@needle-tools/engine
Version:
Needle Engine is a web-based runtime for 3D apps. It runs on your machine for development with great integrations into editors like Unity or Blender - and can be deployed onto any device! It is flexible, extensible and networking and XR are built-in.
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TypeScript
declare type Icon = {
src: string;
/** string with concatenated size options, e.g. "48x48 96x96 192x192" */
sizes: string;
/** MIME type, e.g. image/svg+xml */
type: string;
/** Icon purpose, e.g. "any" or "maskable", which have different safe zones. */
purpose: string;
}
export declare type Webmanifest = {
start_url: string;
name?: string;
short_name?: string;
/** Unique ID – make sure that apps that live on the same subdomain use different IDs. */
id?: string;
icons?: Array<Icon>;
/** Workbox config as used by vite-pwa */
workbox?: object;
}
export declare type NeedlePWAOptions = {
/** Update check interval in milliseconds. After this time, a check is done if a new version is available. */
updateInterval?: number;
}
export declare type NeedlePWAProcessContext = {
/** Temporarily generated files that will be cleaned up after PWA export */
generatedFiles: Array<string>;
}