@needle-tools/materialx
Version:
MaterialX material support for three.js and Needle Engine – render physically based MaterialX shaders in the browser via WebAssembly
22 lines (16 loc) • 415 B
TypeScript
/**
* Get URL parameter value
*/
export function getParam(name: string): boolean | string;
export const debug: boolean | string;
export const debugUpdate: boolean;
/**
* Get current time in seconds
*/
export function getTime(): number;
/**
* Get current frame number
*/
export function getFrame(): number;
export function waitForNetworkIdle(): Promise<void>;
export function isDevEnvironment(): boolean;