@needle-tools/engine
Version:
Needle Engine is a web-based runtime for 3D apps. It runs on your machine for development with great integrations into editors like Unity or Blender - and can be deployed onto any device! It is flexible, extensible and networking and XR are built-in.
638 lines (637 loc) • 28.7 kB
JavaScript
import { initEngine as i, GameObject as r, onClear as a, onDestroy as s, onInitialized as l, onAfterRender as d, onBeforeRender as c, onUpdate as m, onStart as p, TypeStore as g, loadAsset as u, NeedleXRSession as S, Context as C, VERSION as y, Component as E, Components as R } from "./needle-engine.bundle-BhQuxzR7.js";
import { $componentName as T, $physicsKey as b, ActionBuilder as M, ActionCollection as I, ActionModel as D, Addressables as O, AlignmentConstraint as x, AmbientMode as k, Animation as L, AnimationCurve as N, AnimationExtension as B, AnimationTrackHandler as F, AnimationUtils as w, Animator as U, AnimatorConditionMode as G, AnimatorController as W, AnimatorControllerParameterType as H, AnimatorStateInfo as X, Antialiasing as z, Application as V, AssetDatabase as _, AssetReference as j, Attractor as Z, AudioExtension as K, AudioListener as Q, AudioSource as $, AudioTrackHandler as Y, Avatar as J, AvatarBlink_Simple as q, AvatarEyeLook_Rotation as ee, AvatarLoader as te, AvatarMarker as oe, AvatarModel as re, Avatar_Brain_LookAt as ne, Avatar_MouthShapes as ie, Avatar_MustacheShake as ae, Avatar_POI as se, Axes as le, AxesHelper as de, BUILD_TIME as ce, BaseUIComponent as me, BasicIKConstraint as pe, BehaviorExtension as ge, BehaviorModel as ue, Component$1 as Se, BlobStorage as Ce, BloomEffect as ye, BoxCollider as Ee, BoxGizmo as Re, BoxHelperComponent as he, Button as fe, ButtonsFactory as ve, CallDirection as Pe, CallInfo as Ae, Camera as Te, CameraTargetReachedEvent as be, Canvas as Me, CanvasGroup as Ie, CapsuleCollider as De, ChangeMaterialOnClick as Oe, ChangeTransformOnClick as xe, CharacterController as ke, CharacterControllerInput as Le, ChromaticAberration as Ne, CircularBuffer as Be, ClearFlags as Fe, ClickThrough as we, ClipExtrapolation as Ue, Collider as Ge, Collision as We, CollisionDetectionMode as He, ColorAdjustments as Xe, ColorBySpeedModule as ze, ColorOverLifetimeModule as Ve, Component$1 as _e, ComponentLifecycleEvents as je, ConnectionEvents as Ze, ContactPoint as Ke, ContactShadows as Qe, ContextArgs as $e, ContextEvent as Ye, ContextRegistry as Je, ControlTrackHandler as qe, CursorFollow as et, CustomBranding as tt, CustomShader as ot, DefaultReflectionMode as rt, Deletable as nt, DeleteBox as it, DepthOfField as at, DeviceFlag as st, DeviceUtilities as lt, DocumentExtension as dt, DragControls as ct, DragMode as mt, DropListener as pt, Duplicatable as gt, EffectWrapper as ut, EmissionModule as St, EmphasizeOnClick as Ct, EngineLoadingView as yt, EnvironmentScene as Et, EventList as Rt, EventListEvent as ht, EventSystem as ft, EventTrigger as vt, FieldWithDefault as Pt, FileReference as At, FileReferenceSerializer as Tt, FileSpawnModel as bt, File_Event as Mt, FixedJoint as It, Fog as Dt, FrameEvent as Ot, GENERATOR as xt, Gizmos as kt, GltfExport as Lt, GltfExportBox as Nt, Gradient as Bt, Graphic as Ft, GraphicRaycaster as wt, Graphics as Ut, GridHelper as Gt, GridLayoutGroup as Wt, GroundProjectedEnv as Ht, GroupActionModel as Xt, HideFlags as zt, HideOnStart as Vt, HingeJoint as _t, HorizontalLayoutGroup as jt, HostData as Zt, HoverAnimation as Kt, Image