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@nextgis/ngw-leaflet

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Single-file bundle for rapid deployment of Leaflet-based web-gis applications with NextGIS services

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/** Bundle of @nextgis/ngw-leaflet; version: 3.0.1; author: NextGIS */ var NgwLeaflet = (function () { 'use strict'; var domain; // This constructor is used to store event handlers. Instantiating this is // faster than explicitly calling `Object.create(null)` to get a "clean" empty // object (tested with v8 v4.9). function EventHandlers() {} EventHandlers.prototype = Object.create(null); function EventEmitter() { EventEmitter.init.call(this); } // nodejs oddity // require('events') === require('events').EventEmitter EventEmitter.EventEmitter = EventEmitter; EventEmitter.usingDomains = false; EventEmitter.prototype.domain = undefined; EventEmitter.prototype._events = undefined; EventEmitter.prototype._maxListeners = undefined; // By default EventEmitters will print a warning if more than 10 listeners are // added to it. This is a useful default which helps finding memory leaks. EventEmitter.defaultMaxListeners = 10; EventEmitter.init = function() { this.domain = null; if (EventEmitter.usingDomains) { // if there is an active domain, then attach to it. if (domain.active) ; } if (!this._events || this._events === Object.getPrototypeOf(this)._events) { this._events = new EventHandlers(); this._eventsCount = 0; } this._maxListeners = this._maxListeners || undefined; }; // Obviously not all Emitters should be limited to 10. This function allows // that to be increased. Set to zero for unlimited. EventEmitter.prototype.setMaxListeners = function setMaxListeners(n) { if (typeof n !== 'number' || n < 0 || isNaN(n)) throw new TypeError('"n" argument must be a positive number'); this._maxListeners = n; return this; }; function $getMaxListeners(that) { if (that._maxListeners === undefined) return EventEmitter.defaultMaxListeners; return that._maxListeners; } EventEmitter.prototype.getMaxListeners = function getMaxListeners() { return $getMaxListeners(this); }; // These standalone emit* functions are used to optimize calling of event // handlers for fast cases because emit() itself often has a variable number of // arguments and can be deoptimized because of that. These functions always have // the same number of arguments and thus do not get deoptimized, so the code // inside them can execute faster. function emitNone(handler, isFn, self) { if (isFn) handler.call(self); else { var len = handler.length; var listeners = arrayClone(handler, len); for (var i = 0; i < len; ++i) listeners[i].call(self); } } function emitOne(handler, isFn, self, arg1) { if (isFn) handler.call(self, arg1); else { var len = handler.length; var listeners = arrayClone(handler, len); for (var i = 0; i < len; ++i) listeners[i].call(self, arg1); } } function emitTwo(handler, isFn, self, arg1, arg2) { if (isFn) handler.call(self, arg1, arg2); else { var len = handler.length; var listeners = arrayClone(handler, len); for (var i = 0; i < len; ++i) listeners[i].call(self, arg1, arg2); } } function emitThree(handler, isFn, self, arg1, arg2, arg3) { if (isFn) handler.call(self, arg1, arg2, arg3); else { var len = handler.length; var listeners = arrayClone(handler, len); for (var i = 0; i < len; ++i) listeners[i].call(self, arg1, arg2, arg3); } } function emitMany(handler, isFn, self, args) { if (isFn) handler.apply(self, args); else { var len = handler.length; var listeners = arrayClone(handler, len); for (var i = 0; i < len; ++i) listeners[i].apply(self, args); } } EventEmitter.prototype.emit = function emit(type) { var er, handler, len, args, i, events, domain; var doError = (type === 'error'); events = this._events; if (events) doError = (doError && events.error == null); else if (!doError) return false; domain = this.domain; // If there is no 'error' event listener then throw. if (doError) { er = arguments[1]; if (domain) { if (!er) er = new Error('Uncaught, unspecified "error" event'); er.domainEmitter = this; er.domain = domain; er.domainThrown = false; domain.emit('error', er); } else if (er instanceof Error) { throw er; // Unhandled 'error' event } else { // At least give some kind of context to the user var err = new Error('Uncaught, unspecified "error" event. (' + er + ')'); err.context = er; throw err; } return false; } handler = events[type]; if (!handler) return false; var isFn = typeof handler === 'function'; len = arguments.length; switch (len) { // fast cases case 1: emitNone(handler, isFn, this); break; case 2: emitOne(handler, isFn, this, arguments[1]); break; case 3: emitTwo(handler, isFn, this, arguments[1], arguments[2]); break; case 4: emitThree(handler, isFn, this, arguments[1], arguments[2], arguments[3]); break; // slower default: args = new Array(len - 1); for (i = 1; i < len; i++) args[i - 1] = arguments[i]; emitMany(handler, isFn, this, args); } return true; }; function _addListener(target, type, listener, prepend) { var m; var events; var existing; if (typeof listener !