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@needle-tools/engine

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Needle Engine is a web-based runtime for 3D apps. It runs on your machine for development with great integrations into editors like Unity or Blender - and can be deployed onto any device! It is flexible, extensible and networking and XR are built-in.

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/** * Resets the sticky-header state so the next needleLog call always emits its * [plugin-name] header. Call this at the start of a new build or any logical * output section where you want a guaranteed fresh header. */ export function resetLastLoggedPlugin(): void; /** * @param {string} pluginName * @param {string | string[]} message * @param {'log' | 'warn' | 'error'} [level='log'] * @param {{ dimBody?: boolean, leadingNewline?: boolean, showHeader?: boolean }} [options] */ export function needleLog(pluginName: string, message: string | string[], level?: "log" | "warn" | "error", options?: { dimBody?: boolean; leadingNewline?: boolean; showHeader?: boolean; }): void; /** * @param {string} pluginName * @param {string[]} lines * @param {'log' | 'warn' | 'error'} [level='log'] */ export function needleLogLines(pluginName: string, lines: string[], level?: "log" | "warn" | "error"): void; export function needleSupportsColor(): boolean; export function needleBlue(text: any): string; export function needleDim(text: any): string; export function needleGreenBold(text: any): string; /** * @param {(() => void) | null} cleaner */ export function setTransientLogLineCleaner(cleaner: (() => void) | null): void;