@nexusui/icons
Version:
This package contains custom icons designed specifically for NexusUI applications. These icons work in exactly the same way as the icons from [MUI](https://mui.com/material-ui/api/svg-icon/).
269 lines (263 loc) • 10.7 kB
JavaScript
'use strict';
Object.defineProperty(exports, '__esModule', { value: true });
var Align = require('./Align.js');
var Arc = require('./Arc.js');
var ArcPoint = require('./ArcPoint.js');
var Assembly = require('./Assembly.js');
var Back = require('./Back.js');
var BackThreeD = require('./BackThreeD.js');
var BendingData = require('./BendingData.js');
var BendingTools = require('./BendingTools.js');
var Boolean = require('./Boolean.js');
var Bottom = require('./Bottom.js');
var BottomThreeD = require('./BottomThreeD.js');
var Box = require('./Box.js');
var Calculator = require('./Calculator.js');
var Circle = require('./Circle.js');
var CircleCentreAndPoint = require('./CircleCentreAndPoint.js');
var CirclePoint = require('./CirclePoint.js');
var CircleWithFourPoints = require('./CircleWithFourPoints.js');
var CircleWithThreePoints = require('./CircleWithThreePoints.js');
var CircleWithTwoPoints = require('./CircleWithTwoPoints.js');
var Companies = require('./Companies.js');
var Compare = require('./Compare.js');
var ConeThreeD = require('./ConeThreeD.js');
var Corner = require('./Corner.js');
var CornerPoint = require('./CornerPoint.js');
var Cube = require('./Cube.js');
var CubeFilled = require('./CubeFilled.js');
var Curve = require('./Curve.js');
var CurvePoint = require('./CurvePoint.js');
var CuttingData = require('./CuttingData.js');
var CuttingTools = require('./CuttingTools.js');
var Cylinder = require('./Cylinder.js');
var Dimensions = require('./Dimensions.js');
var Dsr = require('./Dsr.js');
var Edge = require('./Edge.js');
var EditGeo = require('./EditGeo.js');
var Error = require('./Error.js');
var Expand = require('./Expand.js');
var Extrude = require('./Extrude.js');
var Face = require('./Face.js');
var File = require('./File.js');
var Flatten = require('./Flatten.js');
var Folder = require('./Folder.js');
var Frame = require('./Frame.js');
var FrameSmall = require('./FrameSmall.js');
var Front = require('./Front.js');
var FrontThreeD = require('./FrontThreeD.js');
var FrustumThreeD = require('./FrustumThreeD.js');
var Hexagon = require('./Hexagon.js');
var HexagonPoint = require('./HexagonPoint.js');
var Hole = require('./Hole.js');
var Intersect = require('./Intersect.js');
var Intersection = require('./Intersection.js');
var Invalid = require('./Invalid.js');
var Isometric = require('./Isometric.js');
var Layer = require('./Layer.js');
var Left = require('./Left.js');
var LeftThreeD = require('./LeftThreeD.js');
var Line = require('./Line.js');
var LinePoint = require('./LinePoint.js');
var Lines = require('./Lines.js');
var LinesPoint = require('./LinesPoint.js');
var Machine = require('./Machine.js');
var MachineDt = require('./MachineDt.js');
var Material = require('./Material.js');
var MeasureAngle = require('./MeasureAngle.js');
var MeasureDiameter = require('./MeasureDiameter.js');
var MeasureHeight = require('./MeasureHeight.js');
var MeasureWidth = require('./MeasureWidth.js');
var Mesh = require('./Mesh.js');
var Mirror = require('./Mirror.js');
var Move = require('./Move.js');
var Offset = require('./Offset.js');
var Orthographic = require('./Orthographic.js');
var Pan = require('./Pan.js');
var ParallelThreeD = require('./ParallelThreeD.js');
var Part = require('./Part.js');
var Parts = require('./Parts.js');
var Perspective = require('./Perspective.js');
var PlaneX = require('./PlaneX.js');
