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@newkrok/three-utils

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export function sign( point1: THREE.Vector3, point2: THREE.Vector3, point3: THREE.Vector3 ): number; export function isPointInATriangle( point: THREE.Vector3, trianglePointA: THREE.Vector3, trianglePointB: THREE.Vector3, trianglePointC: THREE.Vector3 ): boolean; export function yFromTriangle( point: THREE.Vector3, trianglePointA: THREE.Vector3, trianglePointB: THREE.Vector3, trianglePointC: THREE.Vector3 ): number;