@needle-tools/engine
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Needle Engine is a web-based runtime for 3D apps. It runs on your machine for development with great integrations into editors like Unity or Blender - and can be deployed onto any device! It is flexible, extensible and networking and XR are built-in.
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text/typescript
import { Vector2 } from "three";
import { MODULES } from "../../../engine/engine_modules.js";
import { serializable } from "../../../engine/engine_serialization.js";
import { type EffectProviderResult, PostProcessingEffect } from "../PostProcessingEffect.js";
import { VolumeParameter } from "../VolumeParameter.js";
import { registerCustomEffectType, VolumeProfile } from "../VolumeProfile.js";
/**
* @category Effects
* @group Components
*/
export class ChromaticAberration extends PostProcessingEffect {
get typeName() {
return "ChromaticAberration";
}
(VolumeParameter)
readonly intensity: VolumeParameter = new VolumeParameter(0);
onCreateEffect(): EffectProviderResult {
const chromatic = new MODULES.POSTPROCESSING.MODULE.ChromaticAberrationEffect();
chromatic.offset = new Vector2(0, 0)
chromatic.radialModulation = true;
chromatic.modulationOffset = .15;
this.intensity.valueProcessor = v => v * .02;
this.intensity.onValueChanged = v => {
chromatic.offset.x = -v;
chromatic.offset.y = v;
}
return chromatic;
}
};
registerCustomEffectType("ChromaticAberration", ChromaticAberration);