@needle-tools/engine
Version:
Needle Engine is a web-based runtime for 3D apps. It runs on your machine for development with great integrations into editors like Unity or Blender - and can be deployed onto any device! It is flexible, extensible and networking and XR are built-in.
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TypeScript
import { type GLTF, type GLTFLoaderPlugin, GLTFParser } from "three/examples/jsm/loaders/GLTFLoader.js";
import { type ILightDataRegistry } from "../engine_lightdata.js";
import { type SourceIdentifier } from "../engine_types.js";
export declare const EXTENSION_NAME = "NEEDLE_lightmaps";
export declare enum LightmapType {
Lightmap = 0,
Skybox = 1,
Reflection = 2
}
export declare class NEEDLE_lightmaps implements GLTFLoaderPlugin {
get name(): string;
private parser;
private registry;
private source;
constructor(parser: GLTFParser, reg: ILightDataRegistry, source: SourceIdentifier);
afterRoot(_result: GLTF): Promise<void> | null;
private resolveTexture;
}