== 'function') throw new TypeError('"listener" argument must be a function'); events = target._events; if (!events) { events = target._events = new EventHandlers(); target._eventsCount = 0; } else { // To avoid recursion in the case that type === "newListener"! Before // adding it to the listeners, first emit "newListener". if (events.newListener) { target.emit('newListener', type, listener.listener ? listener.listener : listener); // Re-assign `events` because a newListener handler could have caused the // this._events to be assigned to a new object events = target._events; } existing = events[type]; } if (!existing) { // Optimize the case of one listener. Don't need the extra array object. existing = events[type] = listener; ++target._eventsCount; } else { if (typeof existing === 'function') { // Adding the second element, need to change to array. existing = events[type] = prepend ? [listener, existing] : [existing, listener]; } else { // If we've already got an array, just append. if (prepend) { existing.unshift(listener); } else { existing.push(listener); } } // Check for listener leak if (!existing.warned) { m = $getMaxListeners(target); if (m && m > 0 && existing.length > m) { existing.warned = true; var w = new Error('Possible EventEmitter memory leak detected. ' + existing.length + ' ' + type + ' listeners added. ' + 'Use emitter.setMaxListeners() to increase limit'); w.name = 'MaxListenersExceededWarning'; w.emitter = target; w.type = type; w.count = existing.length; emitWarning(w); } } } return target; } function emitWarning(e) { typeof console.warn === 'function' ? console.warn(e) : console.log(e); } EventEmitter.prototype.addListener = function addListener(type, listener) { return _addListener(this, type, listener, false); }; EventEmitter.prototype.on = EventEmitter.prototype.addListener; EventEmitter.prototype.prependListener = function prependListener(type, listener) { return _addListener(this, type, listener, true); }; function _onceWrap(target, type, listener) { var fired = false; function g() { target.removeListener(type, g); if (!fired) { fired = true; listener.apply(target, arguments); } } g.listener = listener; return g; } EventEmitter.prototype.once = function once(type, listener) { if (typeof listener !== 'function') throw new TypeError('"listener" argument must be a function'); this.on(type, _onceWrap(this, type, listener)); return this; }; EventEmitter.prototype.prependOnceListener = function prependOnceListener(type, listener) { if (typeof listener !== 'function') throw new TypeError('"listener" argument must be a function'); this.prependListener(type, _onceWrap(this, type, listener)); return this; }; // emits a 'removeListener' event iff the listener was removed EventEmitter.prototype.removeListener = function removeListener(type, listener) { var list, events, position, i, originalListener; if (typeof listener !== 'function') throw new TypeError('"listener" argument must be a function'); events = this._events; if (!events) return this; list = events[type]; if (!list) return this; if (list === listener || (list.listener && list.listener === listener)) { if (--this._eventsCount === 0) this._events = new EventHandlers(); else { delete events[type]; if (events.removeListener) this.emit('removeListener', type, list.listener || listener); } } else if (typeof list !== 'function') { position = -1; for (i = list.length; i-- > 0;) { if (list[i] === listener || (list[i].listener && list[i].listener === listener)) { originalListener = list[i].listener; position = i; break; } } if (position < 0) return this; if (list.length === 1) { list[0] = undefined; if (--this._eventsCount === 0) { this._events = new EventHandlers(); return this; } else { delete events[type]; } } else { spliceOne(list, position); } if (events.removeListener) this.emit('removeListener', type, originalListener || listener); } return this; }; // Alias for removeListener added in NodeJS 10.0 // https://nodejs.org/api/events.html#events_emitter_off_eventname_listener EventEmitter.prototype.off = function(type, listener){ return this.removeListener(type, listener); }; EventEmitter.prototype.removeAllListeners = function removeAllListeners(type) { var listeners, events; events = this._events; if (!events) return this; // not listening for removeListener, no need to emit if (!events.removeListener) { if (arguments.length === 0) { this._events = new EventHandlers(); this._eventsCount = 0; } else if (events[type]) { if (--this._eventsCount === 0) this._events = new EventHandlers(); else delete events[type]; } return this; } // emit removeListener for all listeners on all events if (arguments.length === 0) { var keys = Object.keys(events); for (var i = 0, key; i < keys.length; ++i) { key = keys[i]; if (key === 'removeListener') continue; this.removeAllListeners(key); } this.removeAllListeners('removeListener'); this._events = new EventHandlers(); this._eventsCount = 0; return this; } listeners = events[type]; if (typeof listeners === 'function') { this.removeListener(type, listeners); } else if (listeners) { // LIFO order do { this.removeListener(type, listeners[listeners.length - 1]); } while (listeners[0]); } return this; }; EventEmitter.prototype.listeners = function listeners(type) { var evlistener; var ret; var events = this._events; if (!events) ret = []; else { evlistener = events[type]; if (!evlistener) ret = []; else if (typeof evlistener === 'function') ret = [evlistener.listener || evlistener]; else ret = unwrapListeners(evlistener); } return ret; }; EventEmitter.listenerCount = function(emitter, type) { if (typeof emitter.listenerCount === 'function') { return emitter.listenerCount(type); } else { return listenerCount.call(emitter, type); } }; EventEmitter.prototype.listenerCount = listenerCount; function listenerCount(type) { var events = this._events; if (events) { var evlistener = events[type]; if (typeof evlistener === 'function') { return 1; } else if (evlistener) { return evlistener.length; } } return 0; } EventEmitter.prototype.eventNames = function eventNames() { return this._eventsCount > 0 ? Reflect.ownKeys(this._events) : []; }; // About 1.5x faster than the two-arg version of Array#splice(). function spliceOne(list, index) { for (var i = index, k = i + 1, n = list.length; k < n; i += 1, k += 1) list[i] = list[k]; list.pop(); } function arrayClone(arr, i) { var copy = new Array(i); while (i--) copy[i] = arr[i]; return copy; } function unwrapListeners(arr) { var ret = new Array(arr.length); for (var i = 0; i < ret.length; ++i) { ret[i] = arr[i].listener || arr[i]; } return ret; } var leafletSrc$1 = {exports: {}}; /* @preserve * Leaflet 1.7.1, a JS library for interactive maps. http://leafletjs.com * (c) 2010-2019 Vladimir Agafonkin, (c) 2010-2011 CloudMade */ var leafletSrc = leafletSrc$1.exports; var hasRequiredLeafletSrc; function requireLeafletSrc () { if (hasRequiredLeafletSrc) return leafletSrc$1.exports; hasRequiredLeafletSrc = 1; (function (module, exports) { (function (global, factory) { factory(exports) ; }(leafletSrc, (function (exports) { var version = "1.7.1"; /* * @namespace Util * * Various utility functions, used by Leaflet internally. */ // @function extend(dest: Object, src?: Object): Object // Merges the properties of the `src` object (or multiple objects) into `dest` object and returns the latter. Has an `L.extend` shortcut. function extend(dest) { var i, j, len, src; for (j = 1, len = arguments.length; j < len; j++) { src = arguments[j]; for (i in src) { dest[i] = src[i]; } } return dest; } // @function create(proto: Object, properties?: Object): Object // Compatibility polyfill for [Object.create](https://developer.mozilla.org/docs/Web/JavaScript/Reference/Global_Objects/Object/create) var create = Object.create || (function () { function F() {} return function (proto) { F.prototype = proto; return new F(); }; })(); // @function bind(fn: Function, …): Function // Returns a new function bound to the arguments passed, like [Function.prototype.bind](https://developer.mozilla.org/docs/Web/JavaScript/Reference/Global_Objects/Function/bind). // Has a `L.bind()` shortcut. function bind(fn, obj) { var slice = Array.prototype.slice; if (fn.bind) { return fn.bind.apply(fn, slice.call(arguments, 1)); } var args = slice.call(arguments, 2); return function () { return fn.apply(obj, args.length ? args.concat(slice.call(arguments)) : arguments); }; } // @property lastId: Number // Last unique ID used by [`stamp()`](#util-stamp) var lastId = 0; // @function stamp(obj: Object): Number // Returns the unique ID of an object, assigning it one if it doesn't have it. function stamp(obj) { /*eslint-disable */ obj._leaflet_id = obj._leaflet_id || ++lastId; return obj._leaflet_id; /* eslint-enable */ } // @function throttle(fn: Function, time: Number, context: Object): Function // Returns a function which executes function `fn` with the given scope `context` // (so that the `this` keyword refers to `context` inside `fn`'s code). The function // `fn` will be called no more than one time per given amount of `time`. The arguments // received by the bound function will be any arguments passed when binding the // function, followed by any arguments passed when invoking the bound function. // Has an `L.throttle` shortcut. function throttle(fn, time, context) { var lock, args, wrapperFn, later; later = function () { // reset lock and call if queued lock = false; if (args) { wrapperFn.apply(context, args); args = false; } }; wrapperFn = function () { if (lock) { // called too soon, queue to call later args = arguments; } else { // call and lock until later fn.apply(context, arguments); setTimeout(later, time); lock = true; } }; return wrapperFn; } // @function wrapNum(num: Number, range: Number[], includeMax?: Boolean): Number // Returns the number `num` modulo `range` in such a way so it lies within // `range[0]` and `range[1]`. The returned value will be always smaller than // `range[1]` unless `includeMax` is set to `true`. function wrapNum(x, range, includeMax) { var max = range[1], min = range[0], d = max - min; return x === max && includeMax ? x : ((x - min) % d + d) % d + min; } // @function falseFn(): Function // Returns a function which always returns `false`. function falseFn() { return false; } // @function formatNum(num: Number, digits?: Number): Number // Returns the number `num` rounded to `digits` decimals, or to 6 decimals by default. function formatNum(num, digits) { var pow = Math.pow(10, (digits === undefined ? 