as Qt, ImageReference as $t, ImageReferenceSerializer as Yt, InheritVelocityModule as Jt, Input as qt, InputEventQueue as eo, InputEvents as to, InputField as oo, InstanceHandle as ro, InstancingHandler as no, InstancingUtil as io, InstantiateEvent as ao, InstantiateIdProvider as so, InstantiateOptions as lo, Interactable as co, InternalScreenshotUtils as mo, JoinedRoomResponse as po, KeyEventArgs as go, Keyframe as uo, LODGroup as So, LODModel as Co, LeftRoomResponse as yo, Light as Eo, LightData as Ro, LimitVelocityOverLifetimeModule as ho, LoadingElementOptions as fo, LogStats as vo, LogType as Po, LookAt as Ao, LookAtConstraint as To, MainModule as bo, MarkerTrackHandler as Mo, MarkerType as Io, MaskableGraphic as Do, MaterialPropertyBlock as Oo, MaterialX as xo, Mathf as ko, MeshCollider as Lo, MeshRenderer as No, MinMaxCurve as Bo, MinMaxGradient as Fo, NEEDLE_ENGINE_FEATURE_FLAGS as wo, MODULES as Uo, NEKeyboardEvent as Go, NEPointerEvent as Wo, NeedleButtonElement as Ho, ContextRegistry as Xo, NeedleEngineModelLoader as zo, NeedleEngineWebComponent as Vo, NeedleMenu as _o, NeedlePatchesKey as jo, USDZExporter as Zo, NeedleXRController as Ko, NeedleXRSync as Qo, NeedleXRUtils as $o, NestedGltf as Yo, NetworkConnection as Jo, NetworkedStreamEvents as qo, NetworkedStreams as er, Networking as tr, NewInstanceModel as or, NoiseModule as rr, ObjectRaycaster as nr, ObjectUtils as ir, OffsetConstraint as ar, OneEuroFilter as sr, OneEuroFilterXYZ as lr, OpenURL as dr, OrbitControls as cr, Outline as mr, OwnershipEvent as pr, OwnershipModel as gr, PUBLIC_KEY as ur, Padding as Sr, ParticleBurst as Cr, ParticleSubEmitter as yr, ParticleSystem as Er, ParticleSystemBaseBehaviour as Rr, ParticleSystemRenderer as hr, ParticleSystemShapeType as fr, PeerHandle as vr, PeerNetworking as Pr, Physics as Ar, PhysicsExtension as Tr, PhysicsMaterialCombine as br, PixelationEffect as Mr, PlayAnimationOnClick as Ir, PlayAudioOnClick as Dr, PlayableDirector as Or, PlayerColor as xr, PlayerState as kr, PlayerStateEvent as Lr, PlayerSync as Nr, PlayerView as Br, PlayerViewManager as Fr, PointerEventData as wr, PointerType as Ur, PostProcessingEffect as Gr, PostProcessingEffectOrder as Wr, PostProcessingHandler as Hr, Volume as Xr, PreliminaryAction as zr, PreliminaryTrigger as Vr, PreviewHelper as _r, PrimitiveType as jr, Progress as Zr, PromiseAllWithErrors as Kr, PromiseErrorResult as Qr, RGBAColor as $r, RapierPhysics as Yr, RawImage as Jr, RaycastOptions as qr, Rect as en, RectTransform as tn, ReflectionProbe as on, RegisteredAnimationInfo as rn, RemoteSkybox as nn, RenderTexture as an, RenderTextureSerializer as sn, Renderer as ln, RendererData as dn, RendererLightmap as cn, Rigidbody as mn, RigidbodyConstraints as pn, RoomEvents as gn, RotationBySpeedModule as un, RotationOverLifetimeModule as Sn, SceneLightSettings as Cn, SceneSwitcher as yn, ScreenCapture as En, ScreenSpaceAmbientOcclusion as Rn, ScreenSpaceAmbientOcclusionN8 as hn, ScrollFollow as fn, SeeThrough as vn, SendQueue as Pn, SerializationContext as An, SetActiveOnClick as Tn, ShadowCatcher as bn, ShapeModule as Mn, ShapeOverlapResult as In, SharpeningEffect as Dn, SignalAsset as On, SignalReceiver as xn, SignalReceiverEvent as kn, SignalTrackHandler as Ln, Size as Nn, SizeBySpeedModule as Bn, SizeOverLifetimeModule as Fn, SkinnedMeshRenderer as wn, SmoothFollow as Un, SpatialGrabRaycaster as Gn, SpatialHtml as Wn, SpatialTrigger as Hn, SpatialTriggerReceiver as