@needle-tools/engine
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Needle Engine is a web-based runtime for 3D apps. It runs on your machine for development with great integrations into editors like Unity or Blender - and can be deployed onto any device! It is flexible, extensible and networking and XR are built-in.
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TypeScript
/**
* Call with the name of an attribute that you want to receive change events for
* This is useful for example if you want to add custom attributes to <needle-engine>
* Use the addAttributeChangeCallback utility methods to register callback events
*/
export declare function registerObservableAttribute(name: string): Promise<void>;