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@nlpjs/slot

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/* * Copyright (c) AXA Group Operations Spain S.A. * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sublicense, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice shall be * included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /** * Class for a Slot Manager that takes care of the slot information. */ class SlotManager { /** * Constructor of the class. */ constructor() { this.intents = {}; this.isEmpty = true; } /** * Returns an slot given the intent and entity. * @param {String} intent Name of the intent. * @param {String} entity Name of the entity. * @returns {Object} Slot or undefined if not found. */ getSlot(intent, entity) { if (!this.intents[intent]) { return undefined; } return this.intents[intent][entity]; } /** * Indicates if a given slot exists, given the intent and entity. * @param {String} intent Name of the intent. * @param {String} entity Name of the entity. * @returns {boolean} True if the slot exists, false otherwise. */ existsSlot(intent, entity) { return this.getSlot(intent, entity) !== undefined; } /** * Adds a new slot for a given intent and entity. * @param {String} intent Name of the intent. * @param {String} entity Name of the entity. * @param {boolean} [mandatory=false] Flag indicating if is mandatory or optional. * @param {Object} [questions] Question to ask when is mandatory, by locale. * @returns {Object} New slot instance. */ addSlot(intent, entity, mandatory = false, questions) { this.isEmpty = false; if (!this.intents[intent]) { this.intents[intent] = {}; } this.intents[intent][entity] = { intent, entity, mandatory, locales: questions || {}, }; return this.intents[intent][entity]; } /** * Adds/modifies the parameter of a slot for a given intent and entity. * Slot questions for same locales as already existing will be overwritten. * If the slot for the intent and entity does not exist it fill be created. * @param {String} intent Name of the intent. * @param {String} entity Name of the entity. * @param {boolean} mandatory Flag indicating if is mandatory or optional. * @param {Object} [questions] Question to ask when is mandatory, by locale. * @returns {Object} New/Modified slot instance or undefined if not existing */ updateSlot(intent, entity, mandatory, questions) { if (!this.intents[intent] || !this.intents[intent][entity]) { return this.addSlot(intent, entity, mandatory, questions); } const slot = this.intents[intent][entity]; if (mandatory !== undefined) { // Update mandatory flag only if provided slot.mandatory = mandatory; } slot.locales = Object.assign(slot.locales, questions); return this.intents[intent][entity]; } /** * Remove an slot given the intent and the entity. * @param {String} intent Name of the intent. * @param {String} entity Name of the entity. */ removeSlot(intent, entity) { if (this.intents[intent]) { delete this.intents[intent][entity]; } } /** * Add several entities if they don't exists. * @param {String} intent Name of the intent. * @param {String[]} entities List of entities. * @returns {Object[]} Array of resulting entities. */ addBatch(intent, entities) { const result = []; if (entities && entities.length > 0) { entities.forEach((entity) => { let slot = this.getSlot(intent, entity); if (!slot) { slot = this.addSlot(intent, entity); } result.push(slot); }); } return result; } /** * Given an intent, return the array of entity names of this intent. * @param {String} intent Name of the intent. * @returns {String[]} Array of entity names of the intent. */ getIntentEntityNames(intent) { if (!this.intents[intent]) { return undefined; } return Object.keys(this.intents[intent]); } /** * Given an intent return the information if the intent has entities defined * * @param {String} intent Name of the intent. * @returns {boolean} true if intent has defined entities, else false */ hasIntentEntities(intent) { return this.getIntentEntityNames(intent).length > 0; } /** * Clear the slot manager. */ clear() { this.intents = {}; } /** * Loads the slot manager content. * @param {Object} src Source content. */ load(src) { this.intents = src || {}; this.isEmpty = Object.keys(this.intents).length === 0; } /** * Returns the slot manager content. * @returns {Object} Slot manager content. */ save() { return this.intents; } /** * Given an intent return the mandatory slots. * @param {String} intent Name of the intent * @returns {Object} Object with the mandatory slots. */ getMandatorySlots(intent) { const result = {}; const intentSlots = this.intents[intent]; if (intentSlots) { const keys = Object.keys(intentSlots); for (let i = 0, l = keys.length; i < l; i += 1) { const slot = intentSlots[keys[i]]; if (slot.mandatory) { result[slot.entity] = slot; } } } return result; } cleanContextEntities(intent, srcContext) { const context = srcContext; if (context.slotFill) { return; } const mandatorySlots = this.getMandatorySlots(intent); const keys = Object.keys(mandatorySlots); if (keys.length === 0) { return; } keys.forEach((key) => { delete context[key]; }); } generateEntityAliases(entities) { const aliases = []; const dict = {}; for (let i = 0; i < entities.length; i += 1) { const entity = entities[i]; if (!dict[entity.entity]) { dict[entity.entity] = []; } aliases[i] = `${entity.entity}_${dict[entity.entity].length}`; dict[entity.entity].push(true); } return aliases; } process(srcResult, srcContext) { const result = srcResult; const context = srcContext; this.cleanContextEntities(result.intent, context); if (context.slotFill) { // if we have slotFill values we set the context to be the same as before result.intent = context.slotFill.intent; result.answer = context.slotFill.answer; result.srcAnswer = context.slotFill.srcAnswer; } if (!result.intent || result.intent === 'None') { // No intent found, we repeat the answer from last time return false; } if (context.slotFill && context.slotFill.intent === result.intent) { result.entities = [...context.slotFill.entities, ...result.entities]; } const mandatorySlots = this.getMandatorySlots(result.intent); let keys = Object.keys(mandatorySlots); if (keys.length === 0) { // No mandatory entities defined, we repeat the answer from last time return false; } const aliases = this.generateEntityAliases(result.entities); for (let i = 0, l = result.entities.length; i < l; i += 1) { const entity = result.entities[i]; // Remove existing mandatory entities to see what's left delete mandatorySlots[entity.entity]; delete mandatorySlots[aliases[i]]; } if (context.slotFill && mandatorySlots[context.slotFill.currentSlot]) { // Last time requested slot was not filled by current answer automatically, // so add whole utterance as answer for the requested slow // Do this because automatically parsed entities by builtins like "duration" are // added automatically, and we don't want to have duplicated entries in the list result.entities.push({ entity: context.slotFill.currentSlot, utteranceText: result.utterance, sourceText: result.utterance, accuracy: 0.95, start: 0, end: result.utterance.length - 1, len: result.utterance.length, isSlotFillingFallback: true, }); delete mandatorySlots[context.slotFill.currentSlot]; } keys = Object.keys(mandatorySlots); if (context.slotFill && context.slotFill.currentSlot) { context.slotFill.latestSlot = context.slotFill.currentSlot; } if (!keys || keys.length === 0) { // All mandatory slots are filled, so we are done. No further questions needed delete result.srcAnswer; return true; } if (context.slotFill && context.slotFill.intent === result.intent) { result.localeIso2 = context.slotFill.localeIso2; } result.slotFill = { localeIso2: result.localeIso2, intent: result.intent, entities: result.entities, answer: result.answer, srcAnswer: result.srcAnswer, }; if (context.slotFill && context.slotFill.latestSlot) { result.slotFill.latestSlot = context.slotFill.latestSlot; } const currentSlot = mandatorySlots[keys[0]]; result.slotFill.currentSlot = currentSlot.entity; result.srcAnswer = currentSlot.locales[result.localeIso2]; context.slotFill = result.slotFill; return true; } } module.exports = SlotManager;