Xn, SpectatorCamera as zn, SphereCollider as Vn, SphereIntersection as _n, SplineContainer as jn, SplineData as Zn, SplineUtils as Kn, SplineWalker as Qn, Sprite as $n, SpriteData as Yn, SpriteRenderer as Jn, SpriteSheet as qn, StateMachineBehaviour as ei, StreamEndedEvent as ti, StreamReceivedEvent as oi, SubEmitterSystem as ri, SyncedCamera as ni, SyncedRoom as ii, SyncedTransform as ai, TapGestureTrigger as si, TeleportTarget as li, TestRunner as di, TestSimulateUserData as ci, Text as mi, TextBuilder as pi, TextExtension as gi, TextureSheetAnimationModule as ui, TiltShiftEffect as Si, Time as Ci, ToneMappingEffect as yi, TrackHandler as Ei, TrackType as Ri, TrailModule as hi, TransformData as fi, TransformGizmo as vi, TriggerBuilder as Pi, TriggerModel as Ai, UIRaycastUtils as Ti, UIRootComponent as bi, USDDocument as Mi, USDObject as Ii, USDWriter as Di, USDZExporter$1 as Oi, USDZText as xi, USDZUIExtension as ki, UriSerializer as Li, UsageMarker as Ni, UserJoinedOrLeftRoomModel as Bi, VariantAction as Fi, VelocityOverLifetimeModule as wi, VerticalLayoutGroup as Ui, VideoPlayer as Gi, ViewBox as Wi, ViewDevice as Hi, Vignette as Xi, VisibilityAction as zi, Voip as Vi, Volume as _i, VolumeParameter as ji, VolumeProfile as Zi, WaitForFrames as Ki, WaitForPromise as Qi, WaitForSeconds as $i, Watch as Yi, WebARCameraBackground as Ji, WebARSessionRoot as qi, WebXR as ea, WebXRButtonFactory as ta, WebXRImageTracking as oa, WebXRImageTrackingModel as ra, WebXRPlaneTracking as na, WebXRTrackedImage as ia, XRControllerFollow as aa, XRControllerModel as sa, XRControllerMovement as la, XRFlag as da, XRRig as ca, XRState as ma, XRStateFlag as pa, __Ignore as ga, __internalNotifyObjectDestroyed as ua, activeInHierarchyFieldName as Sa, addAttributeChangeCallback as Ca, addComponent as ya, addCustomExtensionPlugin as Ea, addNewComponent as Ra, addPatch as ha, apply as fa, applyHMRChanges as va, applyPrototypeExtensions as Pa, beginListenDestroy as Aa, beginListenInstantiate as Ta, binaryIdentifierCasts as ba, build_scene_functions as Ma, builtinComponentKeyName as Ia, calculateProgress01 as Da, clearMessages as Oa, clearMessages as xa, colorSerializer as ka, compareAssociation as La, componentSerializer as Na, copyTexture as Ba, createMotion as Fa, debugNet as wa, debugOwner as Ua, decompressGpuTexture as Ga, deepClone as Wa, delay as Ha, delayForFrames as Xa, deserializeObject as za, destroy as Va, destroyComponentInstance as _a, determineMimeTypeFromExtension as ja, disposeObjectResources as Za, disposeStream as Ka, editorGuidKeyName as Qa, enableSpatialConsole as $a, euler as Ya, eventListSerializer as Ja, exportAsGLTF as qa, findByGuid as es, findObjectOfType as ts, findObjectsOfType as os, findResourceUsers as rs, fitCamera as ns, fitObjectIntoVolume as is, foreachComponent as as, foreachComponentEnumerator as ss, forward as ls, generateQRCode as ds, generateSeed as cs, getBoundingBox as ms, getCameraController as ps, getComponent as gs, getComponentInChildren as us, getComponentInParent as Ss, getComponents as Cs, getComponentsInChildren as ys, getComponentsInParent as Es, getFormattedDate as Rs, getIconElement as hs, getIconTexture as fs, getLoader as vs, getOrAddComponent as Ps, getParam as As, getParentHierarchyPath as Ts, getPath as bs, getPeerOptions as Ms, getPeerjsInstance as Is, getResourceUserCount as Ds, getTempColor as Os, getTempQuaternion as xs, getTempVector as ks, getUrlParams as Ls, getVisibleInCustomShadowRendering