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@needle-tools/engine

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Needle Engine is a web-based runtime for 3D apps. It runs on your machine for development with great integrations into editors like Unity or Blender - and can be deployed onto any device! It is flexible, extensible and networking and XR are built-in.

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import { type EffectProviderResult, PostProcessingEffect } from "../PostProcessingEffect.js"; import { VolumeParameter } from "../VolumeParameter.js"; /** * [ColorAdjustments](https://engine.needle.tools/docs/api/ColorAdjustments) allows you to modify the overall color properties of the rendered scene, including post-exposure, contrast, hue shift, and saturation. * These adjustments can be used to enhance the visual aesthetics of the scene or to achieve specific artistic effects. * @summary Color Adjustments Post-Processing Effect * @category Effects * @group Components */ export declare class ColorAdjustments extends PostProcessingEffect { get typeName(): string; /** * Whether values for contrast, hueshift or saturation are remapped to a different range. */ remap: boolean; readonly postExposure: VolumeParameter; /** * Range -1 to 1, where 0 is the default value, -1 is the lowest contrast and 1 is the highest contrast. * @default 0 */ readonly contrast: VolumeParameter; readonly hueShift: VolumeParameter; readonly saturation: VolumeParameter; init(): void; onCreateEffect(): EffectProviderResult; }