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@needle-tools/engine

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Needle Engine is a web-based runtime for 3D apps. It runs on your machine for development with great integrations into editors like Unity or Blender - and can be deployed onto any device! It is flexible, extensible and networking and XR are built-in

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import { isDevEnvironment } from "./debug/index.js"; import { getParam } from "./engine_utils.js"; const debug = getParam("debugfileformat"); /** * Tries to determine the file type of a file from its URL * This method does perform a range request to the server to get the first few bytes of the file * If the file type can not be determined it will return "unknown" * @param url The URL of the file * @param useExtension If true the file type will be determined by the file extension first - if the file extension is not known it will then check the header * @example * ```typescript * const url = "https://example.com/model.glb"; * const fileType = await tryDetermineFileTypeFromURL(url); * console.log(fileType); // "glb" */ export async function tryDetermineFileTypeFromURL(url, useExtension = true) { if (useExtension) { // We want to save on requests so we first check the file extension if there's any // In some scenarios we might not have one (e.g. if we're dealing with blob: files or if the URL doesn't contain the filename) // In that case we need to check the header const _url = url; // if (!_url.startsWith("http") && !url.startsWith("blob:")) { // // _url = "file:" + url; // } const urlobj = new URL(_url, globalThis.location.origin); let ext = null; const query = urlobj.searchParams.get("filetype"); if (query) ext = query.toUpperCase(); if (!ext?.length) { ext = urlobj.pathname.split(".").pop()?.toUpperCase(); } if (debug) console.debug("Use file extension to determine type: " + ext); switch (ext) { case "GLTF": return "gltf"; case "VRM": return "vrm"; case "GLB": return "glb"; case "FBX": return "fbx"; case "USD": return "usd"; case "USDA": return "usda"; case "USDZ": return "usdz"; case "OBJ": return "obj"; } } // If the URL doesnt contain a filetype we need to check the header // This is the case for example if we load a file from a data url if (url.startsWith("blob:")) { // We can't modify the blob URL } else { const newUrl = new URL(url); // Adding a URL parameter to avoid the brower to bust the full cache // If we don't do this the file that might already be disc cached will be deleted from the cache newUrl.searchParams.append("range", "true"); url = newUrl.toString(); } const header = await fetch(url, { method: "GET", headers: { "range": "bytes=0-32" } }).catch(_ => { return null; }); if (header?.ok) { const data = await header.arrayBuffer(); const res = tryDetermineFileTypeFromBinary(data, header); if (debug) console.log("Determined file type from header: " + res); return res; } return "unknown"; } /** Attempts to determine the file type of a binary file by looking at the first few bytes of the file. * @hidden */ export function tryDetermineFileTypeFromBinary(data, response) { if (data.byteLength < 4) { return "unknown"; } const bytes = new Uint8Array(data); if (debug) { console.warn("Trying to determine file type from binary data\n", "\"" + new TextDecoder().decode(data) + "\"\n", bytes); } // GLTF or GLB if (bytes[0] == 103 && bytes[1] == 108 && bytes[2] == 84 && bytes[3] == 70) { console.debug("GLTF detected"); return "glb"; } // USDZ if (bytes[0] == 80 && bytes[1] == 75 && bytes[2] == 3 && bytes[3] == 4) { console.debug("USDZ detected"); return "usdz"; } // USD if (bytes[0] == 80 && bytes[1] == 88 && bytes[2] == 82 && bytes[3] == 45 && bytes[4] == 85 && bytes[5] == 