@neo4j-ndl/react
Version:
React implementation of Neo4j Design System
71 lines • 3.96 kB
JavaScript
;
var __rest = (this && this.__rest) || function (s, e) {
var t = {};
for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p) && e.indexOf(p) < 0)
t[p] = s[p];
if (s != null && typeof Object.getOwnPropertySymbols === "function")
for (var i = 0, p = Object.getOwnPropertySymbols(s); i < p.length; i++) {
if (e.indexOf(p[i]) < 0 && Object.prototype.propertyIsEnumerable.call(s, p[i]))
t[p[i]] = s[p[i]];
}
return t;
};
var __importDefault = (this && this.__importDefault) || function (mod) {
return (mod && mod.__esModule) ? mod : { "default": mod };
};
Object.defineProperty(exports, "__esModule", { value: true });
exports.ButtonBase = void 0;
const jsx_runtime_1 = require("react/jsx-runtime");
/**
*
* Copyright (c) "Neo4j"
* Neo4j Sweden AB [http://neo4j.com]
*
* This file is part of Neo4j.
*
* Neo4j is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
const classnames_1 = __importDefault(require("classnames"));
const loading_spinner_1 = require("../loading-spinner");
const ButtonBase = (_a) => {
var { as, buttonFill = 'filled', children, className, variant = 'primary', htmlAttributes, isDisabled = false, isFloating = false, isFluid = false, isLoading = false, leadingVisual, onClick, ref, size = 'medium', style, type = 'button' } = _a, restProps = __rest(_a, ["as", "buttonFill", "children", "className", "variant", "htmlAttributes", "isDisabled", "isFloating", "isFluid", "isLoading", "leadingVisual", "onClick", "ref", "size", "style", "type"]);
const Component = as !== null && as !== void 0 ? as : 'button';
const isInteractable = !isDisabled && !isLoading;
const classes = (0, classnames_1.default)(className, 'ndl-btn', {
'ndl-disabled': isDisabled,
'ndl-floating': isFloating,
'ndl-fluid': isFluid,
'ndl-loading': isLoading,
[`ndl-${size}`]: size,
[`ndl-${buttonFill}-button`]: buttonFill,
[`ndl-${variant}`]: variant,
});
const handleClick = (e) => {
if (!isInteractable) {
// By default, a <button /> element with disabled set to true will not get its
// on click handler called. To support the same behavior on <a /> tags we
// swallow the event here when disabled, since the <a /> tag with disabled set to
// true will have its onClick handler called
e.preventDefault();
e.stopPropagation();
return;
}
if (onClick) {
onClick(e);
}
};
return ((0, jsx_runtime_1.jsx)(Component, Object.assign({ type: type, onClick: handleClick, disabled: isDisabled, "aria-disabled": !isInteractable, className: classes, style: style, ref: ref }, restProps, htmlAttributes, { children: (0, jsx_runtime_1.jsxs)("div", { className: "ndl-btn-inner", children: [isLoading && ((0, jsx_runtime_1.jsx)("span", { className: "ndl-btn-spinner-wrapper", children: (0, jsx_runtime_1.jsx)(loading_spinner_1.LoadingSpinner, { size: size }) })), Boolean(leadingVisual) && ((0, jsx_runtime_1.jsx)("div", { className: "ndl-btn-leading-element", children: leadingVisual })), Boolean(children) && ((0, jsx_runtime_1.jsx)("span", { className: "ndl-btn-content", children: children }))] }) })));
};
exports.ButtonBase = ButtonBase;
//# sourceMappingURL=ButtonBase.js.map