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@needle-tools/engine

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Needle Engine is a web-based runtime for 3D apps. It runs on your machine for development with great integrations into editors like Unity or Blender - and can be deployed onto any device! It is flexible, extensible and networking and XR are built-in

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import { ConstructorConcrete, IComponent } from "../../engine/engine_types.js"; import { type PostProcessingEffect } from "./PostProcessingEffect.js"; export declare const debug: string | number | boolean; export type IPostProcessingManager = IComponent & { get isPostProcessingManager(): boolean; addEffect(effect: PostProcessingEffect): void; removeEffect(effect: PostProcessingEffect): void; }; export declare function setPostprocessingManagerType(type: ConstructorConcrete<IPostProcessingManager>): void; export declare function findPostProcessingManager(effect: PostProcessingEffect): IPostProcessingManager | null; export declare function getPostProcessingManager(effect: PostProcessingEffect): IPostProcessingManager | null;