as Ns, getWorldDirection as Bs, getWorldEuler as Fs, getWorldPosition as ws, getWorldQuaternion as Us, getWorldRotation as Gs, getWorldScale as Ws, hasCommercialLicense as Hs, hasIndieLicense as Xs, hasPointerEventComponent as zs, hasProLicense as Vs, hideDebugConsole as _s, imageToCanvas as js, instantiate as Zs, invokeLoadedImportPluginHooks as Ks, invokeXRSessionEnd as Qs, invokeXRSessionStart as $s, isActiveInHierarchy as Ys, isActiveSelf as Js, isAndroidDevice as qs, isAnimationAction as el, isComponent as tl, isDebugMode as ol, isDesktop as rl, isDestroyed as nl, isDevEnvironment as il, isDisposed as al, isExporting as sl, isGLTFModel as ll, isHostedOnGlitch as dl, isHotReloadEnabled as cl, isHotReloading as ml, isIPad as pl, isIconElement as gl, isLocalNetwork as ul, isMacOS as Sl, isMobileDevice as Cl, isMozillaXR as yl, isQuest as El, isResourceTrackingEnabled as Rl, isSafari as hl, isUsingInstancing as fl, isiOS as vl, isiPad as Pl, loadPMREM as Al, loadSync as Tl, logHierarchy as bl, lookAtInverse as Ml, lookAtObject as Il, lookAtScreenPoint as Dl, makeId as Ol, makeIdFromRandomWords as xl, makeNameSafe as kl, markAsInstancedRendered as Ll, microphonePermissionsGranted as Nl, nameof as Bl, nameofFactory as Fl, objectSerializer as wl, offXRSessionEnd as Ul, offXRSessionStart as Gl, onXRSessionEnd as Wl, onXRSessionStart as Hl, parseSync as Xl, placeOnSurface as zl, postprocessFBXMaterials as Vl, prefix as _l, pushState as jl, randomNumber as Zl, registerBinaryType as Kl, registerComponent as Ql, registerComponentExtension as $l, registerCustomEffectType as Yl, registerExportExtensions as Jl, registerExtensions as ql, registerHotReloadType as ed, registerLoader as td, registerPrefabProvider as od, registerPrototypeExtensions as rd, registerType as nd, relativePathPrefix as id, removeAttributeChangeCallback as ad, removeComponent as sd, removeCustomImportExtensionType as ld, removePatch as dd, resolveUrl as cd, sanitizeString as md, saveImage as pd, screenshot as gd, screenshot2 as ud, sendDestroyed as Sd, serializable as Cd, serializeObject as yd, serializeable as Ed, setActive as Rd, setAllowBalloonMessages as hd, setAllowOverlayMessages as fd, setAutoFitEnabled as vd, setCameraController as Pd, setDestroyed as Ad, setDevEnvironment as Td, setDisposable as bd, setDontDestroy as Md, setOrAddParamsToUrl as Id, setParam as Dd, setParamWithoutReload as Od, setPeerOptions as xd, setResourceTrackingEnabled as kd, setState as Ld, setVisibleInCustomShadowRendering as Nd, setWorldEuler as Bd, setWorldPosition as Fd, setWorldPositionXYZ as wd, setWorldQuaternion as Ud, setWorldQuaternionXYZW as Gd, setWorldRotation as Wd, setWorldRotationXYZ as Hd, setWorldScale as Xd, showBalloonError as zd, showBalloonMessage as Vd, showBalloonWarning as _d, showDebugConsole as jd, slerp as Zd, syncDestroy as Kd, syncField as Qd, syncInstantiate as $d, textureToCanvas as Yd, toSourceId as Jd, tryCastBinary as qd, tryDetermineMimetypeFromBinary as ec, tryDetermineMimetypeFromURL as tc, tryFindObject as oc, tryGetGuid as rc, unregisterHotReloadType as nc, unwatchWrite as ic, useForAutoFit as ac, validate as sc, watchWrite as lc } from "./needle-engine.bundle-BhQuxzR7.js";
import { THREE as h } from "./three.js";
import { NEEDLE_progressive as cc } from "./gltf-progressive-BbHl9z0v.js";
i();
const t = {
VERSION: y,
Context: C,
NeedleXRSession: S,
assets: {
loadFromURL: u
},
types: g,
onStart: p,
onUpdate: m,
