@ngageoint/geopackage
Version:
GeoPackage JavaScript Library
160 lines (159 loc) • 6.81 kB
TypeScript
import { TileMatrix } from '../matrix/tileMatrix';
import { TileMatrixSet } from '../matrixset/tileMatrixSet';
export declare class TileDaoUtils {
/**
* Adjust the tile matrix lengths if needed. Check if the tile matrix width
* and height need to expand to account for pixel * number of pixels fitting
* into the tile matrix lengths
* @param tileMatrixSet tile matrix set
* @param tileMatrices tile matrices
*/
static adjustTileMatrixLengths(tileMatrixSet: TileMatrixSet, tileMatrices: TileMatrix[]): void;
/**
* Get the zoom level for the provided width and height in the default units
* @param widths sorted widths
* @param heights sorted heights
* @param tileMatrices tile matrices
* @param length in default units
* @return tile matrix zoom level
*/
static getZoomLevelForLength(widths: number[], heights: number[], tileMatrices: TileMatrix[], length: number): number;
/**
* Get the zoom level for the provided width and height in the default units
* @param widths sorted widths
* @param heights sorted heights
* @param tileMatrices tile matrices
* @param width in default units
* @param height in default units
* @return tile matrix zoom level
* @since 1.2.1
*/
static getZoomLevelForWidthAndHeight(widths: number[], heights: number[], tileMatrices: TileMatrix[], width: number, height: number): number;
/**
* Get the closest zoom level for the provided width and height in the
* default units
* @param widths sorted widths
* @param heights sorted heights
* @param tileMatrices tile matrices
* @param length in default units
* @return tile matrix zoom level
* @since 1.2.1
*/
static getClosestZoomLevelForLength(widths: number[], heights: number[], tileMatrices: TileMatrix[], length: number): number;
/**
* Get the closest zoom level for the provided width and height in the
* default units
* @param widths sorted widths
* @param heights sorted heights
* @param tileMatrices tile matrices
* @param width in default units
* @param height in default units
* @return tile matrix zoom level
* @since 1.2.1
*/
static getClosestZoomLevelForWidthAndHeight(widths: number[], heights: number[], tileMatrices: TileMatrix[], width: number, height: number): number;
/**
* Get the zoom level for the provided width and height in the default units
* @param widths sorted widths
* @param heights sorted heights
* @param tileMatrices tile matrices
* @param length in default units
* @param lengthChecks perform length checks for values too far away from the zoom level
* @return tile matrix zoom level
*/
private static _getZoomLevelForLength;
/**
* Get the zoom level for the provided width and height in the default units
* @param widths sorted widths
* @param heights sorted heights
* @param tileMatrices tile matrices
* @param width width in default units
* @param height height in default units
* @param lengthChecks perform length checks for values too far away from the zoom level
* @return tile matrix zoom level
* @since 1.2.1
*/
private static _getZoomLevelForWidthAndHeight;
/**
* Determine if the length at the index is closer by a factor of two to the
* next zoomed in level / lower index
* @param lengths sorted lengths
* @param length current length
* @param lengthIndex length index
* @return true if closer to zoomed in length
*/
private static closerToZoomIn;
/**
* Get the tile matrix represented by the current length index
* @param tileMatrices tile matrices
* @param index index location in sorted lengths
* @return tile matrix
*/
static getTileMatrixAtLengthIndex(tileMatrices: TileMatrix[], index: number): TileMatrix;
/**
* Get the approximate zoom level for the provided length in the default
* units. Tiles may or may not exist for the returned zoom level. The
* approximate zoom level is determined using a factor of 2 from the zoom
* levels with tiles.
*
* @param widths sorted widths
* @param heights sorted heights
* @param tileMatrices tile matrices
* @param length length in default units
* @return actual or approximate tile matrix zoom level
* @since 2.0.2
*/
static getApproximateZoomLevelForLength(widths: number[], heights: number[], tileMatrices: TileMatrix[], length: number): number;
/**
* Get the approximate zoom level for the provided width and height in the
* default units. Tiles may or may not exist for the returned zoom level.
* The approximate zoom level is determined using a factor of 2 from the
* zoom levels with tiles.
*
* @param widths sorted widths
* @param heights sorted heights
* @param tileMatrices tile matrices
* @param width width in default units
* @param height height in default units
* @return actual or approximate tile matrix zoom level
* @since 2.0.2
*/
static getApproximateZoomLevelForWidthAndHeight(widths: number[], heights: number[], tileMatrices: TileMatrix[], width: number, height: number): number;
/**
* Get the approximate zoom level for length using the factor of 2 rule
* between zoom levels
* @param lengths sorted lengths
* @param tileMatrices tile matrices
* @param length length in default units
* @return approximate zoom level
*/
static getApproximateZoomLevel(lengths: number[], tileMatrices: TileMatrix[], length: number): number;
/**
* Get the max distance length that matches the tile widths and heights
* @param widths sorted tile matrix widths
* @param heights sorted tile matrix heights
* @return max length
* @since 1.2.0
*/
static getMaxLengthForTileWidthsAndHeights(widths: number[], heights: number[]): number;
/**
* Get the min distance length that matches the tile widths and heights
* @param widths sorted tile matrix widths
* @param heights sorted tile matrix heights
* @return min length
* @since 1.2.0
*/
static getMinLengthForTileWidthsAndHeights(widths: number[], heights: number[]): number;
/**
* Get the max length distance value from the sorted array of lengths
* @param lengths sorted tile matrix lengths
* @return max length
*/
static getMaxLength(lengths: number[]): number;
/**
* Get the min length distance value from the sorted array of lengths
* @param lengths sorted tile matrix lengths
* @return min length
*/
static getMinLength(lengths: number[]): number;
}