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@needle-tools/engine

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Needle Engine is a web-based runtime for 3D apps. It runs on your machine for development with great integrations into editors like Unity or Blender - and can be deployed onto any device! It is flexible, extensible and networking and XR are built-in.

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"use strict"; // automatically generated by the FlatBuffers compiler, do not modify exports.__esModule = true; exports.SyncedTransformModel = void 0; var flatbuffers = require("flatbuffers"); var transform_js_1 = require("./transform.js"); var SyncedTransformModel = /** @class */ (function () { function SyncedTransformModel() { this.bb = null; this.bb_pos = 0; } SyncedTransformModel.prototype.__init = function (i, bb) { this.bb_pos = i; this.bb = bb; return this; }; SyncedTransformModel.getRootAsSyncedTransformModel = function (bb, obj) { return (obj || new SyncedTransformModel()).__init(bb.readInt32(bb.position()) + bb.position(), bb); }; SyncedTransformModel.getSizePrefixedRootAsSyncedTransformModel = function (bb, obj) { bb.setPosition(bb.position() + flatbuffers.SIZE_PREFIX_LENGTH); return (obj || new SyncedTransformModel()).__init(bb.readInt32(bb.position()) + bb.position(), bb); }; SyncedTransformModel.prototype.guid = function (optionalEncoding) { var offset = this.bb.__offset(this.bb_pos, 4); return offset ? this.bb.__string(this.bb_pos + offset, optionalEncoding) : null; }; /** * if the transform interpolation should be fast, this is true when the send interval is low and we want to have snappy transforms */ SyncedTransformModel.prototype.fast = function () { var offset = this.bb.__offset(this.bb_pos, 6); return offset ? !!this.bb.readInt8(this.bb_pos + offset) : false; }; SyncedTransformModel.prototype.transform = function (obj) { var offset = this.bb.__offset(this.bb_pos, 8); return offset ? (obj || new transform_js_1.Transform()).__init(this.bb_pos + offset, this.bb) : null; }; /** * if the server should not save this info */ SyncedTransformModel.prototype.dontSave = function () { var offset = this.bb.__offset(this.bb_pos, 10); return offset ? !!this.bb.readInt8(this.bb_pos + offset) : false; }; SyncedTransformModel.startSyncedTransformModel = function (builder) { builder.startObject(4); }; SyncedTransformModel.addGuid = function (builder, guidOffset) { builder.addFieldOffset(0, guidOffset, 0); }; SyncedTransformModel.addFast = function (builder, fast) { builder.addFieldInt8(1, +fast, +false); }; SyncedTransformModel.addTransform = function (builder, transformOffset) { builder.addFieldStruct(2, transformOffset, 0); }; SyncedTransformModel.addDontSave = function (builder, dontSave) { builder.addFieldInt8(3, +dontSave, +false); }; SyncedTransformModel.endSyncedTransformModel = function (builder) { var offset = builder.endObject(); return offset; }; SyncedTransformModel.finishSyncedTransformModelBuffer = function (builder, offset) { builder.finish(offset); }; SyncedTransformModel.finishSizePrefixedSyncedTransformModelBuffer = function (builder, offset) { builder.finish(offset, undefined, true); }; return SyncedTransformModel; }()); exports.SyncedTransformModel = SyncedTransformModel;