] - The canvas instance. * @param {LayersManager} [manager] - The layer's manager. * @param {boolean} [debug] - Whether to enable debug logging. */ draw(ctx: SKRSContext2D, canvas: Canvas | SvgCanvas, manager: LayersManager, debug: boolean): Promise<void>; /** * Converts the Morph Layer to a JSON representation. * @returns {IMorphLayer} The JSON representation of the Morph Layer. */ toJSON(): IMorphLayer; /** * Validates the properties of the Morph Layer. * @param {IMorphLayerProps} [data] - The properties to validate. * @returns {IMorphLayerProps} The validated properties. */ protected validateProps(data: IMorphLayerProps): IMorphLayerProps; }