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@needle-tools/engine

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Needle Engine is a web-based runtime for 3D apps. It runs on your machine for development with great integrations into editors like Unity or Blender - and can be deployed onto any device! It is flexible, extensible and networking and XR are built-in.

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import { ACESFilmicToneMapping, AgXToneMapping, LinearToneMapping, NeutralToneMapping, ReinhardToneMapping } from "three"; import { MODULES } from "../../../engine/engine_modules.js"; export var NEToneMappingMode; (function (NEToneMappingMode) { NEToneMappingMode[NEToneMappingMode["None"] = 0] = "None"; NEToneMappingMode[NEToneMappingMode["Neutral"] = 1] = "Neutral"; NEToneMappingMode[NEToneMappingMode["ACES"] = 2] = "ACES"; NEToneMappingMode[NEToneMappingMode["AgX"] = 3] = "AgX"; NEToneMappingMode[NEToneMappingMode["KhronosNeutral"] = 4] = "KhronosNeutral"; })(NEToneMappingMode || (NEToneMappingMode = {})); const unknownTonemappingWarning = new Map(); export function toThreeToneMapping(mode) { switch (mode) { case NEToneMappingMode.None: return LinearToneMapping; case NEToneMappingMode.Neutral: return ReinhardToneMapping; case NEToneMappingMode.ACES: return ACESFilmicToneMapping; case NEToneMappingMode.AgX: return AgXToneMapping; case NEToneMappingMode.KhronosNeutral: return NeutralToneMapping; default: if (!unknownTonemappingWarning.has(mode)) { unknownTonemappingWarning.set(mode, true); console.warn("[Postprocessing] Unknown tone mapping mode", mode); } return NeutralToneMapping; } } export function threeToNeedleToneMapping(mode) { switch (mode) { case LinearToneMapping: return NEToneMappingMode.None; case ACESFilmicToneMapping: return NEToneMappingMode.ACES; case AgXToneMapping: return NEToneMappingMode.AgX; case NeutralToneMapping: return NEToneMappingMode.Neutral; case ReinhardToneMapping: return NEToneMappingMode.Neutral; default: return NEToneMappingMode.None; } } export function threeToneMappingToEffectMode(mode) { switch (mode) { case LinearToneMapping: return MODULES.POSTPROCESSING.MODULE.ToneMappingMode.LINEAR; case ACESFilmicToneMapping: return MODULES.POSTPROCESSING.MODULE.ToneMappingMode.ACES_FILMIC; case AgXToneMapping: return MODULES.POSTPROCESSING.MODULE.ToneMappingMode.AGX; case NeutralToneMapping: return MODULES.POSTPROCESSING.MODULE.ToneMappingMode.NEUTRAL; case ReinhardToneMapping: return MODULES.POSTPROCESSING.MODULE.ToneMappingMode.REINHARD; default: return MODULES.POSTPROCESSING.MODULE.ToneMappingMode.LINEAR; } } //# sourceMappingURL=Tonemapping.utils.js.map