6 : digits)); return Math.round(num * pow) / pow; } // @function trim(str: String): String // Compatibility polyfill for [String.prototype.trim](https://developer.mozilla.org/docs/Web/JavaScript/Reference/Global_Objects/String/Trim) function trim(str) { return str.trim ? str.trim() : str.replace(/^\s+|\s+$/g, ''); } // @function splitWords(str: String): String[] // Trims and splits the string on whitespace and returns the array of parts. function splitWords(str) { return trim(str).split(/\s+/); } // @function setOptions(obj: Object, options: Object): Object // Merges the given properties to the `options` of the `obj` object, returning the resulting options. See `Class options`. Has an `L.setOptions` shortcut. function setOptions(obj, options) { if (!Object.prototype.hasOwnProperty.call(obj, 'options')) { obj.options = obj.options ? create(obj.options) : {}; } for (var i in options) { obj.options[i] = options[i]; } return obj.options; } // @function getParamString(obj: Object, existingUrl?: String, uppercase?: Boolean): String // Converts an object into a parameter URL string, e.g. `{a: "foo", b: "bar"}` // translates to `'?a=foo&b=bar'`. If `existingUrl` is set, the parameters will // be appended at the end. If `uppercase` is `true`, the parameter names will // be uppercased (e.g. `'?A=foo&B=bar'`) function getParamString(obj, existingUrl, uppercase) { var params = []; for (var i in obj) { params.push(encodeURIComponent(uppercase ? i.toUpperCase() : i) + '=' + encodeURIComponent(obj[i])); } return ((!existingUrl || existingUrl.indexOf('?') === -1) ? '?' : '&') + params.join('&'); } var templateRe = /\{ *([\w_-]+) *\}/g; // @function template(str: String, data: Object): String // Simple templating facility, accepts a template string of the form `'Hello {a}, {b}'` // and a data object like `{a: 'foo', b: 'bar'}`, returns evaluated string // `('Hello foo, bar')`. You can also specify functions instead of strings for // data values — they will be evaluated passing `data` as an argument. function template(str, data) { return str.replace(templateRe, function (str, key) { var value = data[key]; if (value === undefined) { throw new Error('No value provided for variable ' + str); } else if (typeof value === 'function') { value = value(data); } return value; }); } // @function isArray(obj): Boolean // Compatibility polyfill for [Array.isArray](https://developer.mozilla.org/docs/Web/JavaScript/Reference/Global_Objects/Array/isArray) var isArray = Array.isArray || function (obj) { return (Object.prototype.toString.call(obj) === '[object Array]'); }; // @function indexOf(array: Array, el: Object): Number // Compatibility polyfill for [Array.prototype.indexOf](https://developer.mozilla.org/docs/Web/JavaScript/Reference/Global_Objects/Array/indexOf) function indexOf(array, el) { for (var i = 0; i < array.length; i++) { if (array[i] === el) { return i; } } return -1; } // @property emptyImageUrl: String // Data URI string containing a base64-encoded empty GIF image. // Used as a hack to free memory from unused images on WebKit-powered // mobile devices (by setting image `src` to this string). var emptyImageUrl = 'data:image/gif;base64,R0lGODlhAQABAAD/ACwAAAAAAQABAAACADs='; // inspired by http://paulirish.com/2011/requestanimationframe-for-smart-animating/ function getPrefixed(name) { return window['webkit' + name] || window['moz' + name] || window['ms' + name]; } var lastTime = 0; // fallback for IE 7-8 function timeoutDefer(fn) { var time = +new Date(), timeToCall = Math.max(0, 16 - (time - lastTime)); lastTime = time + timeToCall; return window.setTimeout(fn, timeToCall); } var requestFn = window.requestAnimationFrame || getPrefixed('RequestAnimationFrame') || timeoutDefer; var cancelFn = window.cancelAnimationFrame || getPrefixed('CancelAnimationFrame') || getPrefixed('CancelRequestAnimationFrame') || function (id) { window.clearTimeout(id); }; // @function requestAnimFrame(fn: Function, context?: Object, immediate?: Boolean): Number // Schedules `fn` to be executed when the browser repaints. `fn` is bound to // `context` if given. When `immediate` is set, `fn` is called immediately if // the browser doesn't have native support for // [`window.requestAnimationFrame`](https://developer.mozilla.org/docs/Web/API/window/requestAnimationFrame), // otherwise it's delayed. Returns a request ID that can be