onBeforeRender: c,
onAfterRender: d,
onInitializedContext: l,
onDestroyContext: s,
onClearContext: a
};
globalThis.Needle?.VERSION !== void 0 && console.warn(`Needle Engine is already imported: ${globalThis.Needle.VERSION}`);
function n(e) {
for (const o in e)
t[o] = e[o];
}
n(E);
n(R);
for (const e of Object.getOwnPropertyNames(r))
switch (e) {
case "prototype":
case "constructor":
case "length":
case "name":
continue;
default:
t[e] = r[e];
break;
}
if (!globalThis.Needle)
globalThis.Needle = t;
else
for (const e in t)
globalThis.Needle[e] = t[e];
globalThis.THREE ? console.warn("Three.js is already imported") : globalThis.THREE = h;
export {
T as $componentName,
b as $physicsKey,
M as ActionBuilder,
I as ActionCollection,
D as ActionModel,
O as Addressables,
x as AlignmentConstraint,
k as AmbientMode,
L as Animation,
N as AnimationCurve,
B as AnimationExtension,
F as AnimationTrackHandler,
w as AnimationUtils,
U as Animator,
G as AnimatorConditionMode,
W as AnimatorController,
H as AnimatorControllerParameterType,
X as AnimatorStateInfo,
z as Antialiasing,
V as Application,
_ as AssetDatabase,
j as AssetReference,
Z as Attractor,
K as AudioExtension,
Q as AudioListener,
$ as AudioSource,
Y as AudioTrackHandler,
J as Avatar,
q as AvatarBlink_Simple,
ee as AvatarEyeLook_Rotation,
te as AvatarLoader,
oe as AvatarMarker,
re as AvatarModel,
ne as Avatar_Brain_LookAt,
ie as Avatar_MouthShapes,
ae as Avatar_MustacheShake,
se as Avatar_POI,
le as Axes,
de as AxesHelper,
ce as BUILD_TIME,
me as BaseUIComponent,
pe as BasicIKConstraint,
ge as BehaviorExtension,
ue as BehaviorModel,
Se as Behaviour,
Ce as BlobStorage,
ye as BloomEffect,
Ee as BoxCollider,
Re as BoxGizmo,
he as BoxHelperComponent,
fe as Button,
ve as ButtonsFactory,
Pe as CallDirection,
Ae as CallInfo,
Te as Camera,
be as CameraTargetReachedEvent,
Me as Canvas,
Ie as CanvasGroup,
De as CapsuleCollider,
Oe as ChangeMaterialOnClick,
xe as ChangeTransformOnClick,
ke as CharacterController,
Le as CharacterControllerInput,
Ne as ChromaticAberration,
Be as CircularBuffer,
Fe as ClearFlags,
we as ClickThrough,
Ue as ClipExtrapolation,
Ge as Collider,
We as Collision,
He as CollisionDetectionMode,
Xe as ColorAdjustments,
ze as ColorBySpeedModule,
Ve as ColorOverLifetimeModule,
_e as Component,
je as ComponentLifecycleEvents,
Ze as ConnectionEvents,
Ke as ContactPoint,
Qe as ContactShadows,
C as Context,
$e as ContextArgs,
Ye as ContextEvent,
Je as ContextRegistry,
qe as ControlTrackHandler,
et as CursorFollow,
tt as CustomBranding,
ot as CustomShader,
rt as DefaultReflectionMode,
nt as Deletable,
it as DeleteBox,
at as DepthOfField,
st as DeviceFlag,
lt as DeviceUtilities,
dt as DocumentExtension,
ct as DragControls,
mt as DragMode,
pt as DropListener,
gt as Duplicatable,
ut as EffectWrapper,
St as EmissionModule,
Ct as EmphasizeOnClick,
yt as EngineLoadingView,
Et as EnvironmentScene,
Rt as EventList,
ht as EventListEvent,
ft as EventSystem,
vt as EventTrigger,
Pt as FieldWithDefault,
At as FileReference,
Tt as FileReferenceSerializer,
bt as FileSpawnModel,
Mt as File_Event,
It as FixedJoint,
Dt as Fog,
Ot as FrameEvent,
xt as GENERATOR,
r as GameObject,
kt as Gizmos,
Lt as GltfExport,
Nt as GltfExportBox,
Bt as Gradient,
Ft as Graphic,
wt as GraphicRaycaster,
Ut as Graphics,
Gt as GridHelper,
Wt as GridLayoutGroup,
Ht as GroundProjectedEnv,
Xt as GroupActionModel,
zt as HideFlags,
Vt as HideOnStart,
_t as HingeJoint,
jt as HorizontalLayoutGroup,
Zt as HostData,
