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@needle-tools/engine

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Needle Engine is a web-based runtime for 3D apps. It runs on your machine for development with great integrations into editors like Unity or Blender - and can be deployed onto any device! It is flexible, extensible and networking and XR are built-in.

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import { GLTFLoader } from "three/examples/jsm/loaders/GLTFLoader.js"; import { isDevEnvironment } from "../debug/index.js"; import { isResourceTrackingEnabled } from "../engine_assetdatabase.js"; import { getParam } from "../engine_utils.js"; import { NEEDLE_lightmaps } from "../extensions/NEEDLE_lightmaps.js"; import { EXT_texture_exr } from "./EXT_texture_exr.js"; import { NEEDLE_components } from "./NEEDLE_components.js"; import { NEEDLE_gameobject_data } from "./NEEDLE_gameobject_data.js"; import { NEEDLE_lighting_settings } from "./NEEDLE_lighting_settings.js"; import { NEEDLE_persistent_assets } from "./NEEDLE_persistent_assets.js"; import { NEEDLE_progressive } from "./NEEDLE_progressive.js"; import { NEEDLE_render_objects } from "./NEEDLE_render_objects.js"; import { NEEDLE_techniques_webgl } from "./NEEDLE_techniques_webgl.js"; import { InternalUsageTrackerPlugin } from "./usage_tracker.js"; const debug = getParam("debugextensions"); // lazily import the GLTFAnimationPointerExtension in case it doesnt exist (e.g. using vanilla three) let GLTFAnimationPointerExtension; const KHR_ANIMATIONPOINTER_IMPORT = import("three/examples/jsm/loaders/GLTFLoaderAnimationPointer.js").then(async (mod) => { GLTFAnimationPointerExtension = mod.GLTFAnimationPointerExtension; return GLTFAnimationPointerExtension; }).catch(e => { console.warn("Failed to import GLTFLoaderAnimationPointer. Please use @needle-tools/three for full KHR_animation support", e); }); /** * Registered custom glTF extension plugins */ const _plugins = new Array(); /** Register callbacks for registering custom gltf importer or exporter plugins */ export function addCustomExtensionPlugin(ext) { if (!_plugins.includes(ext)) { _plugins.push(ext); } } /** Unregister callbacks for registering custom gltf importer or exporter plugins */ export function removeCustomImportExtensionType(ext) { const index = _plugins.indexOf(ext); if (index >= 0) _plugins.splice(index, 1); } /** Registers the Needle Engine components extension */ export function registerComponentExtension(loader) { if (loader instanceof GLTFLoader) { const ext = new NEEDLE_components(); loader.register(p => { ext.parser = p; return ext; }); return ext; } return null; } class PointerResolver { resolvePath(path) { if (path.includes('/extensions/builtin_components/')) return path.replace('/extensions/builtin_components/', '/userData/components/'); if (path.includes('extensions/builtin_components/')) return path.replace('extensions/builtin_components/', '/userData/components/'); return path; } } export async function registerExtensions(loader, context, url) { // Make sure to remove any url parameters from the sourceId (because the source id in the renderer does not have a ?v=xxx so it will not be able to register the resolved lightmap otherwise) const idEnd = url.indexOf("?"); if (idEnd >= 0) url = url.substring(0, idEnd); loader.register(p => new NEEDLE_gameobject_data(p)); loader.register(p => new NEEDLE_persistent_assets(p)); loader.register(p => new NEEDLE_lightmaps(p, context.lightmaps, url)); loader.register(p => new NEEDLE_lighting_settings(p, url, context)); loader.register(p => new NEEDLE_techniques_webgl(p, url)); loader.register(p => new NEEDLE_render_objects(p, url)); loader.register(p => new NEEDLE_progressive(p, url)); loader.register(p => new EXT_texture_exr(p)); if (isResourceTrackingEnabled()) loader.register(p => new InternalUsageTrackerPlugin(p)); await KHR_ANIMATIONPOINTER_IMPORT.catch(_ => { }); loader.register(p => { if (GLTFAnimationPointerExtension) { const ext = new GLTFAnimationPointerExtension(p); const setPointerResolverFunction = ext.setAnimationPointerResolver; setPointerResolverFunction.bind(ext)(new PointerResolver()); return ext; } else { if (debug || isDevEnvironment()) console.error("Missing KHR_animation_pointer extension..."); return { name: "KHR_animation_pointer_NOT_AVAILABLE" }; } }); for (const plugin of _plugins) { if (plugin.onImport) plugin.onImport(loader, url, context); } } export function registerExportExtensions(exp, context) { for (const ext of _plugins) if (ext.onExport) ext.onExport(exp, context); } /** @internal */ export function invokeLoadedImportPluginHooks(url, gltf, context) { for (const ext of _plugins) if (ext.onLoaded) ext.onLoaded(url, gltf, context); } //# sourceMappingURL=extensions.js.map