used to cancel the request. function requestAnimFrame(fn, context, immediate) { if (immediate && requestFn === timeoutDefer) { fn.call(context); } else { return requestFn.call(window, bind(fn, context)); } } // @function cancelAnimFrame(id: Number): undefined // Cancels a previous `requestAnimFrame`. See also [window.cancelAnimationFrame](https://developer.mozilla.org/docs/Web/API/window/cancelAnimationFrame). function cancelAnimFrame(id) { if (id) { cancelFn.call(window, id); } } var Util = ({ extend: extend, create: create, bind: bind, lastId: lastId, stamp: stamp, throttle: throttle, wrapNum: wrapNum, falseFn: falseFn, formatNum: formatNum, trim: trim, splitWords: splitWords, setOptions: setOptions, getParamString: getParamString, template: template, isArray: isArray, indexOf: indexOf, emptyImageUrl: emptyImageUrl, requestFn: requestFn, cancelFn: cancelFn, requestAnimFrame: requestAnimFrame, cancelAnimFrame: cancelAnimFrame }); // @class Class // @aka L.Class // @section // @uninheritable // Thanks to John Resig and Dean Edwards for inspiration! function Class() {} Class.extend = function (props) { // @function extend(props: Object): Function // [Extends the current class](#class-inheritance) given the properties to be included. // Returns a Javascript function that is a class constructor (to be called with `new`). var NewClass = function () { // call the constructor if (this.initialize) { this.initialize.apply(this, arguments); } // call all constructor hooks this.callInitHooks(); }; var parentProto = NewClass.__super__ = this.prototype; var proto = create(parentProto); proto.constructor = NewClass; NewClass.prototype = proto; // inherit parent's statics for (var i in this) { if (Object.prototype.hasOwnProperty.call(this, i) && i !== 'prototype' && i !== '__super__') { NewClass[i] = this[i]; } } // mix static properties into the class if (props.statics) { extend(NewClass, props.statics); delete props.statics; } // mix includes into the prototype if (props.includes) { checkDeprecatedMixinEvents(props.includes); extend.apply(null, [proto].concat(props.includes)); delete props.includes; } // merge options if (proto.options) { props.options = extend(create(proto.options), props.options); } // mix given properties into the prototype extend(proto, props); proto._initHooks = []; // add method for calling all hooks proto.callInitHooks = function () { if (this._initHooksCalled) { return; } if (parentProto.callInitHooks) { parentProto.callInitHooks.call(this); } this._initHooksCalled = true; for (var i = 0, len = proto._initHooks.length; i < len; i++) { proto._initHooks[i].call(this); } }; return NewClass; }; // @function include(properties: Object): this // [Includes a mixin](#class-includes) into the current class. Class.include = function (props) { extend(this.prototype, props); return this; }; // @function mergeOptions(options: Object): this // [Merges `options`](#class-options) into the defaults of the class. Class.mergeOptions = function (options) { extend(this.prototype.options, options); return this; }; // @function addInitHook(fn: Function): this // Adds a [constructor hook](#class-constructor-hooks) to the class. Class.addInitHook = function (fn) { // (Function) || (String, args...) var args = Array.prototype.slice.call(arguments, 1); var init = typeof fn === 'function' ? fn : function () { this[fn].apply(this, args); }; this.prototype._initHooks = this.prototype._initHooks || []; this.prototype._initHooks.push(init); return this; }; function checkDeprecatedMixinEvents(includes) { if (typeof L === 'undefined' || !L || !L.Mixin) { return; } includes = isArray(includes) ? includes : [includes]; for (var i = 0; i < includes.length; i++) { if (includes[i] === L.Mixin.Events) { console.warn('Deprecated include of L.Mixin.Events: ' + 'this property will be removed in future releases, ' + 'please inherit from L.Evented instead.', new Error().stack); } } } /* * @class Evented * @aka L.Evented * @inherits Class * * A set of methods shared between event-powered classes (like `Map` and `Marker`). Generally, events allow you to execute some function when something happens with an object (e.g. the user clicks on the map, causing the map to fire `'click'` event). * * @example * * ```js * map.on('click', function(e) { * alert(e.latlng); * } ); * ``` * * Leaflet deals with event listeners by reference, so if you want to add a listener and then remove it, define it as a function: * * ```js * function onClick(e) { ... } * * map.on('click', onClick); * map.off('click', onClick); * ``` */ var Events = { /* @method on(type: String, fn: Function, context?: Object): this * Adds a listener function (`fn`) to a particular event type of the object. You can optionally specify the context of the listener (object the this keyword will point to). You can also pass several space-separated types (e.g. `'click dblclick'`). * * @alternative * @method on(eventMap: Object): this * Adds a set of type/listener pairs, e.g. `{click: