@needle-tools/engine
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Needle Engine is a web-based runtime for 3D apps. It runs on your machine for development with great integrations into editors like Unity or Blender - and can be deployed onto any device! It is flexible, extensible and networking and XR are built-in.
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TypeScript
import { type EffectProviderResult, PostProcessingEffect } from "../PostProcessingEffect.js";
import { VolumeParameter } from "../VolumeParameter.js";
/**
* [PixelationEffect](https://engine.needle.tools/docs/api/PixelationEffect) Pixelation effect simulates a pixelated look by enlarging pixels in the rendered scene.
* This effect can be used to achieve a retro or stylized visual aesthetic, reminiscent of early video games or low-resolution graphics.
* @summary Pixelation Post-Processing Effect
* @category Effects
* @group Components
*/
export declare class PixelationEffect extends PostProcessingEffect {
get typeName(): string;
readonly granularity: VolumeParameter;
onCreateEffect(): EffectProviderResult;
}