var PlaneY = require('./PlaneY.js');
var PlaneZ = require('./PlaneZ.js');
var Planes = require('./Planes.js');
var Point = require('./Point.js');
var Polyline = require('./Polyline.js');
var PolylinePoint = require('./PolylinePoint.js');
var Prism = require('./Prism.js');
var ProPilotChat = require('./ProPilotChat.js');
var ProPlanAi = require('./ProPlanAi.js');
var Probe = require('./Probe.js');
var ProbeSmall = require('./ProbeSmall.js');
var Process = require('./Process.js');
var Properties = require('./Properties.js');
var Queued = require('./Queued.js');
var Rack = require('./Rack.js');
var RackSmall = require('./RackSmall.js');
var Rectangle = require('./Rectangle.js');
var RectanglePoint = require('./RectanglePoint.js');
var Report = require('./Report.js');
var Revolve = require('./Revolve.js');
var Right = require('./Right.js');
var RightThreeD = require('./RightThreeD.js');
var Rotate = require('./Rotate.js');
var Running = require('./Running.js');
var Scale = require('./Scale.js');
var Select = require('./Select.js');
var Services = require('./Services.js');
var Setup = require('./Setup.js');
var SphereThreeD = require('./SphereThreeD.js');
var Stock = require('./Stock.js');
var Subtract = require('./Subtract.js');
var Success = require('./Success.js');
var Surfaces = require('./Surfaces.js');
var Sync = require('./Sync.js');
var TangentTwoD = require('./TangentTwoD.js');
var Top = require('./Top.js');
var TopThreeD = require('./TopThreeD.js');
var TorusThreeD = require('./TorusThreeD.js');
var Transparent = require('./Transparent.js');
var Valid = require('./Valid.js');
var Vertex = require('./Vertex.js');
var WireAppearance = require('./WireAppearance.js');
var Wireframe = require('./Wireframe.js');
var WireframeThreeD = require('./WireframeThreeD.js');
var Workholding = require('./Workholding.js');
var Wrist = require('./Wrist.js');
var WristSmall = require('./WristSmall.js');
var XClip = require('./XClip.js');
var YClip = require('./YClip.js');
var ZClip = require('./ZClip.js');
require('react/jsx-runtime');
require('react');
require('@mui/material/utils');
exports.Align = Align["default"];
exports.Arc = Arc["default"];
exports.ArcPoint = ArcPoint["default"];
exports.Assembly = Assembly["default"];
exports.Back = Back["default"];
exports.BackThreeD = BackThreeD["default"];
exports.BendingData = BendingData["default"];
exports.BendingTools = BendingTools["default"];
exports.Boolean = Boolean["default"];
exports.Bottom = Bottom["default"];
exports.BottomThreeD = BottomThreeD["default"];
exports.Box = Box["default"];
exports.Calculator = Calculator["default"];
exports.Circle = Circle["default"];
exports.CircleCentreAndPoint = CircleCentreAndPoint["default"];
exports.CirclePoint = CirclePoint["default"];
exports.CircleWithFourPoints = CircleWithFourPoints["default"];
exports.CircleWithThreePoints = CircleWithThreePoints["default"];
exports.CircleWithTwoPoints = CircleWithTwoPoints["default"];
exports.Companies = Companies["default"];
exports.Compare = Compare["default"];
exports.ConeThreeD = ConeThreeD["default"];
exports.Corner = Corner["default"];
exports.CornerPoint = CornerPoint["default"];
exports.Cube = Cube["default"];
exports.CubeFilled = CubeFilled["default"];
exports.Curve = Curve["default"];
exports.CurvePoint = CurvePoint["default"];
exports.CuttingData = CuttingData["default"];
exports.CuttingTools = CuttingTools["default"];
exports.Cylinder = Cylinder["default"];
exports.Dimensions = Dimensions["default"];
exports.Dsr = Dsr["default"];
exports.Edge = Edge["default"];
exports.EditGeo = EditGeo["default"];
exports.Error = Error["default"];
exports.Expand = Expand["default"];
