UNPKG

@nexusui/icons

Version:

This package contains custom icons designed specifically for NexusUI applications. These icons work in exactly the same way as the icons from [MUI](https://mui.com/material-ui/api/svg-icon/).

269 lines (263 loc) 10.7 kB
'use strict'; Object.defineProperty(exports, '__esModule', { value: true }); var Align = require('./Align.js'); var Arc = require('./Arc.js'); var ArcPoint = require('./ArcPoint.js'); var Assembly = require('./Assembly.js'); var Back = require('./Back.js'); var BackThreeD = require('./BackThreeD.js'); var BendingData = require('./BendingData.js'); var BendingTools = require('./BendingTools.js'); var Boolean = require('./Boolean.js'); var Bottom = require('./Bottom.js'); var BottomThreeD = require('./BottomThreeD.js'); var Box = require('./Box.js'); var Calculator = require('./Calculator.js'); var Circle = require('./Circle.js'); var CircleCentreAndPoint = require('./CircleCentreAndPoint.js'); var CirclePoint = require('./CirclePoint.js'); var CircleWithFourPoints = require('./CircleWithFourPoints.js'); var CircleWithThreePoints = require('./CircleWithThreePoints.js'); var CircleWithTwoPoints = require('./CircleWithTwoPoints.js'); var Companies = require('./Companies.js'); var Compare = require('./Compare.js'); var ConeThreeD = require('./ConeThreeD.js'); var Corner = require('./Corner.js'); var CornerPoint = require('./CornerPoint.js'); var Cube = require('./Cube.js'); var CubeFilled = require('./CubeFilled.js'); var Curve = require('./Curve.js'); var CurvePoint = require('./CurvePoint.js'); var CuttingData = require('./CuttingData.js'); var CuttingTools = require('./CuttingTools.js'); var Cylinder = require('./Cylinder.js'); var Dimensions = require('./Dimensions.js'); var Dsr = require('./Dsr.js'); var Edge = require('./Edge.js'); var EditGeo = require('./EditGeo.js'); var Error = require('./Error.js'); var Expand = require('./Expand.js'); var Extrude = require('./Extrude.js'); var Face = require('./Face.js'); var File = require('./File.js'); var Flatten = require('./Flatten.js'); var Folder = require('./Folder.js'); var Frame = require('./Frame.js'); var FrameSmall = require('./FrameSmall.js'); var Front = require('./Front.js'); var FrontThreeD = require('./FrontThreeD.js'); var FrustumThreeD = require('./FrustumThreeD.js'); var Hexagon = require('./Hexagon.js'); var HexagonPoint = require('./HexagonPoint.js'); var Hole = require('./Hole.js'); var Intersect = require('./Intersect.js'); var Intersection = require('./Intersection.js'); var Invalid = require('./Invalid.js'); var Isometric = require('./Isometric.js'); var Layer = require('./Layer.js'); var Left = require('./Left.js'); var LeftThreeD = require('./LeftThreeD.js'); var Line = require('./Line.js'); var LinePoint = require('./LinePoint.js'); var Lines = require('./Lines.js'); var LinesPoint = require('./LinesPoint.js'); var Machine = require('./Machine.js'); var MachineDt = require('./MachineDt.js'); var Material = require('./Material.js'); var MeasureAngle = require('./MeasureAngle.js'); var MeasureDiameter = require('./MeasureDiameter.js'); var MeasureHeight = require('./MeasureHeight.js'); var MeasureWidth = require('./MeasureWidth.js'); var Mesh = require('./Mesh.js'); var Mirror = require('./Mirror.js'); var Move = require('./Move.js'); var Offset = require('./Offset.js'); var Orthographic = require('./Orthographic.js'); var Pan = require('./Pan.js'); var ParallelThreeD = require('./ParallelThreeD.js'); var Part = require('./Part.js'); var Parts = require('./Parts.js'); var Perspective = require('./Perspective.js'); var PlaneX = require('./PlaneX.js'); var PlaneY = require('./PlaneY.js'); var PlaneZ = require('./PlaneZ.js'); var Planes = require('./Planes.js'); var Point = require('./Point.js'); var Polyline = require('./Polyline.js'); var PolylinePoint = require('./PolylinePoint.js'); var Prism = require('./Prism.js'); var ProPilotChat = require('./ProPilotChat.js'); var ProPlanAi = require('./ProPlanAi.js'); var Probe = require('./Probe.js'); var ProbeSmall = require('./ProbeSmall.js'); var Process = require('./Process.js'); var Properties = require('./Properties.js'); var Queued = require('./Queued.js'); var Rack = require('./Rack.js'); var RackSmall = require('./RackSmall.js'); var Rectangle = require('./Rectangle.js'); var RectanglePoint = require('./RectanglePoint.js'); var Report = require('./Report.js'); var Revolve = require('./Revolve.js'); var Right = require('./Right.js'); var RightThreeD = require('./RightThreeD.js'); var Rotate = require('./Rotate.js'); var Running = require('./Running.js'); var Scale = require('./Scale.js'); var Select = require('./Select.js'); var Services = require('./Services.js'); var Setup = require('./Setup.js'); var SphereThreeD = require('./SphereThreeD.js'); var Stock = require('./Stock.js'); var Subtract = require('./Subtract.js'); var Success = require('./Success.js'); var Surfaces = require('./Surfaces.js'); var Sync = require('./Sync.js'); var TangentTwoD = require('./TangentTwoD.js'); var Top = require('./Top.js'); var TopThreeD = require('./TopThreeD.js'); var TorusThreeD = require('./TorusThreeD.js'); var Transparent = require('./Transparent.js'); var Valid = require('./Valid.js'); var Vertex = require('./Vertex.js'); var WireAppearance = require('./WireAppearance.js'); var Wireframe = require('./Wireframe.js'); var WireframeThreeD = require('./WireframeThreeD.js'); var Workholding = require('./Workholding.js'); var Wrist = require('./Wrist.js'); var WristSmall = require('./WristSmall.js'); var XClip = require('./XClip.js'); var YClip = require('./YClip.js'); var ZClip = require('./ZClip.js'); require('react/jsx-runtime'); require('react'); require('@mui/material/utils'); exports.Align = Align["default"]; exports.Arc = Arc["default"]; exports.ArcPoint = ArcPoint["default"]; exports.Assembly = Assembly["default"]; exports.Back = Back["default"]; exports.BackThreeD = BackThreeD["default"]; exports.BendingData = BendingData["default"]; exports.BendingTools = BendingTools["default"]; exports.Boolean = Boolean["default"]; exports.Bottom = Bottom["default"]; exports.BottomThreeD = BottomThreeD["default"]; exports.Box = Box["default"]; exports.Calculator = Calculator["default"]; exports.Circle = Circle["default"]; exports.CircleCentreAndPoint = CircleCentreAndPoint["default"]; exports.CirclePoint = CirclePoint["default"]; exports.CircleWithFourPoints = CircleWithFourPoints["default"]; exports.CircleWithThreePoints = CircleWithThreePoints["default"]; exports.CircleWithTwoPoints = CircleWithTwoPoints["default"]; exports.Companies = Companies["default"]; exports.Compare = Compare["default"]; exports.ConeThreeD = ConeThreeD["default"]; exports.Corner = Corner["default"]; exports.CornerPoint = CornerPoint["default"]; exports.Cube = Cube["default"]; exports.CubeFilled = CubeFilled["default"]; exports.Curve = Curve["default"]; exports.CurvePoint = CurvePoint["default"]; exports.CuttingData = CuttingData["default"]; exports.CuttingTools = CuttingTools["default"]; exports.Cylinder = Cylinder["default"]; exports.Dimensions = Dimensions["default"]; exports.Dsr = Dsr["default"]; exports.Edge = Edge["default"]; exports.EditGeo = EditGeo["default"]; exports.Error = Error["default"]; exports.Expand = Expand["default"]; exports.Extrude = Extrude["default"]; exports.Face = Face["default"]; exports.File = File["default"]; exports.Flatten = Flatten["default"]; exports.Folder = Folder["default"]; exports.Frame = Frame["default"]; exports.FrameSmall = FrameSmall["default"]; exports.Front = Front["default"]; exports.FrontThreeD = FrontThreeD["default"]; exports.FrustumThreeD = FrustumThreeD["default"]; exports.Hexagon = Hexagon["default"]; exports.HexagonPoint = HexagonPoint["default"]; exports.Hole = Hole["default"]; exports.Intersect = Intersect["default"]; exports.Intersection = Intersection["default"]; exports.Invalid = Invalid["default"]; exports.Isometric = Isometric["default"]; exports.Layer = Layer["default"]; exports.Left = Left["default"]; exports.LeftThreeD = LeftThreeD["default"]; exports.Line = Line["default"]; exports.LinePoint = LinePoint["default"]; exports.Lines = Lines["default"]; exports.LinesPoint = LinesPoint["default"]; exports.Machine = Machine["default"]; exports.MachineDt = MachineDt["default"]; exports.Material = Material["default"]; exports.MeasureAngle = MeasureAngle["default"]; exports.MeasureDiameter = MeasureDiameter["default"]; exports.MeasureHeight = MeasureHeight["default"]; exports.MeasureWidth = MeasureWidth["default"]; exports.Mesh = Mesh["default"]; exports.Mirror = Mirror["default"]; exports.Move = Move["default"]; exports.Offset = Offset["default"]; exports.Orthographic = Orthographic["default"]; exports.Pan = Pan["default"]; exports.ParallelThreeD = ParallelThreeD["default"]; exports.Part = Part["default"]; exports.Parts = Parts["default"]; exports.Perspective = Perspective["default"]; exports.PlaneX = PlaneX["default"]; exports.PlaneY = PlaneY["default"]; exports.PlaneZ = PlaneZ["default"]; exports.Planes = Planes["default"]; exports.Point = Point["default"]; exports.Polyline = Polyline["default"]; exports.PolylinePoint = PolylinePoint["default"]; exports.Prism = Prism["default"]; exports.ProPilotChat = ProPilotChat["default"]; exports.ProPlanAi = ProPlanAi["default"]; exports.Probe = Probe["default"]; exports.ProbeSmall = ProbeSmall["default"]; exports.Process = Process["default"]; exports.Properties = Properties["default"]; exports.Queued = Queued["default"]; exports.Rack = Rack["default"]; exports.RackSmall = RackSmall["default"]; exports.Rectangle = Rectangle["default"]; exports.RectanglePoint = RectanglePoint["default"]; exports.Report = Report["default"]; exports.Revolve = Revolve["default"]; exports.Right = Right["default"]; exports.RightThreeD = RightThreeD["default"]; exports.Rotate = Rotate["default"]; exports.Running = Running["default"]; exports.Scale = Scale["default"]; exports.Select = Select["default"]; exports.Services = Services["default"]; exports.Setup = Setup["default"]; exports.SphereThreeD = SphereThreeD["default"]; exports.Stock = Stock["default"]; exports.Subtract = Subtract["default"]; exports.Success = Success["default"]; exports.Surfaces = Surfaces["default"]; exports.Sync = Sync["default"]; exports.TangentTwoD = TangentTwoD["default"]; exports.Top = Top["default"]; exports.TopThreeD = TopThreeD["default"]; exports.TorusThreeD = TorusThreeD["default"]; exports.Transparent = Transparent["default"]; exports.Valid = Valid["default"]; exports.Vertex = Vertex["default"]; exports.WireAppearance = WireAppearance["default"]; exports.Wireframe = Wireframe["default"]; exports.WireframeThreeD = WireframeThreeD["default"]; exports.Workholding = Workholding["default"]; exports.Wrist = Wrist["default"]; exports.WristSmall = WristSmall["default"]; exports.XClip = XClip["default"]; exports.YClip = YClip["default"]; exports.ZClip = ZClip["default"];