@needle-tools/engine
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Needle Engine is a web-based runtime for 3D apps. It runs on your machine for development with great integrations into editors like Unity or Blender - and can be deployed onto any device! It is flexible, extensible and networking and XR are built-in.
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JavaScript
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return c > 3 && r && Object.defineProperty(target, key, r), r;
};
import { Object3D } from "three";
import { serializable } from "../engine/engine_serialization_decorator.js";
import { Behaviour } from "./Component.js";
/**
* A LookAtConstraint is used by OrbitControls to make the camera look at a target.
*/
export class LookAtConstraint extends Behaviour {
/**
* When true the constraint is active.
*/
constraintActive = true;
/**
* When true the look at is locked to the position of the assigned sources.
*/
locked = false;
/**
* The sources to look at.
*/
sources = [];
}
__decorate([
serializable()
], LookAtConstraint.prototype, "constraintActive", void 0);
__decorate([
serializable()
], LookAtConstraint.prototype, "locked", void 0);
__decorate([
serializable(Object3D)
], LookAtConstraint.prototype, "sources", void 0);
//# sourceMappingURL=LookAtConstraint.js.map