exports.Extrude = Extrude["default"];
exports.Face = Face["default"];
exports.File = File["default"];
exports.Flatten = Flatten["default"];
exports.Folder = Folder["default"];
exports.Frame = Frame["default"];
exports.FrameSmall = FrameSmall["default"];
exports.Front = Front["default"];
exports.FrontThreeD = FrontThreeD["default"];
exports.FrustumThreeD = FrustumThreeD["default"];
exports.Hexagon = Hexagon["default"];
exports.HexagonPoint = HexagonPoint["default"];
exports.Hole = Hole["default"];
exports.Intersect = Intersect["default"];
exports.Intersection = Intersection["default"];
exports.Invalid = Invalid["default"];
exports.Isometric = Isometric["default"];
exports.Layer = Layer["default"];
exports.Left = Left["default"];
exports.LeftThreeD = LeftThreeD["default"];
exports.Line = Line["default"];
exports.LinePoint = LinePoint["default"];
exports.Lines = Lines["default"];
exports.LinesPoint = LinesPoint["default"];
exports.Machine = Machine["default"];
exports.MachineDt = MachineDt["default"];
exports.Material = Material["default"];
exports.MeasureAngle = MeasureAngle["default"];
exports.MeasureDiameter = MeasureDiameter["default"];
exports.MeasureHeight = MeasureHeight["default"];
exports.MeasureWidth = MeasureWidth["default"];
exports.Mesh = Mesh["default"];
exports.Mirror = Mirror["default"];
exports.Move = Move["default"];
exports.Offset = Offset["default"];
exports.Orthographic = Orthographic["default"];
exports.Pan = Pan["default"];
exports.ParallelThreeD = ParallelThreeD["default"];
exports.Part = Part["default"];
exports.Parts = Parts["default"];
exports.Perspective = Perspective["default"];
exports.PlaneX = PlaneX["default"];
exports.PlaneY = PlaneY["default"];
exports.PlaneZ = PlaneZ["default"];
exports.Planes = Planes["default"];
exports.Point = Point["default"];
exports.Polyline = Polyline["default"];
exports.PolylinePoint = PolylinePoint["default"];
exports.Prism = Prism["default"];
exports.ProPilotChat = ProPilotChat["default"];
exports.ProPlanAi = ProPlanAi["default"];
exports.Probe = Probe["default"];
exports.ProbeSmall = ProbeSmall["default"];
exports.Process = Process["default"];
exports.Properties = Properties["default"];
exports.Queued = Queued["default"];
exports.Rack = Rack["default"];
exports.RackSmall = RackSmall["default"];
exports.Rectangle = Rectangle["default"];
exports.RectanglePoint = RectanglePoint["default"];
exports.Report = Report["default"];
exports.Revolve = Revolve["default"];
exports.Right = Right["default"];
exports.RightThreeD = RightThreeD["default"];
exports.Rotate = Rotate["default"];
exports.Running = Running["default"];
exports.Scale = Scale["default"];
exports.Select = Select["default"];
exports.Services = Services["default"];
exports.Setup = Setup["default"];
exports.SphereThreeD = SphereThreeD["default"];
exports.Stock = Stock["default"];
exports.Subtract = Subtract["default"];
exports.Success = Success["default"];
exports.Surfaces = Surfaces["default"];
exports.Sync = Sync["default"];
exports.TangentTwoD = TangentTwoD["default"];
exports.Top = Top["default"];
exports.TopThreeD = TopThreeD["default"];
exports.TorusThreeD = TorusThreeD["default"];
exports.Transparent = Transparent["default"];
exports.Valid = Valid["default"];
exports.Vertex = Vertex["default"];
exports.WireAppearance = WireAppearance["default"];
exports.Wireframe = Wireframe["default"];
exports.WireframeThreeD = WireframeThreeD["default"];
exports.Workholding = Workholding["default"];
exports.Wrist = Wrist["default"];
exports.WristSmall = WristSmall["default"];
exports.XClip = XClip["default"];
exports.YClip = YClip["default"];
exports.ZClip = ZClip["default"];