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@nmmty/lazycanvas

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A simple way to interact with @napi-rs/canvas in an advanced way!

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"use strict"; Object.defineProperty(exports, "__esModule", { value: true }); exports.BezierLayer = void 0; const BaseLayer_1 = require("./BaseLayer"); const types_1 = require("../../types"); const utils_1 = require("../../utils/utils"); const LazyUtil_1 = require("../../utils/LazyUtil"); /** * Class representing a Bezier layer, extending the BaseLayer class. */ class BezierLayer extends BaseLayer_1.BaseLayer { /** * The properties of the Bezier layer. */ props; /** * Constructs a new BezierLayer instance. * @param {IBezierLayerProps} [props] - The properties of the Bezier layer. * @param {IBaseLayerMisc} [misc] - Miscellaneous options for the layer. */ constructor(props, misc) { super(types_1.LayerType.BezierCurve, props || {}, misc); this.props = props ? props : {}; this.props = this.validateProps(this.props); } /** * Sets the control points of the Bezier layer. * @param {Array<{ x: ScaleType, y: ScaleType }>} [controlPoints] - The control points of the Bezier layer. * @returns {this} The current instance for chaining. * @throws {LazyError} If the number of control points is not exactly 2. */ setControlPoints(...controlPoints) { if (controlPoints.length !== 2) throw new LazyUtil_1.LazyError('The control points of the layer must be provided'); this.props.controlPoints = controlPoints.flat(); return this; } /** * Sets the end position of the Bezier layer. * @param {ScaleType} [x] - The x-coordinate of the end point. * @param {ScaleType} [y] - The y-coordinate of the end point. * @returns {this} The current instance for chaining. */ setEndPosition(x, y) { this.props.endPoint = { x, y }; return this; } /** * Sets the color of the Bezier layer. * @param {ColorType} [color] - The color of the layer. * @returns {this} The current instance for chaining. * @throws {LazyError} If the color is not provided or invalid. */ setColor(color) { if (!color) throw new LazyUtil_1.LazyError('The color of the layer must be provided'); if (!(0, utils_1.isColor)(color)) throw new LazyUtil_1.LazyError('The color of the layer must be a valid color'); this.props.fillStyle = color; return this; } /** * Sets the stroke properties of the Bezier layer. * @param {number} [width] - The width of the stroke. * @param {string} [cap] - The cap style of the stroke. * @param {string} [join] - The join style of the stroke. * @param {number[]} [dash] - The dash pattern of the stroke. * @param {number} [dashOffset] - The dash offset of the stroke. * @param {number} [miterLimit] - The miter limit of the stroke. * @returns {this} The current instance for chaining. */ setStroke(width, cap, join, dash, dashOffset, miterLimit) { this.props.stroke = { width, cap: cap || 'butt', join: join || 'miter', dash: dash || [], dashOffset: dashOffset || 0, miterLimit: miterLimit || 10, }; return this; } /** * Calculates the bounding box of the Bezier layer. * @param {SKRSContext2D} [ctx] - The canvas rendering context. * @param {Canvas | SvgCanvas} [canvas] - The canvas instance. * @param {LayersManager} [manager] - The layer's manager. * @returns {Object} The bounding box details including max, min, center, width, and height. */ getBoundingBox(ctx, canvas, manager) { const parcer = (0, utils_1.parser)(ctx, canvas, manager); const { xs, ys, cp1x, cp1y, cp2x, cp2y, xe, ye } = parcer.parseBatch({ xs: { v: this.props.x }, ys: { v: this.props.y, options: LazyUtil_1.defaultArg.vl(true) }, cp1x: { v: this.props.controlPoints[0].x }, cp1y: { v: this.props.controlPoints[0].y, options: LazyUtil_1.defaultArg.vl(true) }, cp2x: { v: this.props.controlPoints[1].x }, cp2y: { v: this.props.controlPoints[1].y, options: LazyUtil_1.defaultArg.vl(true) }, xe: { v: this.props.endPoint.x }, ye: { v: this.props.endPoint.y, options: LazyUtil_1.defaultArg.vl(true) } }); const { max, min, center, width, height } = (0, utils_1.getBoundingBoxBezier)([{ x: xs, y: ys }, { x: cp1x, y: cp1y }, { x: cp2x, y: cp2y }, { x: xe, y: ye }]); return { max, min, center, width, height }; } /** * Draws the Bezier layer on the canvas. * @param {SKRSContext2D} [ctx] - The canvas rendering context. * @param {Canvas | SvgCanvas} [canvas] - The canvas instance. * @param {LayersManager} [manager] - The layer's manager. * @param {boolean} [debug] - Whether to enable debug logging. */ async draw(ctx, canvas, manager, debug) { const parcer = (0, utils_1.parser)(ctx, canvas, manager); const { xs, ys, cp1x, cp1y, cp2x, cp2y, xe, ye } = parcer.parseBatch({ xs: { v: this.props.x }, ys: { v: this.props.y, options: LazyUtil_1.defaultArg.vl(true) }, cp1x: { v: this.props.controlPoints[0].x }, cp1y: { v: this.props.controlPoints[0].y, options: LazyUtil_1.defaultArg.vl(true) }, cp2x: { v: this.props.controlPoints[1].x }, cp2y: { v: this.props.controlPoints[1].y, options: LazyUtil_1.defaultArg.vl(true) }, xe: { v: this.props.endPoint.x }, ye: { v: this.props.endPoint.y, options: LazyUtil_1.defaultArg.vl(true) } }); const { max, min, center, width, height } = (0, utils_1.getBoundingBoxBezier)([{ x: xs, y: ys }, { x: cp1x, y: cp1y }, { x: cp2x, y: cp2y }, { x: xe, y: ye }]); let fillStyle = await (0, utils_1.parseFillStyle)(ctx, this.props.fillStyle, { debug, layer: { width, height, x: min.x, y: min.y, align: 'none' }, manager }); if (debug) LazyUtil_1.LazyLog.log('none', `BezierLayer:`, { xs, ys, cp1x, cp1y, cp2x, cp2y, xe, ye, max, min, center, width, height, fillStyle }); ctx.save(); (0, utils_1.transform)(ctx, this.props.transform, { x: center.x, y: center.y, width, height, type: this.type }); (0, utils_1.drawShadow)(ctx, this.props.shadow); (0, utils_1.opacity)(ctx, this.props.opacity); (0, utils_1.filters)(ctx, this.props.filter); ctx.beginPath(); ctx.moveTo(xs, ys); ctx.strokeStyle = fillStyle; ctx.lineWidth = this.props.stroke?.width || 1; ctx.lineCap = this.props.stroke?.cap || 'butt'; ctx.lineJoin = this.props.stroke?.join || 'miter'; ctx.miterLimit = this.props.stroke?.miterLimit || 10; ctx.lineDashOffset = this.props.stroke?.dashOffset || 0; ctx.setLineDash(this.props.stroke?.dash || []); ctx.bezierCurveTo(cp1x, cp1y, cp2x, cp2y, xe, ye); ctx.stroke(); ctx.closePath(); ctx.restore(); } /** * Converts the Bezier layer to a JSON representation. * @returns {IBezierLayer} The JSON representation of the Bezier layer. */ toJSON() { let data = super.toJSON(); let copy = { ...this.props }; for (const key of ['x', 'y', 'endPoint.x', 'endPoint.y', 'fillStyle']) { if (copy[key] && typeof copy[key] === 'object' && 'toJSON' in copy[key]) { copy[key] = copy[key].toJSON(); } } if (copy.controlPoints) { copy.controlPoints = copy.controlPoints.map((point) => { if (point.x && typeof point.x === 'object' && 'toJSON' in point.x) { // @ts-ignore point.x = point.x.toJSON(); } if (point.y && typeof point.y === 'object' && 'toJSON' in point.y) { // @ts-ignore point.y = point.y.toJSON(); } return point; }); } return { ...data, props: copy }; } /** * Validates the properties of the Bezier layer. * @param {IBezierLayerProps} [data] - The properties to validate. * @returns {IBezierLayerProps} The validated properties. */ validateProps(data) { return { ...super.validateProps(data), filled: data.filled || false, fillStyle: data.fillStyle || '#000000', centring: data.centring || types_1.Centring.None, controlPoints: data.controlPoints || [{ x: 0, y: 0 }, { x: 0, y: 0 }], endPoint: data.endPoint || { x: 0, y: 0 }, stroke: { width: data.stroke?.width || 1, cap: data.stroke?.cap || 'butt', join: data.stroke?.join || 'miter', dashOffset: data.stroke?.dashOffset || 0, dash: data.stroke?.dash || [], miterLimit: data.stroke?.miterLimit || 10, } }; } } exports.BezierLayer = BezierLayer;