83 && bytes[6] == 68 && bytes[7] == 67) { console.debug("Binary USD detected"); return "usd"; } // USDA: check if the file starts with #usda else if (bytes[0] == 35 && bytes[1] == 117 && bytes[2] == 115 && bytes[3] == 100 && bytes[4] == 97) { console.debug("ASCII USD detected"); return "usda"; } // FBX if (bytes[0] == 75 && bytes[1] == 97 && bytes[2] == 121 && bytes[3] == 100 && bytes[4] == 97 && bytes[5] == 114 && bytes[6] == 97 && bytes[7] == 32) { console.debug("Binary FBX detected"); return "fbx"; } // ASCII FBX else if (bytes[0] == 59 && bytes[1] == 32 && bytes[2] == 70 && bytes[3] == 66 && bytes[4] == 88 && bytes[5] == 32) { console.debug("ASCII FBX detected"); return "fbx"; } // OBJ - in this case exported from blender it starts with "# Blender" - we only check the first 10 bytes, technically it could still be a different file so we should do this check at the end else if (bytes[0] == 35 && bytes[1] == 32 && bytes[2] == 66 && bytes[3] == 108 && bytes[4] == 101 && bytes[5] == 110 && bytes[6] == 100 && bytes[7] == 101 && bytes[8] == 114 && bytes[9] == 32) { console.debug("OBJ detected"); return "obj"; } // Check if it starts "# Alias OBJ" else if (bytes[0] == 35 && bytes[1] == 32 && bytes[2] == 65 && bytes[3] == 108 && bytes[4] == 105 && bytes[5] == 97 && bytes[6] == 115 && bytes[7] == 32 && bytes[8] == 79 && bytes[9] == 66 && bytes[10] == 74) { console.debug("OBJ detected"); return "obj"; } else if (response.headers.has("content-type")) { const content_type = response.headers.get("content-type"); console.debug("Content-Type: " + content_type); switch (content_type) { case "model/gltf+json": return "gltf"; case "model/gltf-binary": return "glb"; case "model/vrm": return "vrm"; case "model/vnd.usdz+zip": return "usdz"; case "model/vnd.usd+zip": return "usd"; case "model/vnd.usda+zip": return "usda"; case "model/fbx": case "model/vnd.autodesk.fbx": return "fbx"; case "model/obj": return "obj"; // case "model/stl": // return "stl"; case "text/plain": // Should we assume obj here? break; } } // Check if it starts with "v " (vertex) or "f " (face) indicating that it's an OBJ file // If the OBJ file does lack a header altogether and no other check matched if ((bytes[0] == 118 && bytes[1] == 32) || (bytes[0] == 102 && bytes[1] == 32)) { console.debug("OBJ detected (the file has no header and starts with vertex or face)"); return "obj"; } // Check if the file starts with "# File exported by ZBrush" else if (bytes[0] == 35 && bytes[1] == 32 && bytes[2] == 70 && bytes[3] == 105 && bytes[4] == 108 && bytes[5] == 101 && bytes[6] == 32 && bytes[7] == 101 && bytes[8] == 120 && bytes[9] == 112 && bytes[10] == 111 && bytes[11] == 114 && bytes[12] == 116 && bytes[13] == 101 && bytes[14] == 100 && bytes[15] == 32 && bytes[16] == 98 && bytes[17] == 121 && bytes[18] == 32 && bytes[19] == 90 && bytes[20] == 66 && bytes[21] == 114 && bytes[22] == 117 && bytes[23] == 115 && bytes[24] == 104) { console.debug("OBJ detected (exported by ZBrush)"); return "obj"; } // Check if the file starts with mtllib (indicating that it's an OBJ file) else if (bytes[0] == 109 && bytes[1] == 116 && bytes[2] == 108 && bytes[3] == 108 && bytes[4] == 105 && bytes[5] == 98) { console.debug("OBJ detected (mtllib)"); return "obj"; } if (isDevEnvironment() || debug) { const text = new TextDecoder().decode(data.slice(0, 16)); console.debug("Could not determine file type from binary data: \"" + text + "...\"", bytes); } else { console.debug("Could not determine file type from binary data", bytes); } // const text = new TextDecoder().decode(data); // if (text.startsWith("Kaydara FBX")) { // return "fbx"; // } // else if (text.startsWith("glTF")) { // return "gltf"; // } return "unknown"; } //# sourceMappingURL=engine_utils_format.js.map