Kt as HoverAnimation,
Qt as Image,
$t as ImageReference,
Yt as ImageReferenceSerializer,
Jt as InheritVelocityModule,
qt as Input,
eo as InputEventQueue,
to as InputEvents,
oo as InputField,
ro as InstanceHandle,
no as InstancingHandler,
io as InstancingUtil,
ao as InstantiateEvent,
so as InstantiateIdProvider,
lo as InstantiateOptions,
co as Interactable,
mo as InternalScreenshotUtils,
po as JoinedRoomResponse,
go as KeyEventArgs,
uo as Keyframe,
So as LODGroup,
Co as LODModel,
yo as LeftRoomResponse,
Eo as Light,
Ro as LightData,
ho as LimitVelocityOverLifetimeModule,
fo as LoadingElementOptions,
vo as LogStats,
Po as LogType,
Ao as LookAt,
To as LookAtConstraint,
bo as MainModule,
Mo as MarkerTrackHandler,
Io as MarkerType,
Do as MaskableGraphic,
Oo as MaterialPropertyBlock,
xo as MaterialX,
ko as Mathf,
Lo as MeshCollider,
No as MeshRenderer,
Bo as MinMaxCurve,
Fo as MinMaxGradient,
wo as NEEDLE_ENGINE_FEATURE_FLAGS,
Uo as NEEDLE_ENGINE_MODULES,
cc as NEEDLE_progressive,
Go as NEKeyboardEvent,
Wo as NEPointerEvent,
Ho as NeedleButtonElement,
Xo as NeedleEngine,
zo as NeedleEngineModelLoader,
Vo as NeedleEngineWebComponent,
_o as NeedleMenu,
jo as NeedlePatchesKey,
Zo as NeedleUSDZExporter,
Ko as NeedleXRController,
S as NeedleXRSession,
Qo as NeedleXRSync,
$o as NeedleXRUtils,
Yo as NestedGltf,
Jo as NetworkConnection,
qo as NetworkedStreamEvents,
er as NetworkedStreams,
tr as Networking,
or as NewInstanceModel,
rr as NoiseModule,
nr as ObjectRaycaster,
ir as ObjectUtils,
ar as OffsetConstraint,
sr as OneEuroFilter,
lr as OneEuroFilterXYZ,
dr as OpenURL,
cr as OrbitControls,
mr as Outline,
pr as OwnershipEvent,
gr as OwnershipModel,
ur as PUBLIC_KEY,
Sr as Padding,
Cr as ParticleBurst,
yr as ParticleSubEmitter,
Er as ParticleSystem,
Rr as ParticleSystemBaseBehaviour,
hr as ParticleSystemRenderer,
fr as ParticleSystemShapeType,
vr as PeerHandle,
Pr as PeerNetworking,
Ar as Physics,
Tr as PhysicsExtension,
br as PhysicsMaterialCombine,
Mr as PixelationEffect,
Ir as PlayAnimationOnClick,
Dr as PlayAudioOnClick,
Or as PlayableDirector,
xr as PlayerColor,
kr as PlayerState,
Lr as PlayerStateEvent,
Nr as PlayerSync,
Br as PlayerView,
Fr as PlayerViewManager,
wr as PointerEventData,
Ur as PointerType,
Gr as PostProcessingEffect,
Wr as PostProcessingEffectOrder,
Hr as PostProcessingHandler,
Xr as PostProcessingManager,
zr as PreliminaryAction,
Vr as PreliminaryTrigger,
_r as PreviewHelper,
jr as PrimitiveType,
Zr as Progress,
Kr as PromiseAllWithErrors,
Qr as PromiseErrorResult,
$r as RGBAColor,
Yr as RapierPhysics,
Jr as RawImage,
qr as RaycastOptions,
en as Rect,
tn as RectTransform,
on as ReflectionProbe,
rn as RegisteredAnimationInfo,
nn as RemoteSkybox,
an as RenderTexture,
sn as RenderTextureSerializer,
ln as Renderer,
dn as RendererData,
cn as RendererLightmap,
mn as Rigidbody,
pn as RigidbodyConstraints,
gn as RoomEvents,
un as RotationBySpeedModule,
Sn as RotationOverLifetimeModule,
Cn as SceneLightSettings,
yn as SceneSwitcher,
En as ScreenCapture,
Rn as ScreenSpaceAmbientOcclusion,
hn as ScreenSpaceAmbientOcclusionN8,
fn as ScrollFollow,
vn as SeeThrough,
Pn as SendQueue,
An as SerializationContext,
Tn as SetActiveOnClick,
bn as ShadowCatcher,
Mn as ShapeModule,
In as ShapeOverlapResult,
Dn as SharpeningEffect,
On as SignalAsset,
xn as SignalReceiver,
kn as SignalReceiverEvent,
Ln as SignalTrackHandler,
Nn as Size,
Bn as SizeBySpeedModule,
Fn as SizeOverLifetimeModule,
wn as SkinnedMeshRenderer,
Un as SmoothFollow,
