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@needle-tools/engine

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Needle Engine is a web-based runtime for 3D apps. It runs on your machine for development with great integrations into editors like Unity or Blender - and can be deployed onto any device! It is flexible, extensible and networking and XR are built-in.

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import { BufferGeometry, Material, Matrix4, Object3D } from "three"; import { USDDocument, USDObject } from "../../ThreeUSDZExporter.js"; import { ActionModel } from "./BehavioursBuilder.js"; export declare abstract class DocumentAction { get id(): string; protected object: Object3D; protected model?: USDObject; constructor(obj: Object3D); apply(document: USDDocument): void; protected abstract onApply(document: USDDocument): any; } export declare class VariantAction extends DocumentAction { constructor(obj: Object3D, matrix?: Matrix4, material?: Material, geometry?: BufferGeometry); private matrix; private material; private geometry; protected onApply(_: USDDocument): void; private _enableAction?; private _disableAction?; enable(): ActionModel; disable(): ActionModel; } export declare class ActionCollection { private actions; private sortedActions?; constructor(actions: DocumentAction[]); private organize; /** returns all document actions affecting the object passed in */ getActions(obj: Object3D): DocumentAction[] | null; }