@needle-tools/engine
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Needle Engine is a web-based runtime for 3D apps. It runs on your machine for development with great integrations into editors like Unity or Blender - and can be deployed onto any device! It is flexible, extensible and networking and XR are built-in.
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TypeScript
import * as flatbuffers from 'flatbuffers';
import { Vec3 } from './vec3.js';
export declare class Transform {
bb: flatbuffers.ByteBuffer | null;
bb_pos: number;
__init(i: number, bb: flatbuffers.ByteBuffer): Transform;
position(obj?: Vec3): Vec3 | null;
rotation(obj?: Vec3): Vec3 | null;
scale(obj?: Vec3): Vec3 | null;
static sizeOf(): number;
static createTransform(builder: flatbuffers.Builder, position_x: number, position_y: number, position_z: number, rotation_x: number, rotation_y: number, rotation_z: number, scale_x: number, scale_y: number, scale_z: number): flatbuffers.Offset;
}