Gn as SpatialGrabRaycaster,
Wn as SpatialHtml,
Hn as SpatialTrigger,
Xn as SpatialTriggerReceiver,
zn as SpectatorCamera,
Vn as SphereCollider,
_n as SphereIntersection,
jn as SplineContainer,
Zn as SplineData,
Kn as SplineUtils,
Qn as SplineWalker,
$n as Sprite,
Yn as SpriteData,
Jn as SpriteRenderer,
qn as SpriteSheet,
ei as StateMachineBehaviour,
ti as StreamEndedEvent,
oi as StreamReceivedEvent,
ri as SubEmitterSystem,
ni as SyncedCamera,
ii as SyncedRoom,
ai as SyncedTransform,
si as TapGestureTrigger,
li as TeleportTarget,
di as TestRunner,
ci as TestSimulateUserData,
mi as Text,
pi as TextBuilder,
gi as TextExtension,
ui as TextureSheetAnimationModule,
Si as TiltShiftEffect,
Ci as Time,
yi as ToneMappingEffect,
Ei as TrackHandler,
Ri as TrackType,
hi as TrailModule,
fi as TransformData,
vi as TransformGizmo,
Pi as TriggerBuilder,
Ai as TriggerModel,
g as TypeStore,
Ti as UIRaycastUtils,
bi as UIRootComponent,
Mi as USDDocument,
Ii as USDObject,
Di as USDWriter,
Oi as USDZExporter,
xi as USDZText,
ki as USDZUIExtension,
Li as UriSerializer,
Ni as UsageMarker,
Bi as UserJoinedOrLeftRoomModel,
y as VERSION,
Fi as VariantAction,
wi as VelocityOverLifetimeModule,
Ui as VerticalLayoutGroup,
Gi as VideoPlayer,
Wi as ViewBox,
Hi as ViewDevice,
Xi as Vignette,
zi as VisibilityAction,
Vi as Voip,
_i as Volume,
ji as VolumeParameter,
Zi as VolumeProfile,
Ki as WaitForFrames,
Qi as WaitForPromise,
$i as WaitForSeconds,
Yi as Watch,
Ji as WebARCameraBackground,
qi as WebARSessionRoot,
ea as WebXR,
ta as WebXRButtonFactory,
oa as WebXRImageTracking,
ra as WebXRImageTrackingModel,
na as WebXRPlaneTracking,
ia as WebXRTrackedImage,
aa as XRControllerFollow,
sa as XRControllerModel,
la as XRControllerMovement,
da as XRFlag,
ca as XRRig,
ma as XRState,
pa as XRStateFlag,
ga as __Ignore,
ua as __internalNotifyObjectDestroyed,
Sa as activeInHierarchyFieldName,
Ca as addAttributeChangeCallback,
ya as addComponent,
Ea as addCustomExtensionPlugin,
Ra as addNewComponent,
ha as addPatch,
fa as apply,
va as applyHMRChanges,
Pa as applyPrototypeExtensions,
Aa as beginListenDestroy,
Ta as beginListenInstantiate,
ba as binaryIdentifierCasts,
Ma as build_scene_functions,
Ia as builtinComponentKeyName,
Da as calculateProgress01,
Oa as clearBalloonMessages,
xa as clearOverlayMessages,
ka as colorSerializer,
La as compareAssociation,
Na as componentSerializer,
Ba as copyTexture,
Fa as createMotion,
wa as debugNet,
Ua as debugOwner,
Ga as decompressGpuTexture,
Wa as deepClone,
Ha as delay,
Xa as delayForFrames,
za as deserializeObject,
Va as destroy,
_a as destroyComponentInstance,
ja as determineMimeTypeFromExtension,
Za as disposeObjectResources,
Ka as disposeStream,
Qa as editorGuidKeyName,
$a as enableSpatialConsole,
Ya as euler,
Ja as eventListSerializer,
qa as exportAsGLTF,
es as findByGuid,
ts as findObjectOfType,
os as findObjectsOfType,
rs as findResourceUsers,
ns as fitCamera,
is as fitObjectIntoVolume,
as as foreachComponent,
ss as foreachComponentEnumerator,
ls as forward,
ds as generateQRCode,
cs as generateSeed,
ms as getBoundingBox,
ps as getCameraController,
gs as getComponent,
us as getComponentInChildren,
Ss as getComponentInParent,
Cs as getComponents,
ys as getComponentsInChildren,
Es as getComponentsInParent,
Rs as getFormattedDate,
hs as getIconElement,
fs as getIconTexture,
vs as getLoader,
Ps as getOrAddComponent,
As as getParam,
Ts as getParentHierarchyPath,
bs as getPath,
Ms as getPeerOptions,
