@needle-tools/engine
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Needle Engine is a web-based runtime for 3D apps. It runs on your machine for development with great integrations into editors like Unity or Blender - and can be deployed onto any device! It is flexible, extensible and networking and XR are built-in.
74 lines (73 loc) • 3.28 kB
JavaScript
;
// automatically generated by the FlatBuffers compiler, do not modify
exports.__esModule = true;
exports.SyncedTransformModel = void 0;
var flatbuffers = require("flatbuffers");
var transform_js_1 = require("./transform.js");
var SyncedTransformModel = /** @class */ (function () {
function SyncedTransformModel() {
this.bb = null;
this.bb_pos = 0;
}
SyncedTransformModel.prototype.__init = function (i, bb) {
this.bb_pos = i;
this.bb = bb;
return this;
};
SyncedTransformModel.getRootAsSyncedTransformModel = function (bb, obj) {
return (obj || new SyncedTransformModel()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
};
SyncedTransformModel.getSizePrefixedRootAsSyncedTransformModel = function (bb, obj) {
bb.setPosition(bb.position() + flatbuffers.SIZE_PREFIX_LENGTH);
return (obj || new SyncedTransformModel()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
};
SyncedTransformModel.prototype.guid = function (optionalEncoding) {
var offset = this.bb.__offset(this.bb_pos, 4);
return offset ? this.bb.__string(this.bb_pos + offset, optionalEncoding) : null;
};
/**
* if the transform interpolation should be fast, this is true when the send interval is low and we want to have snappy transforms
*/
SyncedTransformModel.prototype.fast = function () {
var offset = this.bb.__offset(this.bb_pos, 6);
return offset ? !!this.bb.readInt8(this.bb_pos + offset) : false;
};
SyncedTransformModel.prototype.transform = function (obj) {
var offset = this.bb.__offset(this.bb_pos, 8);
return offset ? (obj || new transform_js_1.Transform()).__init(this.bb_pos + offset, this.bb) : null;
};
/**
* if the server should not save this info
*/
SyncedTransformModel.prototype.dontSave = function () {
var offset = this.bb.__offset(this.bb_pos, 10);
return offset ? !!this.bb.readInt8(this.bb_pos + offset) : false;
};
SyncedTransformModel.startSyncedTransformModel = function (builder) {
builder.startObject(4);
};
SyncedTransformModel.addGuid = function (builder, guidOffset) {
builder.addFieldOffset(0, guidOffset, 0);
};
SyncedTransformModel.addFast = function (builder, fast) {
builder.addFieldInt8(1, +fast, +false);
};
SyncedTransformModel.addTransform = function (builder, transformOffset) {
builder.addFieldStruct(2, transformOffset, 0);
};
SyncedTransformModel.addDontSave = function (builder, dontSave) {
builder.addFieldInt8(3, +dontSave, +false);
};
SyncedTransformModel.endSyncedTransformModel = function (builder) {
var offset = builder.endObject();
return offset;
};
SyncedTransformModel.finishSyncedTransformModelBuffer = function (builder, offset) {
builder.finish(offset);
};
SyncedTransformModel.finishSizePrefixedSyncedTransformModelBuffer = function (builder, offset) {
builder.finish(offset, undefined, true);
};
return SyncedTransformModel;
}());
exports.SyncedTransformModel = SyncedTransformModel;