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@needle-tools/engine

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Needle Engine is a web-based runtime for 3D apps. It runs on your machine for development with great integrations into editors like Unity or Blender - and can be deployed onto any device! It is flexible, extensible and networking and XR are built-in.

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import { Vector3 } from "three"; import { Behaviour } from "./Component.js"; import { Renderer } from "./Renderer.js"; declare enum LODFadeMode { None = 0, CrossFade = 1, SpeedTree = 2 } export declare class LODModel { screenRelativeTransitionHeight: number; distance: number; renderers: Renderer[]; } /** * LODGroup allows to create a group of LOD levels for an object. * @category Rendering * @group Components */ export declare class LODGroup extends Behaviour { fadeMode: LODFadeMode; localReferencePoint: Vector3 | undefined; lodCount: number; size: number; animateCrossFading: boolean; lodModels?: LODModel[]; private _lods; private _settings; private _lodsHandler?; start(): void; onAfterRender(): void; private onAddLodLevel; private _distanceFactor; distanceFactor(factor: number): void; } export {};