Is as getPeerjsInstance,
Ds as getResourceUserCount,
Os as getTempColor,
xs as getTempQuaternion,
ks as getTempVector,
Ls as getUrlParams,
Ns as getVisibleInCustomShadowRendering,
Bs as getWorldDirection,
Fs as getWorldEuler,
ws as getWorldPosition,
Us as getWorldQuaternion,
Gs as getWorldRotation,
Ws as getWorldScale,
Hs as hasCommercialLicense,
Xs as hasIndieLicense,
zs as hasPointerEventComponent,
Vs as hasProLicense,
_s as hideDebugConsole,
js as imageToCanvas,
Zs as instantiate,
Ks as invokeLoadedImportPluginHooks,
Qs as invokeXRSessionEnd,
$s as invokeXRSessionStart,
Ys as isActiveInHierarchy,
Js as isActiveSelf,
qs as isAndroidDevice,
el as isAnimationAction,
tl as isComponent,
ol as isDebugMode,
rl as isDesktop,
nl as isDestroyed,
il as isDevEnvironment,
al as isDisposed,
sl as isExporting,
ll as isGLTFModel,
dl as isHostedOnGlitch,
cl as isHotReloadEnabled,
ml as isHotReloading,
pl as isIPad,
gl as isIconElement,
ul as isLocalNetwork,
Sl as isMacOS,
Cl as isMobileDevice,
yl as isMozillaXR,
El as isQuest,
Rl as isResourceTrackingEnabled,
hl as isSafari,
fl as isUsingInstancing,
vl as isiOS,
Pl as isiPad,
u as loadAsset,
Al as loadPMREM,
Tl as loadSync,
bl as logHierarchy,
Ml as lookAtInverse,
Il as lookAtObject,
Dl as lookAtScreenPoint,
Ol as makeId,
xl as makeIdFromRandomWords,
kl as makeNameSafeForUSD,
Ll as markAsInstancedRendered,
Nl as microphonePermissionsGranted,
Bl as nameof,
Fl as nameofFactory,
wl as objectSerializer,
Ul as offXRSessionEnd,
Gl as offXRSessionStart,
d as onAfterRender,
c as onBeforeRender,
a as onClear,
s as onDestroy,
l as onInitialized,
p as onStart,
m as onUpdate,
Wl as onXRSessionEnd,
Hl as onXRSessionStart,
Xl as parseSync,
zl as placeOnSurface,
Vl as postprocessFBXMaterials,
_l as prefix,
jl as pushState,
Zl as randomNumber,
Kl as registerBinaryType,
Ql as registerComponent,
$l as registerComponentExtension,
Yl as registerCustomEffectType,
Jl as registerExportExtensions,
ql as registerExtensions,
ed as registerHotReloadType,
td as registerLoader,
od as registerPrefabProvider,
rd as registerPrototypeExtensions,
nd as registerType,
id as relativePathPrefix,
ad as removeAttributeChangeCallback,
sd as removeComponent,
ld as removeCustomImportExtensionType,
dd as removePatch,
cd as resolveUrl,
md as sanitizeString,
pd as saveImage,
gd as screenshot,
ud as screenshot2,
Sd as sendDestroyed,
Cd as serializable,
yd as serializeObject,
Ed as serializeable,
Rd as setActive,
hd as setAllowBalloonMessages,
fd as setAllowOverlayMessages,
vd as setAutoFitEnabled,
Pd as setCameraController,
Ad as setDestroyed,
Td as setDevEnvironment,
bd as setDisposable,
Md as setDontDestroy,
Id as setOrAddParamsToUrl,
Dd as setParam,
Od as setParamWithoutReload,
xd as setPeerOptions,
kd as setResourceTrackingEnabled,
Ld as setState,
Nd as setVisibleInCustomShadowRendering,
Bd as setWorldEuler,
Fd as setWorldPosition,
wd as setWorldPositionXYZ,
Ud as setWorldQuaternion,
Gd as setWorldQuaternionXYZW,
Wd as setWorldRotation,
Hd as setWorldRotationXYZ,
Xd as setWorldScale,
zd as showBalloonError,
Vd as showBalloonMessage,
_d as showBalloonWarning,
jd as showDebugConsole,
Zd as slerp,
Kd as syncDestroy,
Qd as syncField,
$d as syncInstantiate,
Yd as textureToCanvas,
Jd as toSourceId,
qd as tryCastBinary,
ec as tryDetermineMimetypeFromBinary,
tc as tryDetermineMimetypeFromURL,
oc as tryFindObject,
rc as tryGetGuid,
nc as unregisterHotReloadType,
ic as unwatchWrite,
ac as useForAutoFit,
sc as validate,
lc as watchWrite
};