onClick, mousemove: onMouseMove}` */ on: function (types, fn, context) { // types can be a map of types/handlers if (typeof types === 'object') { for (var type in types) { // we don't process space-separated events here for performance; // it's a hot path since Layer uses the on(obj) syntax this._on(type, types[type], fn); } } else { // types can be a string of space-separated words types = splitWords(types); for (var i = 0, len = types.length; i < len; i++) { this._on(types[i], fn, context); } } return this; }, /* @method off(type: String, fn?: Function, context?: Object): this * Removes a previously added listener function. If no function is specified, it will remove all the listeners of that particular event from the object. Note that if you passed a custom context to `on`, you must pass the same context to `off` in order to remove the listener. * * @alternative * @method off(eventMap: Object): this * Removes a set of type/listener pairs. * * @alternative * @method off: this * Removes all listeners to all events on the object. This includes implicitly attached events. */ off: function (types, fn, context) { if (!types) { // clear all listeners if called without arguments delete this._events; } else if (typeof types === 'object') { for (var type in types) { this._off(type, types[type], fn); } } else { types = splitWords(types); for (var i = 0, len = types.length; i < len; i++) { this._off(types[i], fn, context); } } return this; }, // attach listener (without syntactic sugar now) _on: function (type, fn, context) { this._events = this._events || {}; /* get/init listeners for type */ var typeListeners = this._events[type]; if (!typeListeners) { typeListeners = []; this._events[type] = typeListeners; } if (context === this) { // Less memory footprint. context = undefined; } var newListener = {fn: fn, ctx: context}, listeners = typeListeners; // check if fn already there for (var i = 0, len = listeners.length; i < len; i++) { if (listeners[i].fn === fn && listeners[i].ctx === context) { return; } } listeners.push(newListener); }, _off: function (type, fn, context) { var listeners, i, len; if (!this._events) { return; } listeners = this._events[type]; if (!listeners) { return; } if (!fn) { // Set all removed listeners to noop so they are not called if remove happens in fire for (i = 0, len = listeners.length; i < len; i++) { listeners[i].fn = falseFn; } // clear all listeners for a type if function isn't specified delete this._events[type]; return; } if (context === this) { context = undefined; } if (listeners) { // find fn and remove it for (i = 0, len = listeners.length; i < len; i++) { var l = listeners[i]; if (l.ctx !== context) { continue; } if (l.fn === fn) { // set the removed listener to noop so that's not called if remove happens in fire l.fn = falseFn; if (this._firingCount) { /* copy array in case events are being fired */ this._events[type] = listeners = listeners.slice(); } listeners.splice(i, 1); return; } } } }, // @method fire(type: String, data?: Object, propagate?: Boolean): this // Fires an event of the specified type. You can optionally provide an data // object — the first argument of the listener function will contain its // properties. The event can optionally be propagated to event parents. fire: function (type, data, propagate) { if (!this.listens(type, propagate)) { return this; } var event = extend({}, data, { type: type, target: this, sourceTarget: data && data.sourceTarget || this }); if (this._events) { var listeners = this._events[type]; if (listeners) { this._firingCount = (this._firingCount + 1) || 1; for (var i = 0, len = listeners.length; i < len; i++) { var l = listeners[i]; l.fn.call(l.ctx || this, event); } this._firingCount--; } } if (propagate) { // propagate the event to parents (set with addEventParent) this._propagateEvent(event); } return this; }, // @method listens(type: String): Boolean // Returns `true` if a particular event type has any listeners attached to it. listens: function (type, propagate) { var listeners = this._events && this._events[type]; if (listeners && listeners.length) { return true; } if (propagate) { // also check parents for listeners if event propagates for (var id in this._eventParents) { if (this._eventParents[id].listens(type, propagate)) { return true; } } } return false; }, // @method once(…): this // Behaves as [`on(…)`](#evented-on), except the listener will only get fired once and then removed. once: function (types, fn, context) { if (typeof types === 'object') { for (var type in types) { this.once(type, types[type], fn); } return this; } var handler = bind(function () { this .off(types, fn, context) .off(types, handler, context); }, this); // add a listener that's executed once and removed after that return this .on(types, fn, context) .on(types, handler, context); }, // @method addEventParent(obj: Evented): this // Adds an event parent - an `Evented` that will receive propagated events addEventParent: function (obj) { this._eventParents = this._eventParents || {}; this._eventParents[stamp(obj)] = obj; return this; }, // @method removeEventParent(obj: Evented): this // Removes an event parent, so it will stop receiving propagated events removeEventParent: function (obj) { if (this._eventParents) { delete this._eventParents[stamp(obj)]; } return this; }, _propagateEvent: function (e) { for (var id in this._eventParents) { this._eventParents[id].fire(e.type, extend({ layer: e.target, propagatedFrom: e.target }, e), true); } } }; // aliases; we should ditch those eventually // @method addEventListener(…): this // Alias to [`on(…)`](#evented-on) Events.addEventListener = Events.on; // @method removeEventListener(…): this // Alias to [`off(…)`](#evented-off) // @method clearAllEventListeners(…): this // Alias to [`off()`](#evented-off) Events.removeEventListener = Events.clearAllEventListeners = Events.off; // @method addOneTimeEventListener(…): this // Alias to [`once(…)`](#evented-once) Events.addOneTimeEventListener = Events.once; // @method fireEvent(…): this // Alias to [`fire(…)`](#evented-fire) Events.fireEvent = Events.fire; // @method hasEventListeners(…): Boolean // Alias to [`listens(…)`](#evented-listens) Events.hasEventListeners = Events.listens; var Evented = Class.extend(Events); /* * @class Point * @aka L.Point * * Represents a point with `x` and `y` coordinates in pixels. * * @example * * ```js * var point = L.point(200, 300); * ``` * * All Leaflet methods and options that accept `Point` objects also accept them in a simple Array form (unless noted otherwise), so these lines are equivalent: * * ```js * map.panBy([200, 300]); * map.panBy(L.point(200, 300)); * ``` * * Note that `Point` does not inherit from Leaflet's `Class` object, * which means new classes can't inherit from it, and new methods * can't be added to it with the `include` function. */ function Point(x, y, round) { // @property x: Number; The `x` coordinate of the point this.x = (round ? Math.round(x) : x); // @property y: Number; The `y` coordinate of the point this.y = (round ? Math.round(y) : y); } var trunc = Math.trunc || function (v) { return v > 0 ? Math.floor(v) : Math.ceil(v); }; Point.prototype = { // @method clone(): Point // Returns a copy of the current point. clone: function () { return new Point(this.x, this.y); }, // @method add(otherPoint: Point): Point // Returns the result of addition of the current and the given points. add: function (point) { // non-destructive, returns a new point return this.clone()._add(toPoint(point)); }, _add: function (point) { // destructive, used directly for performance in situations where it's safe to modify existing point this.x += point.x; this.y += point.y; return this; }, // @method subtract(otherPoint: Point): Point // Returns the result of subtraction of the given point from the current. subtract: function (point) { return this.clone()._subtract(toPoint(point)); }, _subtract: function (point) { this.x -= point.x; this.y -= point.y; return this; }, // @method divideBy(num: Number): Point // Returns the result of division of the current point by the given number. divideBy: function (num) { return this.clone()._divideBy(num); }, _divideBy: function (num) { this.x /= num; this.y /= num; return this; }, // @method multiplyBy(num: Number): Point // Returns the result of multiplication of the current point by the given number. multiplyBy: function (num) { return this.clone()._multiplyBy(num); }, _multiplyBy: function (num) { this.x *= num; this.y *= num; return this; }, // @method scaleBy(scale: Point): Point // Multiply each coordinate of the current point by each coordinate of // `scale`. In linear algebra terms, multiply the point by the // [scaling matrix](https://en.wikipedia.org/wiki/Scaling_%28geometry%29#Matrix_representation) // defined by `scale`. scaleBy: function (point) { return new Point(this.x * point.x, this.y * point.y); }, // @method unscaleBy(scale: Point): Point // Inverse of `scaleBy`. Divide each coordinate of the current point by // each coordinate of `scale`. unscaleBy: function (point) { return new Point(this.x / point.x, this.y / point.y); }, // @method round(): Point // Returns a copy of the current point with rounded coordinates. round: function () { return this.clone()._round(); }, _round: function () { this.x = Math.round(this.x); this.y = Math.round(this.y); return this; }, // @method floor(): Point // Returns a copy of the current point with floored coordinates (rounded down). floor: function () { return this.clone()._floor(); }, _floor: function () { this.x = Math.floor(this.x); this.y = Math.floor(this.y); return this; }, // @method ceil(): Point // Returns a copy of the current point with ceiled coordinates (rounded up). ceil: function () { return this.clone()._ceil(); }, _ceil: function () { this.x = Math.ceil(this.x); this.y = Math.ceil(this.y); return this; }, // @method trunc(): Point // Returns a copy of the current point with truncated coordinates (rounded towards zero). trunc: function () { return this.clone()._trunc(); }, _trunc: function () { this.x = trunc(this.x); this.y = trunc(this.y); return this; }, // @method distanceTo(otherPoint: Point): Number // Returns the cartesian distance between the current and the given points. distanceTo: function (point) { point = toPoint(point); var x = point.x - this.x, y = point.y - this.y; return Math.sqrt(x * x + y * y); }, // @method equals(otherPoint: Point): Boolean // Returns `true` if the given point has the same coordinates. equals: function (point) { point = toPoint(point); return point.x === this.x && point.y === this.y; }, // @method contains(otherPoint: Point): Boolean // Returns `true` if both coordinates of the given point are less than the corresponding current point coordinates (in absolute values). contains: function (point) { point = toPoint(point); return Math.abs(point.x) <= Math.abs(this.x) && Math.abs(point.y) <= Math.abs(this.y); }, // @method toString(): String // Returns a string representation of the point for debugging purposes. toString: function () { return 'Point(' + formatNum(this.x) + ', ' + formatNum(this.y) + ')'; } }; // @factory L.point(x: Number, y: Number, round?: Boolean) // Creates a Point object with the given `x` and `y` coordinates. If optional `round` is set to true, rounds the `x` and `y` values. // @alternative // @factory L.point(coords: Number[]) // Expects an array of the form `[x, y]` instead. // @alternative // @factory L.point(coords: Object) // Expects a plain object of the form `{x: Number, y: Number}` instead. function toPoint(x, y, round) { if (x instanceof Point) { return x; } if (isArray(x)) { return new Point(x[0], x[1]); } if (x === undefined || x === null) { return x; } if (typeof x === 'object' && 'x' in x && 'y' in x) { return new Point(x.x, x.y); } return new Point(x, y, round); } /* * @class Bounds * @aka L.Bounds * * Represents a rectangular area in pixel coordinates. * * @example * * ```js * var p1 = L.point(10, 10), * p2 = L.point(40, 60), * bounds = L.bounds(p1, p2); * ``` * * All Leaflet methods that accept `Bounds` objects also accept them in a simple Array form (unless noted otherwise), so the bounds example above can be passed like this: * * ```js * otherBounds.intersects([[10, 10], [40, 60]]); * ``` * * Note that `Bounds` does not inherit from Leaflet's `Class` object, * which means new classes can't inherit from it, and new methods * can't be added to it with the `include` function. */ function Bounds(a, b) { if (!a) { return; } var points = b ? [a, b] : a; for (var i = 0, len = points.length; i < len; i++) { this.extend(points[i]); } } Bounds.prototype = { // @method extend(point: Point): this // Extends the bounds to contain the given point. extend: function (point) { // (Point) point = toPoint(point); // @property min: Point // The top left corner of the rectangle. // @property max: Point // The bottom right corner of the rectangle. if (!this.min && !this.max) { this.min = point.clone(); this.max = point.clone(); } else { this.min.x = Math.min(point.x, this.min.x); this.max.x = Math.max(point.x, this.max.x); this.min.y = Math.min(point.y, this.min.y); this.max.y = Math.max(point.y, this.max.y); } return this; }, // @method getCenter(round?: Boolean): Point // Returns the center point of the bounds. getCenter: function (round) { return new Point( (this.min.x + this.max.x) / 2, (this.min.y + this.max.y) / 2, round); }, // @method getBottomLeft(): Point // Returns the bottom-left point of the bounds. getBottomLeft: function () { return new Point(this.min.x, this.max.y); }, // @method getTopRight(): Point // Returns the top-right point of the bounds. getTopRight: function () { // -> Point return new Point(this.max.x, this.min.y); }, // @method getTopLeft(): Point // Returns the top-left point of the bounds (i.e. [`this.min`](#bounds-min)). getTopLeft: function () { return this.min; // left, top }, // @method getBottomRight(): Point // Returns the bottom-right point of the bounds (i.e. [`this.max`](#bounds-max)). getBottomRight: function () { return this.max; // right, bottom }, // @method getSize(): Point // Returns the size of the given bounds getSize: function () { return this.max.subtract(this.min); }, // @method contains(otherBounds: Bounds): Boolean // Returns `true` if the rectangle contains the given one. // @alternative // @method contains(point: Point): Boolean // Returns `true` if the rectangle contains the given point. contains: function (obj) { var min, max; if (typeof obj[0] === 'number' || obj instanceof Point) { obj = toPoint(obj); } else { obj = toBounds(obj); } if (obj instanceof Bounds) { min = obj.min; max = obj.max; } else { min = max = obj; } return (min.x >= this.min.x) && (max.x <= this.max.x) && (min.y >= this.min.y) && (max.y <= this.max.y); }, // @method intersects(otherBounds: Bounds): Boolean // Returns `true` if the rectangle intersects the given bounds. Two bounds // intersect if they have at least one point in common. intersects: function (b